#990: Sneak Peak of Tribeca Immersive 2021 with Loren Hammonds

loren-hammonds
The 29 immersive experiences that are a part of the Tribeca Immersive 2021 line-up were announced on Tuesday, April 29. There will be 11 Virtual Arcade experiences available starting on June 9 within the Museum of Other Realities, 5 Storyscape experiences only available in-person at Tribeca, and then 13 outdoor screenings (some of which will be also available remotely). I got the run-down of the Storyscapes & highlights from the outdoor screenings from chief curator Loren Hammonds, and more context about the first major film festival that will be having IRL gatherings since the pandemic turned everything remote in March 2020. The 17 New Images Paris experiences in competition were also announced today, and will be showing next to the Tribeca Virtual Arcade within th MOR.

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Rough Transcript

[00:00:05.412] Kent Bye: The Voices of VR Podcast. Hello, my name is Kent Bye, and welcome to the Voices of VR podcast. So the Tribeca Film Festival announced their full immersive lineup on Tuesday, and they have a number of different programs. Some of it is going to be seen online, so you can get the Museum of Other Realities. And so from June 9th to 20th, there's going to be 11 different experiences that are going to be a part of the virtual arcade. There's going to be a number of different outdoor experiences, some of which that you have to be there in New York City to be able to see, and some of them will be available remotely. And then there's going to be a Storyscapes experiences that there's five of them that will only be in New York City. So they're opening up for the first time. They're bringing people back together to be co-located. They're having lots of different outdoor screenings. And I had a chance to talk to the chief curator of the immersive program, Lauren Hammonds, to be able to get a bit of a rundown of the different projects that are there, mostly the ones that are going to be there on site, as well as some of the outdoor programs. We didn't have time to be able to really dive much into the virtual arcade, but those are going to be generally available starting on June 9th anyway, through Museum of Other Realities. So that's what we're covering on today's episode of the Voices of VR podcast. So this interview with Lauren happened on Tuesday, April 27th, 2021. So with that, let's go ahead and dive right in.

[00:01:21.965] Loren Hammonds: My name is Lauren Hammonds. I am the Vice President of Immersive Programming at Tribeca Festival in New York City. And I am also the Senior Programmer of Film and Immersive at Tribeca. So I'm the Chief Curator of kind of all of the places where storytelling and technology meet, particularly with the focus on immersive storytelling.

[00:01:42.003] Kent Bye: Okay, great. Yeah. And I know that just today it's April 27th and you announced your lineup, which has around 29 different experiences. Maybe you could just sort of explain that. It sounds like there's three different sections. There's going to be some sections that are only going to be available in person there at Tribeca as a part of the story escapes. There's going to be the virtual arcade, and then there's going to be some outdoor experiences that also sound like some of those may be available for people that are remote. So maybe you could just give us a little bit of a overview of the structure of this festival this year.

[00:02:13.225] Loren Hammonds: Sure, of course. So of course, you know, this has been such a challenging year and a different kind of year for everyone across the globe, and particularly in the world of festivals in the realm of immersive exhibition. So we really tried to take a step back and figure out the best ways to get this work two audiences and you nailed it. You know, there are three, essentially three buckets this year in terms of the immersive program. And the first being, you know, we are the first in-person festival coming back in North America. So we're really excited to encourage people to get back out. you know, we're taking all of the highest protocols in terms of COVID safety. So we are doing physical installations, both indoor and outdoor. The first thing, you know, being Storyscapes, which is our indoor physical installations, which will be taking place at Spring Studios. Every year we have physical installations at Spring Studios. We usually have about 20 of them in the space at any given time. And we used to have a a model where over 100 people would come in and pick and choose and get a chance to see as much as they could. This year is looking very different. So this year, we're going to have five physical installations for StoryScapes. And the difference this time is that we're using a cohort ticketing model where essentially you will be paired or you can buy with friends, you know, into a four-person pod, if you will. And you get the opportunity to actually see all five experiences with your ticket. So I think it's going to be a very satisfying experience for audiences to have that assurance, first of all, that they'll get an opportunity to see everything that they would like to see in person. And then also just a unique experience of getting a chance to kind of delve into these projects together with a small group of people. You know, the majority of them are multi-user or parallel user experiences. So it's something different that we haven't done before. Also in person, we have quite a few outdoor experiences that are a mixture of immersive audio and augmented reality storytelling. So we're very excited about that because the festival itself is moving outdoors this year. Every single one of our films is getting an outdoor screening along with Encore screenings on a virtual platform. So we've got a little something for everyone. And as you said, some of those outdoor experiences are also available sometimes even in a slightly different form for at-home audiences. And then we have our pretty unprecedented collaboration with CanXR and New Images, which we call XR3, which is being hosted at the Museum of Other Realities through the festival. And the way that that works, we worked with Can last year, actually, after the pandemic hit, to move our programming online and into the Museum of Other Realities. It's going to be very similar this time. There are three separate downloadable content packs that people can get. We encourage them to get all of them so you can really experience every festival's curation. And yeah, we have our full digital installations and experiences housed in the museum for all tethered headset users. So, you know, we're really excited to present the program in a different shape this year and just encourage people who don't have headsets, you know, give them a way to see work and people who do have headsets a way to safely see work. And also, we understand that there's a potential of travel difficulties still. So, you know, making sure that it remains global, which is something that Tribeca is every year. You know, we thrive on our global industry and our global creator community. So this is another way of us being able to extend our programming to them.

