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Voices of VR Podcast
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732 episodes
  • Immersive Storytelling (586)
  • Gaming & Interactivity (126)
  • Immersive Art (61)
  • Environmental Storytelling (48)
  • Music (31)
  • Live Performance (29)
  • Theatre (28)
  • Conversational Interaction (21)
  • Location-Based (13)
  • Dance (12)
  • Creation Tools (11)
  • Sci-Fi (10)
  • Sports / eSports (8)
  • Horror (8)
  • Content Creator (7)
  • Exercise (6)
  • Adult Content (5)
  • Animation (4)
"Adventure" series director Charlotte Mikkelborg speaking with Ant Williams at the side of a swimming pool

#1558: Series Director of “Adventure” Series on Apple Immersive Video and Grammar of 180 Video

by kentbyeApril 18, 2025

Charlotte Mikkelborg is the series director of the Adventure series on Apple TV, which is shot on Apple Immersive Video and co-produced by Atlantic Studios (formerly Atlantic Productions) and Apple. I think it has the strongest storytelling released...

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Ant Williams in Ice Dive Adventure series on Apple Vision Pro

#1557: Apple Immersive Video Behind-the-Scenes & Overcoming Fears with “Adventure” Series Athlete

by kentbyeApril 8, 2025

Ant Williams is a freediving athlete featured in the third episode of The Adventure Series titled “Ice Dive” that’s co-produced by Apple and Atlantic Studios (formerly Atlantic Productions). In the episode, Williams attempts to...

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#1556: “Currents” Boldly Defines a New Era of DIY 180-Degree Immersive Filmmaking with a Kit Under $5k

by kentbyeMarch 29, 2025

CURRENTS is a stunning debut from Jake Oleson as it pushes the grammar of 180 filmmaking to new heights. Oleson comes from the world of advertising and music videos, and he went through a rigorous pre-production process where he had actually already...

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#1555: Award-Winning Tabletop Animation “Oto’s Planet” Uses Unique Interactive Mechanic to Chose Perspective

by kentbyeMarch 29, 2025

OTO’S PLANET was being exhibited on the Quest at SXSW, but I had a chance to check out the Apple Pro Version ahead of the SXSW festival and I felt like I much preferred it. OTO’S PLANET picked up the second place prize at Venice...

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#1554: “Cosmos in Focus” Contextualizes James Webb Telescope Images in Educational Immersive Planetarium Experience

by kentbyeMarch 29, 2025

Another Apple Vision Pro piece at SXSW 2025 was COSMOS IN FOCUS by Atlantic Studios (recently rebranded from Atlantic Productions). This was a short and sweet educational experience that allowed you to explore the imagery of the James Webb...

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#1553: The Story of Kunstkraftwerk Leipzig, and the Multi-Channel Video Translation of “Origins – Life’s Epic Journey”

by kentbyeMarch 29, 2025

There was an projection-based immersive experience called ORIGINS – LIFE’S EPIC JOURNEY that was originally formatted for a digital art museum in Germany called Kunstkraftwerk Leipzig, but it was translated into a three-channel video...

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#1552: Fly to You Explores Stories of Separated Families in Division of Korea Using Point Clouds & 360 Video

by kentbyeMarch 29, 2025

FLY TO YOU tells the story of Kang Songjeol who was separated from her childhood friends in the aftermath of the 1950 split between North and South Korea. Oral history interviews were captured in 360 video, and her childhood memories were recreated...

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#1550: “EchoVision” Answers the Question ‘What is it like to see like a bat?’ with Mixed Reality, AI, & Haptics

by kentbyeMarch 29, 2025

ECHOVISION is the latest experience from multi-disciplinary artist Jiabao Li that has three major parts. The first part is a mobile-phone based mixed reality experience that does a metaphoric translation of echolocation by using LiDAR to detect your...

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#1549: Honey Fungus Cultivates Intimacy with Nature through Embodied Actions Inspired by Fungi and Queer Ecology

by kentbyeMarch 29, 2025

There were a number of pieces at SXSW that were centered around embodied interactions including HONEY FUNGUS, which is a series of interactive embodied experiments telling a broader story of cultivating intimacy with ecology. This piece leans more...

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#1548: “1906 Atlanta Race Massacre” Uses Phone-Based AR to Volumetrically Tell a Forgotten History

by kentbyeMarch 29, 2025

1906 ATLANTA RACE MASSACRE is a phone-based AR experience directed by Nonny de la Peña that digs into the forgotten history of the violent attacks on the black community by white mobs incited by race-baiting politicians and newspapers. The arc of...

