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Voices of VR Podcast
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Economy

162 episodes
  • Platform Company (99)
  • Market (23)
  • Distribution (21)
  • Funding (15)
  • Virtual Currency (12)
  • Marketing & Advertising (11)
  • Surveillance Capitalism (11)
  • Open Source (6)
  • Gift Economy (4)
Three screenshots of the Lens in Google Maps features showing AR overlays that are revealed to screenreaders

#1234: Geospatial Browsing AR Feature in Google Maps with Screen Reader Support

by kentbyeJuly 13, 2023

Ohan Oda works at Google on an AR feature in Google Maps called Live View that he was showing off during the demo session at the XR Access Symposium. It adds some screenreader support for geospatial browsing where users can search for nearby...

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Selfie of Joel Hunt wearing XReal AR classes next two a POV shot from Joel showing off these AR glasses as an assistive device to a couple of attendees at XR Access conference.

#1231: XR Accessibility Insights from a Government Contractor + AR as an Assistive Technology

by kentbyeJuly 13, 2023

Joel Ward is an Emerging Technology Manager at Booz Allen Hamilton who has been working within Web Accessibility since around the time Section 508 of the Rehabilitation Act was enacted on August 7, 1998 and the W3C’s Web Content Accessibility...

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Liz Hyman moderating a group discussion about public policy during a breakout session at XR Access Symposium

#1228: XR Accessibility and Public Policy with XR Association’s Liz Hyman

by kentbyeJuly 13, 2023

Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC...

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Screenshot of Ben Lang's Road to VR hands-on article about the Apple Vision Pro

#1217: Apple Vision Pro Hands-on Debriefing with Road to VR Editor Ben Lang

by kentbyeJune 7, 2023

I speak with Road to VR Editor Ben Lang about his hands-on impression of the Apple Vision Pro that he had on Monday, June 5, 2023. Check out his full article: “Hands-on: Apple Vision Pro isn’t for Gaming, But it Does Everything Else Better...

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Marketing photo of a black woman wearing Apple Vision Pro spatial computing device where you can see her occluded eyes via the curved OLED panel in the front making it look like she's looking through a clear pair of goggles

#1216: First Impressions of Apple Vision Pro from Two XR Developers at WWDC

by kentbyeJune 6, 2023

Apple finally announced their mixed reality headset called the Apple Vision Pro at Apple’s WWDC keynote on June 5, 2023. It’s a $3500 device that by accounts is the most advanced XR headset produced up to this point that’s largely...

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Outside picture of the Phi Gallery building at a corner in downtown Montreal

#1197: Myriam Achard’s Industry-Leading, Immersive Curation for Montreal’s Phi Centre

by kentbyeApril 3, 2023

Myriam Achard is the Chief of New Media Partnership as well as PR Officer at Montreal’s Phi Centre. Part of Achard’s job is to travel around the work searching for the best immersive storytelling, art, music at festivals and gatherings...

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Pictures of five people in five locations wearing VR headsets while watching immersive story experiences distributed by Astrea

#1191: Closing the Distribution Gap: Atlas V’s Astrea Aims to Port, Publish, & Market the Best of Immersive Stories

by kentbyeApril 3, 2023

Astrea is the publishing arm of Atlas V that aims to close the current gap in distribution for immersive stories that debut on the film festival circuit, but then often don’t make it wider distribution. There’s a lot of optimization, porting, and...

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Image of an Chinese avatar singing a virtual concert next to a floating box hovering over a field of grass with a giant illuminated circle around it.

#1186: Chinese Ecosystem for Immersive Stories, VAST Platform, & Neo-Wulin Immersive Music Experience

by kentbyeApril 2, 2023

I had a chance to catch up with Eddie Lou, who is the Founder of Sandman Studios and Director of Sandbox Immersive Festival that’s based in China. I get an update as to what’s happening with the Chinese ecosystem for immersive stories...

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Picture of Alvin Graylin and Kent Bye standing in front of a SXSW sign flashing peace signs.