[00:05:57.512] Kent Bye: Yeah. Well, I know from, at least from my perspective, I currently don't have any plans to travel, but that may change after I get my full vaccination or, you know, if I feel brave, I guess the thing that I worry about is that there's all these new strains of the coronavirus that are out there. And how would one know if my current vaccination, if there's going to be new strain that comes out that is suddenly I'm not actually immune when I thought it was immune. So there's like a desire on one hand to just be like, OK, I'm completely immune. But you know that. it's not 100%, there's always a chance that you could still get a transmission. So those are the things that I think about at least like as I evaluate, is it worth me going to New York City to see these five experiences when the worst case scenario is that I could die?

[00:06:46.082] Loren Hammonds: Well, when you put it that way, I think that is a very difficult choice to make. What we have to think about is really trusting the science and trusting the guidance of the CDC and trusting the guidance of the state and the city. And we are following the protocols to the T. As a festival and as an organization, we've been working hand in hand with the governor's office on the best and safest ways to reopen the city. And we feel very confident that we're going to be able to enact our plans safely. The way that we looked at this in particular, the immersive program, I'll quote, our director of production, Vito Sicardi, the way that we looked at this immersive program from the time that we realized we were going to be doing it in person was, what is the way that we could do it next week or tomorrow? Like, forget about looking forward to June. We're looking at what we could do now and confidently feel that this is As safe as possible for an audience. So that's what we've done. And that's kind of where the cohort ticketing has come in. That's kind of where all of the hygiene protocols have come in. And you know all the mask mandates and all of that stuff. So I think that, you know, it's obviously a personal choice. And I think that everyone has an opportunity to see this work, whether or not they join us in person. And that's honestly what I'm most excited about. You know, I think 2020 and 2021 have been really, really difficult years, and I don't expect things to magically change. But I do think that we're on the right track here in New York City, especially. And we're really leaning into the fact that we're staying as safe as we possibly can.

[00:08:24.536] Kent Bye: So with the XR3 announcement that came out on April 15th, those dates were June 9th to the 20th for the first two of the three, which is Tribeca, New Images, Paris, and then July 6th to the 15th for IconXR. So it sounds like that there's going to be like two phases of the online component. But, uh, in real life storyscapes, is that also the same dates, June 9th to the 20th? Or what are the, when are those going to be available? If people either feeling confident that they want to travel or already happen to be in New York city, when can they get access to get tickets to be able to go see that? And what's the run dates for the stories there?

[00:09:00.862] Loren Hammonds: Yeah, so tickets are going on sale May 24th. And all of the Tribeca dates are the 9th through the 20th. So those are the dates of the festival. For storyscapes, we run from the 11th through the 20th. And for our experiences in virtual arcade at the Museum of Other Realities, that is the 9th through the 20th. We will be bringing back a selection of projects from the Virtual Arcade to CanXR Exhibition in July as well, which really is fun for us because it mirrors what we have done in our IRL partnerships with Can. You know, we've partnered with Can for the past three years and it's always been a great experience for me to work so hard on putting up the virtual arcade and story scapes and having that great in-person experience with people. And then just about a week or two later, getting on a plane and going over to the Cossette and bringing some of those experiences to the audiences that can. And so this is our way of digitally doing that this year. And we will have a selection of work that goes up again on July 6th.

