Wagner James Au‘s latest book Making a Metaverse that Matters: From Snow Crash & Second Life to A Virtual World Worth Fighting For releases on June 27 after the 20th anniversary of Second Life is on June 23, 2023. Au started as an embedded...
Immers Space implements the ActivityPub open standard in order to add a federated social graph to the open Metaverse. I had a chance to try a prototype back in December 2022 where I went from a modified Mozilla Hubs WebXR space (that had the Immers...
The Metaverse Standards Forum announced today that they are “incorporated as an independent non-profit industry consortium.” The Khronos Group has been financially bootstrapping the Metaverse Standards Forum’s efforts to see if there was enough...
There's a new book about the future potentials of challenges of the Metaverse called "Metaversed: See Beyond the Hype" by Luis Bravo Martins (CMO Kit AR) and Samantha G. Wolfe (Founder of PitchFWD) that is releasing today, February 7th, 2023. It's...
The Khronos Group published a blog announcement on November 3rd titled, “Deliver Interactive Experiences with glTF: A Node Graph-Based Approach,” which is adding an interactive extension called KHR_Behaviors to glTF (the *.jpg format for 3D objects)...
I got a demo of RP1's single shard with 4000 users in mid-July, and then chatted with 3 team members in August to unpack their journey towards creating a scalable network architecture for the Metaverse. Their demo was built on WebXR, but it could be...
Matthew Ball's 'The Metaverse: And How It Will Revolutionize Everything' book (launching today) is the most comprehensive articulation of the Metaverse technology stack, as well as it's foundational principles catalyzing a paradigm shift from 2D...
The Metaverse Standards Forum was announced today on June 21, 2022 as it 'brings together leading standards organizations and companies for industry-wide cooperation on interoperability standards needed to build the open metaverse.' There's lots of...
The Metaverse and Its Governance is the final paper in the series of the IEEE Global Initiative on the Ethics of Extended Reality.
Croquet is an operating system within the context of a browser that serves as a virtual machine that enables bit-identical simulations across multiple computers synchronized via a dedicated network infrastructure of global reflectors. Croquet...
There's a lot of debates about the Metaverse, and whether or not it's complete BS or if it's the natural evolution of the Internet as a culmination of a spatial computing revolution that's been evolving human computer interaction from 2D frames to...
Tom Ffiske publishes the Immersive Wire Newsletter, and on February 2, 2022 he announced the release of his latest book called The Metaverse: A Professional Guide, which is available on Amazon. The metaverse has certainly seen an increase of...
I was invited to participate on panel on Metaverse Ethics at Gamesbeat's Into the Metaverse 2 summit on January 26, 2022. Privacy in XR was the biggest theme and open question that each of the panelists focused on. This is a recording of the...
Connect 2021 happened on Thrusday October 28, 2021 where Facebook rebranded to Meta on their path towards becoming a Metaverse company, and they provided a lot of vague, speculative designs for some of the social experiences that they can imagine...
Tony Parisi published really great Metaverse manifesto on October 22nd titled The Seven Rules for the Metaverse, which attempts to rein in some of the more hyperbolic musings about what the Metaverse is or could be.
Adam Draper is the founder of Boost VC, which a technology accelerator that has funded over 70 VR companies and over 100 crypto companies since 2012. He's been in a really unique position to understand how blockchain technologies and the more...
Episode #1000 of the Voices of VR podcast is a special, three-hour retrospective featuring over 100 of the best answers I've received about the ultimate potential of VR over the past 7 years. I hope that it serves as a primer on the scope and...
I facilitated a panel discussion at the Decentralized Web Summit that brought together some of the leading virtual reality creators who have been integrating blockchain technologies and creating the foundations of the decentralized metaverse.We...
Janus VR has been implementing an IPFS distributed file system option for creators for the past couple of years. I talk to 'Taco Dog' who was the catalyst behind helping to architect the protocol foundations of the decentralized metaverse.He has...
The decentralized metaverse will require the transferring of A LOT of data. Distributed, peer-to-peer file systems like IPFS could provide the backbone of the decentralized metaverse.I talk with David Dias who is one of the developers of IPFS about...
High Fidelity and Janus VR announced in March that they were creating a Virtual Reality Blockchain Alliance in order to determine the protocols for the global interoperability of VR.I had a chance to talk to the co-founders of Janus VR and High...
There is a lot of promise of a decentralized metaverse built on top of the open web, but the idealism of that promise isn't yet matching the quality & stability of experiences from centralized, native applications built on top of Unity or Unreal...
May 16th is the five-year anniversary for Silicon Valley Virtual Reality meetup, and founder Karl Krantz is announcing a couple of new initiatives as SVVR reorganizes itself as a public-benefit corporation. They're going to be formally announcing...
The open metaverse is going to be built on web standards like the WebXR Device API (formly WebVR), but the larger community of web developers has been waiting to fully commit to building immersive WebVR experiences until there's universal support in...
Ready Player One was released on March 29th, and the current VR experience that comes the closest to realizing the vision of the OASIS depicted in the movie is the social VR experience of VRChat. By 2045, I predict that we'll have a decentralized...
Some of the earliest experiments of making VR a first-class citizen on the web originated at Mozilla in 2014. Then the WebVR spec was drafted in a collaboration between Mozilla and Google's implementations. There's been a lot of excitement and...
There's been a couple of key developments in the evolution of WebVR during the month of October. First, Nate Mitchell announced during his Oculus Connect 3 keynote that Oculus will be supporting the WebVR ecosystem with the React VR framework and a...
Josh Carpenter is a researcher and interaction and user interaction designer for figuring out how to use virtual reality on the web with WebVR. Mozilla has been increasing the size of the team working on WebVR because they're betting that immersive...