#1185: HTC’s Enterprise VR Strategy + Debate about the Future of AI

by kentbyeApril 2, 2023

I speak with HTC’s Alvin Wang Graylin, who is the President of HTC China & Global VP of Corporate Development at HTC about HTC’s investment strategy and what’s happening in the enterprise XR space. We talk about how hardware subsidies have distorted...

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Screenshot of a tweet from Jason Kint that reads "I'll sit down with anyone to explain why privacy integrated with anti-trust is the critical issue of our time"

#1180: Anti-Trust & Privacy Watchdog Jason Kint Reflects on Ad Ecosystems & XR

by kentbyeMarch 7, 2023

President Joe Biden wrote an Wall Street Journal op-ed on January 11, 2023 calling for “serious federal protections for Americans’ privacy.” Digital Content Next CEO Jason Kint tweeted out that “I’ll sit down with anyone to explain why privacy...

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Shot of Palmer Luckey at Oculus Connect 1 on September 19, 2014. Photo by Kent Bye.

#1174: Palmer Luckey on Past, Present, & Future of XR: DK1, Valve Fallout, Why He Got Fired, & XR Projects at Anduril Industries

by kentbyeFebruary 24, 2023

I had a chance to talk with Oculus Founder Palmer Luckey about the past, present, & future of XR where he reveals to me that his defense contracting company Anduril has more people employed working on VR than Oculus did when it was bought out by...

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Logo for the XR for All Foundation

#1171: XR Association Updates on XR for All Foundation DEI Effort, Tech Policy, & Accessibility

by kentbyeFebruary 2, 2023

On November 1st, 2022 the XR Association (XRA) trade association for VR, AR, and Mixed Reality companies announced the formation of the XR for All Foundation at XRA’s Limitless Future Conference. The press release says, “The XR for All Foundation’s...

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Picture with a man in the foreground holding a cell phone that's pointed at a lion statue in the city that he is volumetrically scanning with Niantic's Lightship AR APIs

#1170: Niantic’s Lightship AR Developer Kit Enables Third-Party Devs to Build the Real-World Metaverse

by kentbyeJanuary 30, 2023

Niantic’s Lightship Augmented Reality Developer Kit celebrated it’s one-year anniversary in November 2022, and I had a chance to catch up Caitlin Lacey, a senior director of AR platform marketing at Niantic to talk about the evolution of...

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Picture of the opening of the IDFA DocLab R&D Summit taken from the balcony showing a theatre full of people in the audience listening to a women on stage speaking.

#1169: IDFA DocLab Founder Caspar Sonnen Reflects on 2022 Program, Industry Trends, and Distribution Challenges

by kentbyeDecember 22, 2022

In my final interview from IDFA DocLab 2022, I had a chance to catch up with DocLab founder Caspar Sonnen to reflect on the 2022 program and the ecological points made by the piece Okawari, to comment on the “Nervous System” in this...

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#1146: Brad Lynch’s Journey as a VR Hardware Analyst: Valve Deckard, Speculative Patent Research, & Hardware Leaks

by kentbyeOctober 18, 2022

Brad Lynch has described his SadlyItsBradly YouTube channel as a speculation and prediction channel focusing on the next generation VR hardware, and it has been providing some of the most insightful and detailed VR hardware analysis in the XR...

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#1145: Wrap-up of Meta Connect with 4 Immersive Journalists: Meta Quest Pro Impressions & Meta Reality Labs Research Demos

by kentbyeOctober 16, 2022

Meta Connect happened this past week on October 11th where Meta announced the Meta Quest Pro, and also released quite a lot of interesting information about their future strategies. I participated in a panel discussion with 3 other immersive...

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#1131: Unpacking Taiwan’s Immersive Storytelling Innovations with Taiwan Creative Content Agency & Kaohsiung Film Festival

by kentbyeOctober 10, 2022

Two of my favorite experiences at Venice Immersive this year were from Taiwan, All That Remains and The Man Who Couldn't Leave, which took the top jure prize this year. Red Tail was another animated piece from Taiwan that was selected for...