[00:10:07.926] Kent Bye: Okay. And one of the questions I always want to know is what are the things that I have to schedule a time for? Because there's a live performance. I know that there's the Severance Theory Welcome to Respite, which is a VR chat immersive theater piece that I've been able to see a little sneak preview of, but what are some of the other, are there other live theater or performances that people will have to make sure that they get on either a wait list or to schedule up a time to be able to see those?

[00:10:34.730] Loren Hammonds: Sure, so yeah, thanks for mentioning that about Welcome to Respite. That's a great piece with Co-Act from LA, an immersive theater company, and doing some live things in VRChat that I haven't seen before. I'm very excited for audiences to check that out. Darkfield is joining us at Tribeca for the very first time, and I've been such a fan of their work over the past two years, and I'm really excited for that. You know, their work really exists as immersive audio theatrical performances as well, so there are certain times that you need to sign up for those experiences. And this one is particularly interesting in that it's a trilogy of work. And the title is Knot, because each individual section of the piece kind of ties itself in a knot narratively, kind of revealing different parts of itself. So that's one that you definitely would have to take a minute to make sure that you're scheduled for that. There's also another immersive audio experience that actually can only be had in New York City. That one is Current by Annie Saunders, and she worked with Octopus Theatricals on that. The way that that one is going to work is you need to be in a specific location, Zuccotti Park in Lower Manhattan. I believe it's going to be twice a day. You basically converge on the park and it's geolocated, so the experience knows where you are. Otherwise, it will not begin and guides you on a very, very unique and kind of revealing look at Lower Manhattan. So that's one that also is exciting and kind of time-sensitive and geo-located. Let's see, anything else that, well, for the first time we're doing a live in-person immersive experience and performance. So we have the Smartphone Orchestra from the Netherlands coming to North America for the very first time, and they're going to be doing a custom work called The Group. It's really about re-emerging. It's a lot of the things that we've been talking about already, Kent, like re-emerging into public life and how to best interact with people again safely. And they always have a very sly sense of humor. So I think people will enjoy that kind of interactivity. And they're going to be performing along with the Warp Sound music experience from authentic artists. which is kind of a first of its kind audience and interactive, this live music experience that has virtual AI musicians is the best way I can describe them. They're AI musicians, not AI powered, but AI. And they're collaborating with live musicians, including A-Track, who's an amazing DJ turntablist. So I think that's going to be something that's really unique that people should take a look for.

[00:13:17.385] Kent Bye: All right. Yeah. And I'm, I'm seeing that there's a specific date of June 16th for the smartphone orchestra. So it sounds like there's going to be like maybe one performance of that. And I know that the dark field doesn't have any capacity limits. It's basically, they just want you to start a very specific time. So there's no constraint with that, but these other live performances sound like they may be like certainly the VR chat one with welcome to respite and some of these other ones may have capacity limits as well.

[00:13:44.648] Loren Hammonds: Yeah, in particular, Welcome to Respite. I mean, as anyone who's had experiences with live theater in VR over these past years understands, there is a limit to capacity. I believe this performance will be able to host 10 audience members at a time. So that's one. If I were coming to another festival and this was an experience program there, that's the one that I'd go to first to make sure that I had an opportunity to see it, for sure. Then the other ones are based on the capacity of the venue. So if you're with us in person, it's all about getting those tickets just as you would for a film or concert.

[00:14:24.335] Kent Bye: Okay. Yeah. And it looks like these five experiences, usually the story scapes, at least my take is that the story scapes are the ones that are up for the best narrative. And so it's really the five in-person ones are the ones that in some ways are the ones that you're saying, okay, here's the ones that we're putting into like this competition. Is that true? Or is it just more of a space constraint this year? And that there may be other ones in the virtual arcade that are also made available for being judged on the jury for winning a prize.

[00:14:52.340] Loren Hammonds: Yeah, I'm glad you brought that up. This is something that I'm especially excited about, is that you're right. Usually, Storyscapes is the only competition. This year, we've introduced two more competitions. We have a best immersive narrative experience and a best creative nonfiction experience. And those pieces are the pieces that are in a combination of the virtual arcade and the outdoor experiences and interactive experiences. Everything that's in Storyscapes is in their own competition. But the other ones, for the most part, are eligible for one of those other two competitions. My thinking behind that, we've always wanted to kind of spread the wealth. There's so much just fantastic work that comes through Tribeca each year. And we want to make sure that more than just one creator is recognized. And so this was a great opportunity to be able to introduce those competitions. So we have three separate juries for those this year.

