Note: This is a sponsored content post from the University University of North Carolina School of the ArtsThe Media + Emerging Technology Lab (METL) is situated within the film school of the University of North Carolina School of the Arts, and they...
Kathy Brew tried her first VR experience at NASA Ames in 1985. She's been at the intersection of art of technology for a long time, and she was at IDFA DocLab scouting for immersive experiences as a guest curator of Museum of Modern Art's (MoMA) Doc...
Michaela French has been making large-scale immersive, full dome experiences since 1999, and at IDFA DocLab she was showing her Climate Crimes piece, which explores the complex relationship between global air pollution, climate change and human...
Astrid Feringa had a video essay installation at the IDFA DocLab where she was critiquing how the British Institute of Digital Archaeology was using photogrammetry to reconstruct a piece of destroyed architecture. What are the ethics around...
Caspar Sonnen founded the DocLab as a part of the International Documentary Festival in Amsterdam (IDFA) in 2007 after a period of being really skeptical about some of the early overstated and inflated claims of the transformative power of...
Julia Scott-Stevenson got her practice-based Ph.D. on interactive and immersive documentaries (aka 'i-docs') and social impact with her i-doc Giving Time. She's now a research fellow of interactive factual media at the Digital Cultures Research...
Professor Mandy Rose of the University of the West of England, Bristol is one of the three principle investigators of the Virtual Reality: Immersive Documentary Encounters project that's funded by the UK's Engineering and Physical Sciences Research...
For two years, the BBC VR Hub was producing VR content to test out the potential for immersive technologies to help fulfill the BBC's mission to inform, educate, and entertain the public. The BBC was able to produce at least 10 projects with half of...
The MIT Open Documentary Lab held it's first official event back on Tuesday, March 20, 2012 a day-long summit called 'The New Arts of Documentary.' Part of the MIT Open Doc Lab's mission is to bring 'storytellers, technologists, and scholars...
ARTE is a French German television network that promotes cultural programming that was started in 1992, and they've been pioneers in the digital space for a long time. They've also funded over 60 VR projects over the past 5 years including many...
Look Inside is an immersive experience the premiered at IDFA DocLab 2019 where you get to take an audio tour of a complete stranger's home. This was one of the hottest tickets in all of IDFA DocLab selling out quickly, and being one of the hardest...
Through the Wardrobe was an augmented reality experience by Rob Eagle about gender identity that took place in a pop-up shop in the hallways of Amsterdam's Central Station. The IDFA DocLab had three storefronts in Central Station this year during...
Last Whispers is a virtual reality experience that visualizes the extinction of languages around the world. Director Lena Herzog says that there are about 7,000 active languages on the planet, but that we're loosing one to two languages a week due...
Alexander Devriendt is an immersive theater creator with the company Ontroerend Goed, and he was presenting an interactive piece about artificial intelligence called Artificial: Room One. It was an early-iteration prototype that is starting to...
Ali Eslami is an Iranian VR creator whose livelong project is an ever-expanding virtual city called False Mirror, and he was showing off the latest edition at IDFA DocLab called Nerd_Funk. Nerd_Funk is a surrealistic, guided tour through an...
On July 17th, 2014, Malaysia Airlines Flight 17 was a scheduled passenger flight from Amsterdam to Kuala Lumpur that was shot down while flying over eastern Ukraine killing all 298 on board. This has been huge news in the Netherlands, and when...
Duncan Speakman's Only Expansion was an augmented audio tour showing at the IDFA DocLab that was doing real-time modulation of the surrounding soundscape mixed with produced sounds in order to create a unique experience. The headphones had...
In the Event of a Moon Disaster uses AI deep fake and speech synthesis technology to produce a Nixon speech that never happened. Bill Safire wrote a contingency speech on July 18, 1969 for President Richard Nixon to read in the event that something...
Tender Claws' The Under Presents is a landmark experience in the evolution of immersive storytelling. It packs in so many narrative innovations, novel game mechanics, experimental VR interactions, and even includes live immersive theater actors in a...
This is an XR Ethics Manifesto that I presented at Greenlight's XR Strategy Conference on October 18, 2019. This is the culmination of seven focused months of panel discussions, interviews, and talks exploring many of the nuances of ethics and...
Tony Parisi is the Head of AR/VR Ad Strategy at Unity Technologies, and he's committing to taking an ethical approach to advertising. Much of the advertising at Unity is done within the context of a mobile game, and so there is less pressure to...
Wendy Seltzer is the Lead Strategist and Counsel for the World Wide Web Consortium (W3C), and she says that the concerns of privacy and security on the web have been taking up a lot of her time lately. I had a chance to talk to her at Mozilla's View...
The W3C Technical Architecture Group (TAG) published a set of Ethical Web Principles on May 30, 2019 in order to provide an ethical framework when evaluating new standards. The TAG group doesn't have any formal power in the W3C, but their...
Selena Deckelmann is the Senior Director of Firefox Browser Engineering, and she gave a great talk at Mozilla's View Source conference titled 'Our privacy and the web' that covered a lot of the work that she's been doing to protect user privacy...
Mozilla's Diane Hosfelt is the Privacy and Security Lead on Mozilla’s Mixed Reality Team, and I had a chance to sit down with her again a two months after our SIGGRAPH panel discussion. Hosfelt has been spending a lot of time writing academic papers...