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#1117: Deconstructing “Voxels (formerly Cryptovoxels)”: Virtual Land Speculation & the Experiential Gap of Crypto-Based Metaverse Neighborhoods

by kentbyeAugust 5, 2022

Virtual land speculation within cryptocurrency-based Metaverse platforms has gone from boom to bust over the past couple of years. I sat down to do a deep dive with the Voxels platform (formerly Cryptovoxels) founder Ben Nolan to interrogate the...

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#1116: Magic Leap’s Origin Story & Goal of “Neurologically-True Reality” with Founder Rony Abovitz

by kentbyeJuly 27, 2022

Photo of The Beast Prototype courtesy of Rony AbovitzI had a chance to sit down with Magic Leap founder Rony Abovitz for two hours to unpack some of the many threads Magic Leap's behind origin story, including some of the underlying philosophical...

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#1102: Tribeca XR: Ethically-Produced MoCap Database & Multi-Media Stories with “Black Movement Library: Movement Portraits”

by kentbyeJuly 6, 2022

Black Movement Library: Movement Portraits is a motion capture database project and series of experiences across different media by multi-media artist LaJuné McMillian. She wanted to see more black dancers represented in motion capture data, but...

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#1093: IEEE XR Ethics: Business, Economics, & Finance

by kentbyeJune 8, 2022

The new business models of the Metaverse have yet to be fully forged? Will the existing structures of surveillance capitalism be extended into the new frontiers of biometric & physiological data? Or will there be new emergent & disruptive models for...

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#1028: Jadu Pivoting from Celebrity Holograms to World-Scale, AR NFT Platform with Jetpack & Hoverboard Wearables

by kentbyeDecember 15, 2021

Asad J. Malik is an AR artist who spent a lot time making work for the HoloLens on the film festival circuit, and then started a AR Hologram company named Jadu creating volumetric captures of celebrities and musicians using the high-end Microsoft...

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#1024: Using VR for Non-Profit Outreach & Fundraising with Hope for Haiti

by kentbyeNovember 29, 2021

Hope for Haiti is a Haitian-based, non-profit with the goal to improve the quality of life for Haitian people through education, medical, clean water initiatives, and economic development programs. After a visceral experience with a number of VR...

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#1020: Lynx R-1 Standalone Mixed Reality Headset Shows the Future of Blending the Digital & Real

by kentbyeNovember 19, 2021

I had a chance to do a demo of the Lynx R-1 standalone mixed reality headset at the Augmented World Expo, which was a really compelling experience that blended the virtual and real better than any other headset I've seen do before. Part of the magic...

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#1019 Qualcomm’s Hugo Swart on Snapdragon Spaces Leveraging OpenXR to Foster Innovation in AR Applications

by kentbyeNovember 16, 2021

On November 9th at the beginning of the Augmented World Expo (AWE),Qualcomm announced Snapdragon Spaces, which is a series of AR tools striving to cultivate an 'open, cross-device horizontal platform and ecosystem.' The Snapdragon Spaces tools...

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#1017: Virtual Beings Summit Recap: Incentive Design, Web3, & Virtual Worlds to Train AGI with Edward Saatchi

by kentbyeNovember 4, 2021

The third annual Virtual Beings & Virtual Societies Summit happened on October 29-30, and I had a chance to attend and unpack it with the co-founder of Fable Studio and instigator of a new Decentralized Autonomous Organization (DAO) called the The...

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#1016: Unpacking Connect 2021 with Road to VR’s Ben Lang: Facebook to Meta Rebrand, Metaverse & Interoperability Aspirations, & XR Privacy

by kentbyeNovember 3, 2021

Connect 2021 happened on Thrusday October 28, 2021 where Facebook rebranded to Meta on their path towards becoming a Metaverse company, and they provided a lot of vague, speculative designs for some of the social experiences that they can imagine...

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#1012: Decentralized Metaverse combining VR + Blockchain: Towards an Economy of the Imagination with Boost VC’s Adam Draper

by kentbyeOctober 21, 2021

Adam Draper is the founder of Boost VC, which a technology accelerator that has funded over 70 VR companies and over 100 crypto companies since 2012. He's been in a really unique position to understand how blockchain technologies and the more...