[00:15:48.328] Kent Bye: Okay. Well, that's good to know. Well, I'd love to hear a little bit more about the storiescapes then, because with the virtual festivals over the last couple of years, we've kind of, I guess, dialed back what we would normally see with maybe a lot of multiplayer social or haptic experiences or things that you could really only do in real life face-to-face context. And so I'm curious just to hear a little bit more about some of these storiescape experiences and what kind of features they have that really dictate why they have to be in-person rather than available virtually.

[00:16:19.537] Loren Hammonds: Sure. I guess we can start with critical distance. So critical distance is a perfect example of something that can only truly be experienced in real life. There is a VR version of this, but it's quite different than what we'll be showcasing at Storyscapes. It is a mixture of mixed reality and projection mapping. So this is a piece from Vision 3 and Vulcan and Microsoft using the HoloLens 2 to kind of take you into the world of a pod of endangered orcas in the Pacific Northwest. and just getting face to face with these majestic creatures. And the way that they're blending the mixed reality assets and the projection is really special and kind of unprecedented. And they've created a structure for this. So there's projection on the outside and the inside of the structure. And there's space, you know, for distance. There's a roof, there's space for distancing of four people to have this experience simultaneously. So it's quite unique for a couple of reasons. And they've been at Tribeca in the past with A Drop in the Ocean, they being Vision 3 and Adam May. and Chris Kampkin specifically, have been at Tribeca with pieces like My Africa and Elephant Keeper and Drop in the Ocean. So this is continuing the great work that they've done in VR in the past to speak about ecological awareness. And this time they've taken on mixed reality and projection to tell that story. So that's unique. Inside Goliath is by Barry Murphy and May Abdallah, who's one half of Anagram. Anagrams always come with very unique work. This is a VR experience about a young man who was diagnosed with schizophrenia but really found his way through the community of online gaming. And while this is, you know, an in-person VR experience and everyone will be having their own singular experience, it's more about the installation that they're building around it, which also involves projection mapping and kind of echoing the feeling of kind of being lost in the game or lost in the digital world in a way. And there's some other Easter egg things that I wouldn't mention. I just say, you know, if you're able to come see it in person, it's the way to see it for sure. And then Kasunda, You know, one of the reasons why I selected this for Storyscapes, and particularly because it is also an individual and not a multi-user experience, but everyone is kind of having in the headset, they're having their own singular experience. But the piece is really about community and what it means to be a part of a community. It's about specifically a Nepalese language that is in danger of dying. And what they've done is they've created an installation that has a component of it that can be experienced together, that is in 2D, that is more in traditional film, but with screens and scrims and different elements like that, and then kind of leading you into the VR experience. And something that I'll mention about that one too is just like, I think their approach to documentary in this experience is quite unique, just in that it's really not straightforward. I think it's very creative, what they've done here, and they use a mixture of of really interesting techniques like, you know, motion captured actors and tilt brush animation, volumetric capture, all kind of wrapped up in this one experience. It's quite beautiful. We Are At Home is an adaptation of a piece that a lot of people who might have gone to Venice VR or experienced Venice VR this year have seen, which was The Hangman At Home, which actually won Venice VR by Uri Crono and Michelle Crono. And that work is just beautiful as a standalone piece, just beautiful illustrations. And I really find it to be kind of meditative and entertaining simultaneously. This piece, they've adapted it for a multi-user in-person installation, which involves kind of four people going on their own paths through the world that's been created here, this beautiful world of illustration that's a very intimate world of people's personal surroundings, which I think It resonates even more now, I feel, than when I first experienced it. There was something about being able to peek into someone's world or someone's space that was interesting. And I think now we get that every day through Zoom. And we think about our own space and how important our own spaces are to us when we're not able to connect with people. And We Are At Home gives us that. And it also gives us a moment of connection with the four users as well, which is pretty great. And then finally, Lovebirds of the Twin Towers. This is a piece that means a lot to us at Tribeca. Obviously, we are celebrating our 20th year, having been born out of the events of 9-11. this piece really echoes what the festival was all about that first year and what it's about this year, which is about resilience, and it's about hope, and it's about ushering us into that next kind of place in our lives. Specifically, this experience is about two elevator operators, actually, who worked at the Twin Towers and fell in love at the Twin Towers and ultimately survived 9-11. And this was made in conjunction with the 9-11 Museum. And it's Ari Palitz and Tim Dillon, who were with us many years back for The Last Goodbye with Gabo Arroyo. Their work is consistently beautiful. And also, I think there's some really interesting things going on there technically, where they have some scans of the buildings, of the towers that have never been seen before and definitely never been used in this manner, where you can really feel the presence of returning to that space.

