Interlooped allows you to record real-time, volumetric capture segments of yourself where you layer these loops while interacting with recorded and real-time interactions of other people. It's a trippy experience that shows the power of real-time...
#736: Integrating Taste into Narrative & Navigating an Unconscious Matrix of Memories & Associations
One of the most visceral experiences I had at Sundance New Frontier this year was Marshmallow Laser Feast's Sweet Dreams, which incorporated taste as part of the narrative in a surrealist virtual reality story world called Luscious Delicious Land...
Embody was an experience at the Sundance New Frontier that started to blend Yoga movement practices into virtual reality. VR artist and MAP Design Lab founder Melissa Painter collaborated with Lululemon's Whitespace Innovation team in order to...
Your brain can fuse together so many different layers of reality so seamlessly that it's quite flexible and capable of blending the digital and the real in a way that will soon be completely indistinguishable. The Dial at Sundance New Frontier...
Wolves in the Walls is a narrative VR piece based upon a Neil Gaiman novel that explores object interactions and cultivating a connection to a virtual character. It's a project that originally started as a project within Oculus Story Studio, but was...
Human Interact's Starship Commander uses AI-enabled, voice-activated commands in order to participate within an interactive story. It was recently was released as a location-based entertainment arcade game, and I first talked to Alexander Mejia...
I interviewed the co-founders of Innerspace VR Hadrien Lanvin and Balthazar Auxietre about Firebird - La Peri at the inaugural VR on the Lot in 2016. This is where I first got a sneak peak at their A Fisherman's Tale puzzle game, which just released...
Filip Kostic is an artist and educator at the ArtCenter College of Design, and he had a piece called Landgrab: The Musical that was featured in the Sptial Realities Art Show curated by Jesse Damiani. Landgrab is a post-modern musical that is trying...
Robert Hernandez is a Digital Journalism Professor at USC, and he serves a sort of innovation lab to see how journalists can use emerging technologies to tell stories. I talk with him about some of his projects including 'The Deported: Life Beyond...
Ali Eslami is an award-winning Iranian virtual reality developer who has recently taken an artist residency in Amsterdam in order to continue his speculative design of a virtual city. Eslami's premiered False Mirror at the International Documentary...
Pilgrim is an AR audio documentary that I experienced at the IDFA DocLab premiere as I was walking through the streets of Amsterdam. Co-director Lauren Hutchinson captured audio stories of people as they were walking the Camino de Santiago trail in...
The DocLab at the International Documentary Filmfestival Amsterdam (IDFA) was started in 2007 by Caspar Sonnen, and it's very similar to the New Frontier programming at Sundance as it's looking at how what new forms of storytelling is emerging from...
#721: Introspective Hero’s Journey of Self-Reflection & Emotional Education with “Where Thoughts Go”
Where Thoughts Go: Prologue is one of my favorite VR storytelling experiences of the year, as I think that creator Lucas Rizzotto has discovered a number of different design innovations that push forward the storytelling potential of the VR medium...
Paisley Smith's Homestay is a deeply powerful spatial story that explores her family's journey of grief from the death by suicide of an international student that they were hosting. She shares her journey of how to best tell this story in VR with...
Dinner Party is a short VR story that premiered at Sundance, and it uses the story of the alien abduction of Barney and Betty Hill to metaphorically explore the racial tension of interracial marriage in the early 1960s. I spoke to writers Laura...
Pixel Ripped 1989 is one of the most ambitious and innovative VR experiences I've seen. It's a multi-dimensional experience with 2D game within a VR game within an immersive story. You're in a VR world set in 1989 while also playing a Game Boy-like...
I gave a talk about Metaphors of Presence at the Sandbox Immersive Festival in Qingdao, China where I talked about how Chinese Philosophy insights about the balance between Yang and Yin could help describe the fundamental tensions in immersive and...
LumièreVR's Jenny Guo is building bridges between the East and West through virtual reality. She's producing 360 content for the Netflix of China, & she's a consultant building cross-cultural collaborations & helping companies navigate the VR...
Eddie Lou is the founder of Sandman Studios in Beijing, and he is also the founder of the Sandbox Immersive Festival that took place in Qingdao China on June 23-27, 2018. I was able to travel to Qingdao for the festival, and the next seven podcasts...
I talk with Jason Edward Lewis about the Aboriginal Territories in Cyberspace initiative, as well as the two 2167 Indigenous Storytelling in VR that he helped to produce. How do we reckon the past, present, and the future, and what types of...
The future of VR storytelling will be immersive and interactive. Yelena Rachitsky is an executive producer of experiences at Oculus, and she's been inspired by how interactive narratives have allowed her to feel like a participant who is more...
The Columbia Digital Storytelling Lab had a design research project at Sundance that is exploring new models of cooperative storytelling and collaborative sensemaking, but it was also on the bleeding edge of integrating technologies ranging from...
The Sundance Film Festival's New Frontier Program featured over 20 different VR, AR, and AI experiences that were pushing the boundaries of immersive storytelling. After seeing all of the experiences, I had a chance to unpack and analyze the larger...
Felix & Paul Studios had two experiences at Sundance this year. One featured the training of NASA astronauts in Space Explorers, and the other was a time-lapse VR story featuring characters from Wes Anderson's Ilse of Dogs film in front half with a...
