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1714 episodes

#306: Jesse Schell on Game Design in VR

Jesse Schell wrote the book 'The Art of Game Design: A book of lenses,' and his company Schell Games produced I Expect You to Die. It's one of the top-ranked VR games on Oculus Share, and it also won the Vision Inspire Award at Unity's Vision Summit...

#298: Nonny de la Pena on Empathy in VR

Chris Milk's TED talk last year popularized the idea that virtual reality has the potential to be the ultimate 'empathy machine.' Emblematic Group's Nonny de la Peña has been one of the original pioneers of exploring empathy in VR through a series...

#293: AI & the Future of Interactive Drama

Andrew Stern doesn't enjoy most AAA video games because he wants to be able to say anything at any moment within a social simulation and participate in an interesting story. About once week, he'd like to engage with a high agency, interactive drama...

#280: Full-Motion VR Gaming with VRCade

Jamie Kelly is a co-founder and president of VR Studios & VRCade. They're creating a series of out-of-home VR gaming experiences that can be played in spaces as small as 15'x15' and as large as 150'x75'. They were at the Seattle VR Expo showing off...

#277: UnTethered eSports VR with Atomic VR

Michael Lenzi is the CEO & co-founder of Atomic VR, and they've spent the last couple of years experimenting with untethered VR experiences. They've created a backpack with custom hardware that can run a desktop GPU for up to an hour, and they've...