At the VR Privacy Summit in November 2018, I met a number of privacy engineers who were actively implementing privacy-first architectures. I wanted to bring together some a group of these forward-thinking privacy architects together for a more...
Danny O'Brien is the Director of Strategy at the Electronic Frontier Foundation, which has been around since 1990. He describes it as the ACLU for geeks on the Internet as they're made up of technologists, activists, and lawyers who are trying to...
The Virtual World Society provided me an opportunity to give a main stage talk at Augmented World Expo on the Ethical and Moral Dilemmas of Mixed Reality. I tried to lay out as many of the ethical implications of XR as I could in this talk after...
Sophia Batchelor is a recent neuroscientist graduate from UC Berkeley who focused on immersive technologies and neuroethics. We talk about the power of XR for creating new memories, the moral implications of experiential design when XR can be so...
Avi Bar-Zeev has been involved with immersive technologies for over 27 years, including working on the very first prototypes of Microsoft's HoloLens back in 2010. He's mostly been working on secret projects for the last 11 years, and so I got was...
Open AR Cloud held it's first symposium before the start of Augmented World Expo this year, and I participated on a panel discussion on XR Privacy & Security which included the following panelists:
For the past seven months, I've been investigating the topic of ethics in XR by participating on a number of panel discussions, conducting interviews, and presenting talks. At SXSW this year, I was invited by Rory DuBoff, who is Accenture...
Ethics in Mixed Reality is a hot topic, and I moderated a panel discussion at SIGGRAPH. This panel was attended by a number of people in the immersive industry including HTC's Daniel Robbins, who works as a principal UX designer at HTC Creative Labs...
Jon Oakes is the Technology Labs Coordinator at the San Jose State University Library, and he's also been quite involved in helping to organize the Silicon Valley Virtual Reality Meetup and Conference. He held a VR Connect gathering at SJSU the day...
Nathaniel de Jong is a VR content creator on YouTube as 'Nathie' who is focusing on Virtual Reality games. I had a chance to talk with him at the Oculus Connect about the VR content ecosystem for games, the curation policies of Oculus and the...
Tested editor Norm Chan has been covering the evolution of Virtual Reality since seeing a early prototype of the Oculus Rift at CES 2013, which was after the initial debut at E3 2012 & the successful Kickstarter in August 2012. So Chan has been...
Andre Elijah is an independent VR developer who recently launched Viewport Interactive working on branded experiences for car companies and beyond. We talk about the Elixir Quest Handracking demo that he tried at Oculus Connect 6, and how it shifted...
Doug North Cook is an assistant professor at Chatham University, and he holds an immersive design residency at Fallingwater architectural landmark in Pittsburg. North Cook is trying to synthesize the many different design frameworks and principles...
Walter Greenleaf has been involved with the intersection of virtual reality and medicine for 35 years, and I had a chance to catch up with him at Oculus Connect in order to get some of his impressions from the keynote announcements. He was at the...
Punchdrunk is a 20 year-old immersive theater company who likes to blur the line between what's real and what's an imaginal dream-like storyworld. They collaborated with Samsung in 2016 to create a blend of immersive theater and virtual reality in...
7 Lives aims to explore the underlying structure of fluidity and interdependence by taking a non-narrative, symbolic, and embodied poetic approach. You witness an experience, and then time freezes as you're able to explore how that event is related...
Bodyless was one of my favorite VR experiences that I saw at the Venice International Film Festival. The experience was the most like walking into someone else's dream that I've ever had in VR. The experience alternated between an on-rails guided...
The Key is an immersive narrative that won the Tribeca Storyscapes and the Grand Jury Prize at the Venice Film Festival. It uses embodied metaphors and dream logic as a mode of storytelling, and these innovations are extremely effective and powerful...
Maciek Szczerbowski & Chris Lavis of Clyde Henry Productions are stop motion artists at Clyde behind who wanted to deliver a dream while you're awake. They collaborated with Félix & Paul Studios and the National Film Board Interactive of Canada on...
There's been a virtual reality training revolution that's been slowly brewing over the last five years, and STRIVR has been at the forefront of innovation working with everyone from elite athletes in the NFL to thousands of Walmart employees. STRIVR...
Healium XR won the XR pitch competition at CES and SXSW this year for their immersive experiences that respond to biometric data. I saw the first demo of Healium XR (powered by StoryUp) back in 2017 at Oculus Connect 4, which I talk about more here...
Joel Zylberberg has a background in physics and cosmology, but then he got interested in theoretical neuroscience and he's been researching the nature of perception in humans and in machines through the lens of computational neuroscience. He's the...
University of Cambridge's Dr. David Menon is a clinical neurointensivist who is specializing in traumatic brain injury. He's an advisor for the Canadian Institute for Advanced Research Azrieli Brain, Mind & Consciousness program, and he was an...
Laurel Trainor is the Director of McMaster Institute for Music and the Mind, which has a LIVElab concert hall for 100 people that allows her to do a lot of studies in the relationship between musical performance and how it's received by an audience...
CTRL-labs is creating neural interfaces for robotics and immersive worlds that leverage electromyography (EMG) signals that are radiated from muscle contractions. This gives them the ability to isolate individual motor neurons, which is opening up a...