Rose Colored by INVAR Studios & Adam Cosco won the award for best live-acton VR experience at the Advanced Imaging Society's Lumiere Awards on February 12th. I previously interviewed Cosco at VRLA last year, and I had a chance to talk with INVAR's...
The Sun Ladies VR is an amazing story about a group of Yazidi women from the Northern Iraq community of Sinjar, who escaped as sex slaves and started an all-female unit to fight ISIS. ISIS raided the Sinjar District in August 2014 and massacred over...
Tender Claws' Virtual Virtual Reality is a Daydream-exclusive interactive story that won the best VR experience at the 2017 Google Play Awards VR, and it's one of my personal favorite interactive narratives within VR. Virtual Virtual Reality (aka...
Tender Claws, the creators of the award-winning interactive VR narrative Virtual Virtual Reality, premiered a new, site-specific, interactive AR narrative experience at the Sundance New Frontier called TendAR. It was a social augmented reality...
Dinner Party is an immersive exploration of Betty and Barney Hill's alien abduction story that premiered at the Sundance New Frontier. Rather than using normal alien abduction tropes, writers Laura Wexler & Charlotte Stoudt chose to use the spatial...
Sundance New Frontier had a solid line-up of VR experiences this year with a number of immersive storytelling innovations including SPHERES: Songs of Spacetime, which takes you on a journey into the center of a black hole. It's a hero's journey that...
Jeremy Bailenson founding director of Stanford University's Virtual Human Interaction Lab, and his latest book Experience on Demand traces his academic journey through virtual reality. It's an intellectual memoir that focuses on his personal work in...
Live Action Role Playing (LARPing) is something that emerged out of table top games like Dungeons & Dragons in the 1970s driven by a desire to be more immersed in living out fantasy scenarios. Boffer LARPs use foam weapons to simulate D&D-style...
John Bucher wrote a book titled 'Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives' where he includes interviews with dozens of VR experience designers and the major insights into immersive storytelling...
Miyubi is Felix & Paul Studios' first scripted narrative piece that is 40 minutes in length, and it transports you to the early 1980s as you embody an imminently obsolete toy robot. Felix & Paul instructed the individual actors to unexpectedly try...
Punchdrunk's immersive theater piece of Sleep No More opened in March 2011, and it's inspired countless experiential designers of immersive theater, and virtual and augmented reality experiences. It was a paradigm shift that broke the fourth wall...
The Columbia University School of the Arts' Digital Storytelling Lab has been conducting interactive storytelling experiments to create guidelines, rules, and structures for facilitating emergent and interactive stories through an open-ended...
Emilie Joly says that the rules of interaction are the stories within interactive narratives, and Apelab is creating the Spatial Stories plug-in and toolset in order to make it easier to define those rules. Unity uses an object-oriented approach for...
After talking to a lot of independent VR storytellers, Kaleidoscope VR's René Pinnell identified that funding was one of the biggest blockers for continued experimentation. Cinematic VR pieces do not have many established distribution channels yet...
Every culture around the world has their own beliefs around what happens to us after we die, and virtual reality may be a great medium to explore all of these different rituals and mythologies. The Tibetan Book of the Dead contains descriptions of...
Stanford's Virtual Human Interaction Lab (VHIL) premiered an experience called Becoming Homeless: A Human Experience at the Tribeca Film Festival in April. It was an experiment researching whether it's possible to cultivate empathy through emboding...
Auto is a 360-video and morality tale available on Jaunt that takes a near-future look at the human impact of automation and emerging technology. It's not a grotesque satire in the vein of Black Mirror, but it's done in a more of a future realistic...
The Dark Corner app is creating a new distribution channel for immersive horror experiences and 360-degree videos. Guy Shelmerdine and Teal Greyhavens are hoping that fans of the horror genre will be enthusiastic enough about the potential of VR to...
UTURN is a 360-degree video that seamlessly blends together two 180-degree hemisphere worlds containing parallel storylines of two different perspectives at a tech start up. One perspective is from a male founder's point of view and the other...
Marshmallow Laser Feast is a collective of artists who are interested in using VR technologies to capture the aesthetic beauty of nature, and provide immersive experiences that inspire people to cultivate an even deeper with the reality that...
The National Theatre has created an Immersive Storytelling Studio to better understand the practices, protocols, opportunities of how virtual and augmented reality technologies are creating new storytelling possibilities. They collaborated with the...
One of the most emotionally-moving VR experiences that I've had in VR was bearing witness to Holocaust survivor Pinchas Gutter share his experiences at Majdanek Concentration Camp in The Last Goodbye. Gutter not provides a guided tour, but he is...
The design team behind Bioflight VR has worked on television shows such as CSI and ER, and they've been able to translate their VFX visualization skills into a virtual reality medical education venture. Their original plans were to use virtual...
There was an amazing projection mapped, immersive theater piece at Sundance this year by Heartcorps called 'Riders of the Storyboard.' Trained street performers interacted with a virtual projection-mapped 2D objects, and through the slight of hand...
My favorite narrative VR piece that I've seen so far this year is Rose Colored by Adam Cosco that premiered at VRLA. It's a science fiction morality tale that is asking us to look at a potential future of immersive technology. I'm cautious to say...
There's an invisible cyber war that's happening between major nation states, and Zero Days VR takes you inside of it in a completely new way using virtual reality. You go on a journey into a hyper-stylized cyberspace world where you embody the...
