On August 7, 2020, I participated in a panel discussion about Ethical Design in Immersive Media organized by the University of Oregon as a part of Design Week Portland. The panel featured Stanford University Virtual Human Interaction Lab's Jeremy...
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Howard Rose has been working in medical VR for over 20 years now, and he's the co-founder and CEO of Firsthand Technology. He reached out to me after listening to the XR for Change panel on Ethics in order to talk about some of the specific ethical...
On March 25, 2019, the IEEE Standards Association published Ethically-Aligned Design: A Vision for Prioritizing Human Well-being with Autonomous and Intelligent Systems (PDF) covering the ethical dimensions of artificial intelligence embedded into...
Ethics in XR is a vast topic, and I had a chance to moderate a panel discussion for Games for Change / XR for Change Talk and Play salon with four people including Tom Ffiske (Editor of VirtualPerceptions.com), Galit Ariel (TechnoFuturist), Kavya...
The IEEE VR 2020 Conference brought together the academic XR community to share their latest research, and to talk about topics that are of interest to the wider immersive technology industry. I participated on a panel discussion on Ethics and...
Dr. Jessica Stone is a licensed psychologist and registered play therapist who has been experimenting with integrating technologies into her therapeutic practice specializing in working with children. She and her husband developed a Virtual Sandtray...
Erica Southgate released a book titled Virtual Reality in Curriculum and Pedagogy: Evidence from Secondary on Classrooms May 19, 2020, which covers the theory and practice of using VR in classrooms. Southgate is an Associate Professor of Emerging...
Carl H Smith's work is at the intersection of VR, psychedelics, and esoteric contemplative practices. He's the director of the Learning Technology Research Center at the Ravensbourne University London, co-founder of The Cyberdelic Society, co...
Cannes XR is a part of the Cannes Marché du Film, which is the business side of the Cannes Film Festival. For the past two years, they've collaborated with Kaleidoscope VR to curate a development showcase featuring the creators of immersive stories...
Tender Claws continues to be one of the most innovative studios pushing forward what's possible for immersive storytelling in VR by launching a Tempest, which is a live, immersive theater show within The Under Presents. It's a show that blends the...
