The Engage XR platform holds a mix of different types of gatherings in VR ranging from educational meetings, corporate communications, and virtual events and conferences. With the onset of the pandemic in 2020, then HTC started holding a number of...
Time Detectives AR by Picture This Productions is a site-specific AR trail experience meant to be seen at the Mary Rose Museum in Portsmouth, UK, but you can also experience it remotely as a table-top experience at home. Time Detectives AR asks...
The LGBTQ+ VR Museum won the inaugural Tribeca Immersive New Voices Award as it curated a number of really touching virtual objects, art, and stories from LGBTQ+ people. Antonia Forester started the project after discovering that there was not a...
The Extended Reality (XR) Ethics in Education is the next paper in the series of the IEEE Global Initiative on the Ethics of Extended Reality.
(Hi)story of a Painting: The Light in the Shadow won a special jury prize at SXSW for Immersive Storytelling as it uses the medium of VR to take us back into history to explain the deeper historical context of the work of Artemisia Gentileschi, a...
I talk with Joey J. Lee & Elliot Hu-Au about a paper they published in Frontiers of Virtual Reality called 'E3XR: An Analytical Framework for Ethical, Educational and Eudaimonic XR Design,' which looks at the intersection of XR ethics, best practice...
Episode #1000 of the Voices of VR podcast is a special, three-hour retrospective featuring over 100 of the best answers I've received about the ultimate potential of VR over the past 7 years. I hope that it serves as a primer on the scope and...
Note: This is a sponsored content post from the University University of North Carolina School of the Arts
Erica Southgate released a book titled Virtual Reality in Curriculum and Pedagogy: Evidence from Secondary on Classrooms May 19, 2020, which covers the theory and practice of using VR in classrooms. Southgate is an Associate Professor of Emerging...
Back in November 2018, Daniel Dyboski-Bryant and Lorelle VanFossen started a regular meetup of Educators in VR within AltSpaceVR. They've been meeting consistently for the past year and a half, and they're currently hosting 5-8 gatherings per week...
Kai Frazier is a history teacher who decided to make a complete pivot into creating accessible and diverse educational content and kits for education. She curates 360 videos and produces content aimed for underrepresented minorities to be able to...
Note: This is a sponsored content post from the University University of North Carolina School of the ArtsThe Media + Emerging Technology Lab (METL) is situated within the film school of the University of North Carolina School of the Arts, and they...
Jon Oakes is the Technology Labs Coordinator at the San Jose State University Library, and he's also been quite involved in helping to organize the Silicon Valley Virtual Reality Meetup and Conference. He held a VR Connect gathering at SJSU the day...
Space Popular is a multidisciplinary design and research practice led by Lara Lesmes & Fredrik Hellberg, and they've been architecture students for the last eight years about spatial design as well as the latest immersive technologies. They've been...
The RLab is a publicly-Funded XR center for research, entrepreneurship, and education located in Brooklyn Navy Yard in New York. It's being managed under NYU's Tandon School of Engineering in collaboration with Columbia, CUNY, & New School. The RLab...
Kathy Bisbee started the first publicly funded VR lab called PublicVR Lab, and she's leading an initiative for the 1500 community media centers in the United States to start offering kits and programs to help create community media immersive...
Robert Hernandez is a Digital Journalism Professor at USC, and he serves a sort of innovation lab to see how journalists can use emerging technologies to tell stories. I talk with him about some of his projects including 'The Deported: Life Beyond...
Each of the founders of TribeXR wanted to learn how to become a DJ, but they never got around to it. So they all went to DJ school, and they've been building virtual reality technologies to alleviate many of the pain points that slowed down their...
Google's mission statement is to 'organize the world's information and make it universally accessible and useful,' and so it's a natural fit that they'd be a leader in creating educational experiences for AR & VR. Google Expeditions continues to...
Darryll Starr is a former game developer who now teaching underprivileged youth how to create VR experiences with Unity at the David E Glover Education and Technology Center in Oakland, CA. Starr is the lead instructor and curriculum developer who...
Punchdrunk's immersive theater piece of Sleep No More opened in March 2011, and it's inspired countless experiential designers of immersive theater, and virtual and augmented reality experiences. It was a paradigm shift that broke the fourth wall...
The design team behind Bioflight VR has worked on television shows such as CSI and ER, and they've been able to translate their VFX visualization skills into a virtual reality medical education venture. Their original plans were to use virtual...
Dance is all about bodies moving through space, and it's something that shows the strength of the VR medium since there's something that's lost when it's translated onto a 2D screen. Lily Baldwin observed how audience members heard the music...
In March 2016, Oculus announced their Oculus Launchpad program with the idea that in order for VR to be successful, then there needs to be a diverse range of content created from diverse set of creators who are informed by different ethnicities...
Google's mission to organize all of the world's information, and so it's a natural fit for Google to be one of the leading innovators for using VR for immersive education. Google Expeditions was born out of a hackathon soon after the Google Carboard...
I believe that the principle of Embodied Cognition is probably one of the most significant and important concepts to understand about virtual reality. Cognitive science researchers have been connecting the dots the importance of our bodies when it...
Larry Hodges is a professor of human computer interaction at Clemson University, and he was one of the co-chairs of the very first IEEE VR academic in 1999. Hodges also co-founded a start-up named Recover, which originated from a successful research...
Depending on who you were rooting for in the US election, last night was either a shocking and sobering wake-up call to a reality that you don't feel a part of or it was a jubilant celebration of a victory that was doubted and underestimated by the...
I talk with Shauna Heller from Clay Park VR about here thoughts about non-entertainment and non-gaming VR content in education, medicine, and enterprise applications.