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#1008: HTC’s Vive Flow are Immersive Glasses Aiming to Be the Tablet of VR

by kentbyeOctober 14, 2021

HTC is launching the Vive Flow today available for pre-order $499 and launching in early November. They're 6-DoF 'immersive glasses' weighing 189 grams that are meant to be the tablet of VR. You have to bring your own power supply, and so you'll...

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#1000: Voices of VR Retrospective on the Ultimate Potential of Virtual Reality

by kentbyeAugust 28, 2021

Episode #1000 of the Voices of VR podcast is a special, three-hour retrospective featuring over 100 of the best answers I've received about the ultimate potential of VR over the past 7 years. I hope that it serves as a primer on the scope and...

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#993 HTC’s China President Alvin Wang Graylin on Vive Focus 3, Vive Pro 2, Vive Business Software, & VTubing Tracking Peripherals

by kentbyeMay 13, 2021

HTC announced two new, enterprise-focused VR headsets at their Vivecon on Tuesday May 11th. The Vive Focus 3 is a standalone VR HMD with an impressive 2,448 x 2,448 per-eye resolution, 90Hz, 120° FoV, new controllers, swappable battery, and priced...

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#991: Critiquing Facebook’s Responsible Innovation Principles & Project Aria through the lens of Anthropology & Tech Ethics

by kentbyeApril 30, 2021

Facebook's Project Aria announcement in September at Facebook Connect raised a number of different ethical questions with anthropologists and technological ethicists. Journalist Lawrence Dodds described it on Twitter by saying, 'Facebook will send...

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#989: Former Magic Leap Employees Give Retrospective on “No BS Realities” Clubhouse Chat

by kentbyeApril 27, 2021

On April 22, 2020, Magic Leap announced layoffs of somewhere between 600 to 1000 employees, which amounted to around 1/3 to 1/2 of their total staff. On December 2019, The Information reported that Magic Leap had only sold 6,000 AR headsets against...

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#987: The Neuroscience of Neuromotor Interfaces + Privacy Implications with Facebook Reality Labs’ Thomas Reardon

by kentbyeMarch 30, 2021

On March 18th, Facebook Reality Labs Research announced some of their research into next-generation neuromotor input devices for mixed reality applications. I paraphrased the most interesting insights from their press conferences announcement, but I...

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#985: Facebook HCI Research on AR Neural Inputs, Haptics, Contextually-Aware-AI, & Intelligent Clicks

by kentbyeMarch 18, 2021

I participated in a Facebook press event on Tuesday, March 16th that featuring some Facebook Human-Computer Interaction Research on AR Neural Inputs, Haptics, Contextually-Aware-AI, & Intelligent Clicks. It was an on-the-record event for print...

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#968: Virtual Market 5 is an Inspiring, Community-Driven Artist Expo in VRChat with Worldbuilding & Avatar Innovations

by kentbyeDecember 18, 2020

Virtual Market 5 opens today December 18th, 2020 at 6p PST (Dec 19th at 11a JST), and will run until January 10th at 6a PST (11p JST). It will feature over 1500 VR artists and creators in 30+ worlds in VRChat that features avatars, meshes, clothes...

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#964: Allegations of Facebook Blocking & Cloning Fitness Tracker YUR Fit by a Former Co-Founder Cix Liv

by kentbyeDecember 3, 2020

On October 4th, YUR Fit co-founder Cix Liv spoke out on social media about his frustrations in collaborating with Facebook as an independent developer by saying, 'they will block you from the store without reason, break your application, try to...

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#958: A Candid Conversation with Facebook’s AR/VR Privacy Policy Manager: New Potentials for Community Feedback

by kentbyeOctober 30, 2020

There is a lot of sensitive data that will captured by virtual reality devices that present a wide range of ethical and moral dilemmas that I've been covering on The Voices of VR podcast since 2016. During Facebook Connect, Facebook released their...

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#952: XR Association Industry Survey & Lobbying Congress on XR Policy

by kentbyeOctober 13, 2020

The XR Association is a non-profit 501(c)(6) trade association with members including Facebook/Oculus, Google, Microsoft, Sony, & HTC. They're focused on general awareness and education, lobbying Congress on XR policy issues, and promoting research...