[00:22:14.847] Kent Bye: Hmm. Awesome. Yeah. That's really helpful, especially as I weigh whether or not I want to come or not come. I think these are the experiences that you kind of have to be there in order to see, and then also have to get a ticket to be able to see that as well.

[00:22:27.480] Loren Hammonds: So I know we'll make sure you get a ticket. You'll be able to see everything.

[00:22:31.865] Kent Bye: Okay. Well, just as we just have like a few minutes left here, as I look at the schedule, the outdoor interactive experiences, do you have a sense of what is going to be made available virtually? If you know for sure, like, you know, some of the augmented reality or audio pieces, or there's a lot of outdoor showings of a lot of these, but if you have a sense of what may or may not be available.

[00:22:54.166] Loren Hammonds: Yeah, I mean, I can tell you, you know, Darkfield will be available for an at-home audience, not by Darkfield. Also, one thing that's really interesting, we have a piece that there are two components of it. It's called Unresolved, and that's by Tamada Shogaloo. This was commissioned by Frontline PBS, and there is a physical sculpture that will be on-site in New York, in the Battery specifically, which is actually one of our largest venues for the entire festival. And so that sculpture will be there in place. And that's the only place that you can have this AR experience related directly to that sculpture. But there is another component of this that's a WebXR piece. The piece is about unresolved racial murders, specifically when the Emmett Till Act was created, how the FBI went back and investigated and reopened all of these cold cases. And there's an augmented reality component to the piece that's on site. And then the piece at home is a WebXR exploration of that that also uses some voice commands to say the names of the victims that will then bring you into their stories. It's a very powerful piece. So the WebXR version of that will be available for an at-home audience. Republic will be available for an at-home audience. That is an interactive film for mobile specifically that kind of echoes a social media feed, or rather three social media feeds that you're able to interact with on your mobile. It tells the story of the Paris attacks, like the Bataclan attacks. It's a rather harrowing piece, but it's really, really great the way that they've connected the storylines and given the user, the agency, to really direct the way that you're experiencing this film. And it's got some great talent. Noemi Merlant from Portrait of a Lady on Fire is one of the leads in it. Olivier Desmanger, who wrote Atlantiques that won Cannes a few years ago, is the writer of this as well. So there's a lot there. And then Let's see, what else can you see at home? Kinfolk is going to be available to an at-home audience, and that's an augmented reality app that takes images of historically Black figures and creates monuments out of them for you to place. At Your Leisure, we will have them also in special places throughout the festival. We're working with them to do some custom monuments that are related to some of the other programming that we're doing because the festival falls on Juneteenth for the very first time. So that's a celebration and an elevation of the Black creators across the festival. We have quite a bit of work in the immersive program that speaks to that. And then finally, I would call out Discriminator, which is an interactive web doc from Brett Gaylor, who made the brilliant Do Not Track. This is a piece that's about facial recognition databases, specifically how Brett himself and many of us have uploaded our images to the web very innocently. and kind of getting caught up in a creative commons license that then allows these images to be used to train facial recognition databases. And it does some very, very cool things with AI and AR and even deep fakes that are pretty unsettling, but also really fun in the way that he's assembled it.

[00:26:18.543] Kent Bye: Awesome. Yeah. And I also see Jupiter Invincible, which sounds like an augmented reality comic book. Hopefully that's going to be made available as well since that AR piece.

[00:26:27.033] Loren Hammonds: Yeah, that's a bit trickier. I can't say for sure that it's going to be available for an at-home audience during the window of the festival, just because I think part of the magic of AR when it's a book is seeing it spring to life from the page as opposed to spring to life from a screen. And so we're going to be exhibiting that in a couple of different special ways, including like larger than life comic book panels that are then able to be triggered with AR. And then also the physical comic book will be on site at certain events during the festival. So that's one where you have to be on, on site to actually walk away with a copy.

[00:27:04.445] Kent Bye: Okay. Okay. Gotcha. Well, I know we're, we're coming up at the end of our time here and I just wanted to give you an opportunity to give any other shout outs or next steps for people as they get ready for this festival. I'm, I'm excited that it's happening and that you're taking the steps to, to come together for the brave folks who are going to do that. But yeah, any other sort of final thoughts that you would.

