Amelia Winger-Bearskin is a VR director & performance artist who is building communities for artists, creators, and technologies working in emerging technology. She uses metaphor as her primary method for exploring emerging technologies like virtual reality by asking questions like, “What kind of analogy does it have in the real world?” She sees that all stories are metaphors, and that stories are the primary currency that humans have used for thousands of year in order to efficiently communicate with others.
I had a chance to talk with Winger-Bearskin about her creative process at VRTO in Toronto, Canada in July 2019. She shared her journey into VR through her background in opera and performance art, her hands-on and project-based approach to teaching emerging technologies, why she sees VR on a continuum of communications mediums that’s not exalted above and beyond other ways of telling stories, the value of critique and theoretical frameworks for people learning about new mediums, and her indigenous perspectives of not believing in time and not believing in individuality. (Note: There is an excerpt that is taken from Douglas Rushkoff’s Team Human episode #134 recorded live at VRTO.)
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