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#945: Unpacking the Facebook Connect AR Announcements with Doug North Cook

by kentbyeSeptember 25, 2020

Oculus Connect has been rebranded Facebook Connect, and what would have been Oculus Connect 7 is now Facebook Connect 1. Facebook Connect happened on September 16, 2020, and I talked with Doug North Cook on the following day. North Cook is the...

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#944: Guy Godin on Getting Cloned by Facebook & Virtual Desktop’s Forbidden Wireless Streaming Features

by kentbyeSeptember 21, 2020

On June 11, 2019, Guy Godin announced on Reddit and on Twitter that 'Oculus doesn't want the SteamVR streaming feature in their store' and that he had been asked by Oculus to remove this wireless streaming feature that he had recently added to his...

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#942: The Facebook vs Apple XR Battle – The Information’s Alex Heath on Facebook’s XR Hardware Bets

by kentbyeSeptember 15, 2020

Alex Heath reports on Facebook and their competitors for the subscription-only site The Information, and he's been able to get some exclusive interviews and do some in-depth reporting on some of Facebook's VR and AR hardware initiatives. As we're on...

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#939: Valve News Network on Valve, Their Relationship with Oculus, & Half-Life: Alyx Investigations

by kentbyeAugust 29, 2020

Valve is a critical player in the modern resurgence of VR. They are known for their friendly competitions and cooperation they had with Oculus in the early days of virtual reality spanning from July 2012 to March 20113. Blake Harris' History of the...

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#938: F Reality Podcast Roundtable Discussion on Facebook & Privacy

by kentbyeAugust 25, 2020

I was invited to join the F Reality Podcast over the weekend with VR Oasis's Mike, Nathie, Rowdy Guy, and Zimtok5 to be able to talk about this past week's news about Facebook's new requirement that all new VR users and hardware will be required to...

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#937: Facebook’s Desire to Own the Metaverse Conflicts with Cultivating a Developer Ecosystem: BigScreenVR’s Grievances

by kentbyeAugust 22, 2020

BigScreenVR is in direct competition with some of the same services that Facebook wants to fully control, and their CEO Darshan Shankar has had to resort to posting an thread on Twitter expressing his frustrations in trying to negotiate with...

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#936: Indie Dev Anton Hand on Resisting the Facebook Panopticon

by kentbyeAugust 21, 2020

Anton Hand is an indie VR developer with RUST LTD, who is the project lead for Hotdogs, Horseshoes, & Hand Grenades. Hand made the decision sometime in 2016 to not explicitly support any Facebook APIs or hardware for his indie VR project beyond what...

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#935: Oculus Quest Enthusiasm vs the Skepticism of Bootstrapping VR with Surveillance Capitalism

by kentbyeAugust 20, 2020

The Oculus Quest launched on May 21, 2019. Nine days later I was at Augmented World Expo doing interviews and preparing a main stage talk about The Ethical & Moral Dilemmas of Mixed Reality.

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#914: HP, Microsoft, & Valve’s Collaboration on the HP Reverb G2

by kentbyeMay 28, 2020

HP, Microsoft, & Valve collaborated on the HP Reverb G2, which is opening for pre-orders today for $599 and will start shipping in the Fall. It has the same resolution as the G1 of 2160 x 2160 pixels per eye, but with improved optics. Road to VR's...

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#913: All of Microsoft’s AR & AR Announcements from Microsoft Build with Director Greg Sullivan

by kentbyeMay 20, 2020

There were not a lot of AR or VR announcements that happened during the main keynotes of Microsoft Build 2020, but there were a number of announcements that I was covering as comprehensively as I could in real-time in this Twitter thread. But Azure...

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#892 Sundance: ‘Persuasion Machines’ is Architectural Storytelling Against Surveillance Capitalism

by kentbyeMarch 11, 2020

There have been a number of documentaries at Sundance over the past three years that have taken a critical lens the social impacts of technology including The Cleaners (2018), The Great Hack (2019), The Social Dilemma (2020), and Coded Bias (2020)...

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