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#1547: Simulating One-on-One Conversations about Abortion Experiences to Change Minds with “The Choice – Chapters 2 & 3”

by kentbyeMarch 29, 2025

THE CHOICE returns to SXSW with the latest Chapters 2 and 3, and continues to capture intimate testimonials of women and couples who make the choice to abort their pregnancies. Chapters 1 and 2 take place in Texas where abortion is now nearly...

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#1546: How Indigenous Storytelling is Changing Non-Proliferation Narratives in “Ways of Knowing: A Navajo Nuclear History”

by kentbyeMarch 29, 2025

WAYS OF KNOWING: A NAVAJO NUCLEAR HISTORY tells the story of the impact of uranium mining on the Navajo community. This film is a unique collaboration between a Navajo storyteller Sunny Dooley and nuclear nonproliferation expert Lovely Umayam where...

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#1545: “Shelter” Observational 360 Documentary Shows Intimate Side of War via Ukrainian Citizen Bomb Shelters

by kentbyeMarch 29, 2025

SHELTER is a 360 video documentary telling the story of civilians in Ukraine seeking protection in bomb shelters. The film poetically transports you the many different ways Ukrainians are sheltering from small cramped basements to parking garages to...

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#1544: Traces: The Grief Processor Immersive Documentary Invites Groups to Learn About Grief

by kentbyeMarch 29, 2025

TRACES: THE GRIEF PROCESSOR is a multi-user interactive VR experience where four people are invited to poetically explore and learn more about their grief. Created by documentary filmmaker Vali Fugulin, it features didactic conversations about grief...

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#1543: “Proof As If Proof Were Needed” Enables Audiences to Collaboratively Edit Video Feeds via Embodied Movements

by kentbyeMarch 29, 2025

There were a number of projects exploring social dynamics within immersive pieces, including the special jury prize winner for the XR competition PROOF AS IF PROOF WERE NEEDED. This was a projection-based video project that featured video feeds from...

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#1542: Exploring the Paradox of Narratively Critiquing AI While Also Using AI to Make “The Last Practice”

by kentbyeMarch 29, 2025

The final AI-related piece this year was THE LAST PRACTICE, which I unfortunately have not had a chance to see yet because there were a number of technical glitches that prevented me from seeing it on site. I did however have a chance to remotely...

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#1541: Virtual Being Engages in Socratic Monologue Comparing AI to Sugar in “Sweet!” Installation

by kentbyeMarch 29, 2025

Another AI-based project at SXSW this year was SWEET! by Dutch designer and artist René van Engelenburg of DROPSTUFF MEDIA. This is a projection-mapped physical installation designed to facilitate a very brief conversation with an OpenAI LLM-driven...

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#1540: Hacking AI for Black Representation & the Future Dreaming of Archival Collections with Tamara Shogaolu

by kentbyeMarch 29, 2025

Curating archives was a theme that I also explored in a conversation with Tamara Shogaolu about her piece ORYZA: HEALING GROUND that premiered at DocLab 2024. She was at SXSW showing the interactive AR story game ANOUSCHKA exploring the memories of...

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#1539: Wandering in Open World Doc Archives in Mixed Reality with SXSW XR Jury Prize Winner “Reflections of Little Red Dot”

by kentbyeMarch 29, 2025

The SXSW XR Competition jury prize winner REFLECTIONS OF LITTLE RED DOT had some really innovative mixed reality integrations, and was also a part of a new trend of cultivating an archive of material as an artistic practice. This piece by director...

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#1538: Mixed Reality Calibration Innovations Hidden within “The Secret Life of Monsters: The Gateway Experience”

by kentbyeMarch 28, 2025

THE SECRET LIFE OF MONSTERS: THE GATEWAY EXPERIENCE is a mixed reality puzzle game created by Wallrus Creative Technologies as an immersive demo in order to feature the unique tracking technology they’ve created in order to better facilitate...

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1537: NOWISWHENWEARE (the stars) Uses Low-Bit Visuals & Hundreds of Spatial Audio Speakers to Tell a Moving Story

by kentbyeMarch 28, 2025

Andrew Schneider’s “NOWISWHENWEARE (the stars)” absolutely blew me away, and it was a story-driven, immersive art exhibit at the University of Texas Performing Arts Center that opened at the end of SXSW. It uses a cube of 4000 LED lights...

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1536: Spatial Audio Trends from d&b audiotechnik’s Artist Relations Manager Wayne Powell

by kentbyeMarch 28, 2025

Wayne Powell is the Global Artist Relations Manager for d&b audiotechnik, and he’s been getting more and more interested in how independent artists and musicians are using spatial audio. He was in Austin, Texas with an array of 13 speakers...

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#1535: Roman Rappak’s 4th Annual “Ristband” SXSW Live Music Mixed Reality Performance Adds Spatial Audio

by kentbyeMarch 28, 2025

On the last day of immersive exhibitions, I saw Roman Rappak’s latest RISTBAND mixed reality live performance experiment, which now has a 4-year streak going at SXSW. This year he added an array of 13 d&b audiotechnik speakers that used...

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#1534: Animated Immersive Dome Experience “Resolution: A Cinephonic Rhapsody for the Soul” Created as an Album Listening Party

by kentbyeMarch 28, 2025

The Polyphonic Spree band founder Tim Delaughter was looking for innovative ways to get people to listen to the entirety of his latest album called Salvage Enterprise. He was driving around a lot of speakers in his van and setting up pop-up...

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#1533: Web Developer Built “A Number from the Ghost” WebXR Adventures to Highlight His Music

by kentbyeMarch 28, 2025

Web developer Pete Adams created seven different really cool WebXR worlds for his songs featured in the A NUMBER FROM THE GHOST experience. His music was really great to listen to as I explored his abstract open worlds that were being modulated by...

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#1532: Tenderclaws’ “Face Jumping” Explores the Frontiers of Eye-Tracked Locomotion in Poetically Surreal Short

by kentbyeMarch 28, 2025

Tenderclaws debuted their first piece in competition at SXSW with a short called FACE JUMPING, which was a surreal, seemingly open world experience with a number of interactive experiments leveraging eye tracking in novel ways. Tenderclaws has...

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#1531: In the Current of Being Uses Immersive Haptics to Tell the Story of Electroshock Conversation Therapy

by kentbyeMarch 28, 2025

IN THE CURRENT OF BEING is a powerfully-told story about electroshock conversion therapy using haptics, mixed reality, and a free-flowing dream logic structure paired with a documentary interview of a survivor. It was a deeply moving experience, and...

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Website screenshot of the "Other Worlds Are Possible" exhibition

#1530: Six-Month Immersive Storytelling Exhibition Curated by Ana Brzezińska Opening in Namur, Belgium

by kentbyeMarch 20, 2025

There is a six-month exhibition titled “Other Worlds Are Possible” featuring a retrospective of a dozen different immersive storytelling pieces that will shown at the Le Pavillion in Nemur, Belgium from March 22 to September 21, 2025...

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Photo from SXSW

#1529: SXSW 2025 XR Experience Selection Sneak Peak with Programmer Blake Kammerdiener

by kentbyeMarch 6, 2025

The SXSW XR Experience Selection runs from March 9-11 and contains 15 pieces in competition and 16 pieces in the spotlight, and I had a chance to chat with SXSW’s XR programmer Blake Kammerdiener about each of these pieces. He provides some...

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Screenshot of Sandwich Vision's Theater app for Apple Vision Pro

#1528: “Theater” App on Apple Vision Pro Features Indie-Produced Dome, Planetarium, and Stereoscopic Content

by kentbyeMarch 6, 2025

The Theater application for the Apple Vision Pro by Sandwich Vision launched in June 2024 with the spatial livestreaming of John Gruber’s live interview of Apple Executives at WWDC. They have been collaborating with independent producers of...

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Poster for LOVESICK VR experience by Rose City Games

#1527: “Lovesick” is Character-Driven, Escape Room Indie Gem of a Story

by kentbyeMarch 4, 2025

Lovesick is a narrative game featuring a character-driven story of a bank on the brink of collapse that faces a series of supernatural events that they must escape from. It features a lot of escape room and puzzle mechanics that are mixed with...

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#1517: LBE Lessons Learned from 20-Venue Tour of “In Pursuit of Repetitive Beats” with Producer Dan Tucker

by kentbyeDecember 23, 2024

I interviewed producer Dan Tucker at IDFA DocLab 2024 about the lessons learned from touring In Pursuit of Repetitive Beats across 20 different venues over the past couple of years. See the transcript down below for more context on our conversation...

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#1516: Myriam Achard on Phi Studio’s Expansion into LBE Distribution & the Fusion of Immersive Art at Phi Contemporary

by kentbyeDecember 23, 2024

I interviewed Myriam Achard about the new distribution arm of Phi Studio (as of now there is still no official name yet) as well as the exciting new Phi Contemporary set to open in 2028 that will be fusing together the contemporary art world with...

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#1515: VR Researcher Julia Scott-Stevenson on Embodiment in Story & Why Docs are Perfect to Explore AI

by kentbyeDecember 23, 2024

I interviewed VR researcher Julia Scott Stevenson at IDFA DocLab 2024 about her research into embodiment and AI within the context of immersive stories as well as her work around climate change. See the transcript down below for more context on our...

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#1514: Creating GenAI Flower Ecosystem with “Future Botanica” AR App

by kentbyeDecember 23, 2024

I interviewed co-directors Marcel van Brakel and Hazal Ertürkan about Future Botanica that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR...

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#1513: From News Scan to GenAI Irish Sean-nós Songs in “You Can Sing Me on My Way” Audio Installation

by kentbyeDecember 23, 2024

I interviewed director Seán Hannan about You Can Sing Me on My Way that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon. Music:...

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#1512: DocLab Immersive Non-Fiction Winner “Me, A Depiction” Performance Installation Confronts Objectifying Gaze

by kentbyeDecember 23, 2024

I interviewed director Lisa Schamlé about Me, A Depiction that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality :...

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#1511: Cultivating Virtual LGBTQIA+ Safe Spaces in VRChat with “Dollhouse for Queer Imaginaries”

by kentbyeDecember 23, 2024

I interviewed director Queer.Space about Dollhouse for Queer Imaginaries that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon...

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#1510: Poetic VR Exploration of Iranian Protest Blinding in “Speechless Witness of a Wandering Tree”

by kentbyeDecember 23, 2024

I interviewed director Aphra Taghizadeh about Speechless Witness of a Wandering Tree that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR...

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#1509: Virtual Architecture Vibes Part 2: “Limbophobia” VR & Dome at IDFA DocLab

by kentbyeDecember 23, 2024

I interviewed director Wen Yee Hsieh and producer Sebox Hong about Limbophobia that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon...

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#1508: Virtual Architecture Vibes Part 1: “Limbotopia” VR & Dome at Film Gate Interactive

by kentbyeDecember 23, 2024

I interviewed director Wen Yee Hsieh about Limbotopia that showed at Film Gate Interactive in Miami Florida back in 2023. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of...

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#1507: From Selfies to Virtual Offspring, “Ancestors” Turns Strangers into Family and Intergenerational Speculative Futures

by kentbyeDecember 23, 2024

I interviewed director Steye Hallema about Ancestors that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play...

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#1506: Going on a Virtual Date in “ROAMance” that Generates Novel Encounters with Defamiliarization

by kentbyeDecember 23, 2024

I interviewed director Stanislaw Liguzinski about ROAMance that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality :...

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1505: Immersive Journalist Features Volumetric Sexual Harassment Testimonies in “Walking Alone, Text You When I’m Home”

by kentbyeDecember 23, 2024

I interviewed director Vincent Abert about Walking Alone Text You When I’m Home that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR...

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#1504: Open World, GenAI Podcast “Drift” Reflects on Climate Change from 500 Years in the Future

by kentbyeDecember 23, 2024

I interviewed co-directors Nienke Huitenga and Lieven Heeremans about Drift that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon...

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#1503: “The Liminal” Spatial Audio Installation Blends Audio Doc with Speculative Arab Futurism

by kentbyeDecember 23, 2024

I interviewed director Alaa Al Minawi about The Liminal that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality :...

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#1502: Candid Audio Clips Juxtaposed with Poetic GenAI Video in “Sincerely Victor Pike”

by kentbyeDecember 23, 2024

I interviewed director Gregor Petrikovič about Sincerely Victor Pike that showed at IDFA DocLab 2024. You can watch this short film here. See the transcript down below for more context on our conversation. This is a listener-supported podcast...

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#1501: Roaming as Resistance: “Entropic Fields of Displacement” wins DocLab Digital Storytelling Award

by kentbyeDecember 23, 2024

I interviewed director Pegah Tabassinejad about Entropic FIelds of Displacement that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR...

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#1500: Sharing Indigenous Knowledge with 360 Video + AR Animations and Embodied Rituals in “Ancestral Secrets VR”

by kentbyeDecember 23, 2024

I interviewed co-directors Francisca Silva and Maria Jose Diaz about Ancestral Secrets VR that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of...

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#1499: From Interactive Biohacking Lecture to Speakeasy with “Drinking Brecht: An Automated Laboratory Performance”

by kentbyeDecember 23, 2024

I interviewed director Sister Sylvester about Drinking Brecht that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality...

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Voices of VR is Created by Kent Bye · Copyright 2025 · All rights reserved

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