[00:27:24.774] Loren Hammonds: Sure. I mean, I'm also, that's where I am as well, Ken. I am just so excited that it's happening. This past year has been really, really challenging for. creators and for curators and exhibitors. And I think that it's important to take these next steps to kind of bring us into the future of exhibition. And hopefully, you know, some of the ideas that we're putting forth in our exhibition will go on, will live on in our festival and in other festivals and in other forms of exhibition. And that's pretty much it. I mean, I welcome anyone who can join us to join us. you know, on site here at Tribeca Festival. And anyone who cannot, we understand. We'll see you soon. We will. And we've got good things for you. So hopefully everyone will really have an opportunity to enjoy it wherever they are.

[00:28:19.590] Kent Bye: You mentioned that there's going to be movies that are showing outside as well. Is that some screenings will be indoors and some outdoors? Or how does that work?

[00:28:27.315] Loren Hammonds: No, actually every one of our screenings is outdoors. We've, like I said, we've been working with the city and the state for the better part of the year now just in looking at what the possibilities were and where we're really creating what we like to call a Metroplex. You know, there's an opportunity to bring people back together and see the films. You know, I think it's important to see films together. It's great to see things however you can see them. And this year has proven that. But I think there's something so special to that experience of gathering for cinema. And it's our gift to NYC to create these venues that will be through all five boroughs, actually, which is also something we've never done before. And we're just super excited. And there'll be some special announcements about that as well and about kind of how it truly is a gift to NYC this year.

[00:29:20.228] Kent Bye: Awesome. Well, Lauren, thank you so much for taking the time to give us a sneak peek of some of the story scapes and outdoor experiences. We didn't get time to dive into the 11 virtual arcade, but all those will be available for people who have a PC VR. If they have a quest, they'll need to have a PC ready machine to be able to get access to a lot of that either through the Oculus link or virtual desktop or the Um, air link that's coming up. If you get the version 28, that should be certainly launched by then. So a number of different ways, uh, you still have to have like a PC VR to be able to see it, but I'm just happy to see that the pieces are going to be able to get out there for folks who are not able to travel and yeah, just excited to see all the other pieces as well. And yeah. Maybe you'll see me in New York. I don't know. I haven't decided yet.

[00:30:03.884] Loren Hammonds: Well, I hope so. And if I don't see you in New York, I do look forward to seeing you in the Museum of Other Realities and then seeing each other in person when it is safe to gather, when you feel comfortable. Awesome.

[00:30:16.214] Kent Bye: Thanks so much, Lorne.

[00:30:17.635] Loren Hammonds: Thank you, Kent. It's always great to talk to you.

[00:30:20.178] Kent Bye: So that was Lauren Hammonds. He's a vice president and senior programmer of the Tribeca Film Festival, as well as a chief curator of the immersive program at the Tribeca Film Festival. So I've a number of different takeaways about this interview is that, first of all, well, I'm really excited that they're going to be gathering together. I'm not sure if I'm going to be the one that's going to be on the front lines attending all this stuff. But if you are fully vaccinated and you want to go have an adventure, then it sounds like there's going to be lots of stuff that's going on there at the Tribeca Film Festival. actually a lot of different stuff that you have to be there on site and to go see different augmented reality things and different experiences. There's going to be lots of different outdoor films that you're able to go see. And those five StoryScape experiences that are happening, usually there's the competition where those are really the narratives that they're saying, these are the best narratives of the whole selection. So I'm a little bummed that those storiescape experiences are not going to be made widely available for everybody to see. But there is additional competition that is happening in the virtual arcade, as well as stuff that's happening in the wider outdoor screenings as well. Some of those outdoor screenings will be made available, but not all of them. And hopefully this will help you get a little bit of a sense of like the stuff that you want to try to go see the live performance of. And yeah, I'm just excited that they're going to be collaborating still again with this X3, which is this collaboration between the New Images Festival of Paris, which I think they're going to be announcing their lineup here soon, probably within the next week or so. And then ConXR, there's going to be a selection that is from Tribeca that's also going to be reappearing again from July 6th to 15th on the Museum of Other Realities. But a lot of the ConXR stuff is going to be in that second phase, first phase being from June 9th to June 20th from both Tribeca and the New Images Paris. And actually the first day for the in real life version is going to be a few days after June 9th. It's gonna be June 11th. So yeah, just keep an eye out and all that should be a really good solid selection here of different projects. I'm actually really looking forward to just seeing as much as I can and being able to connect with the different filmmakers and see what other innovations that are happening. I mean, this is kind of the end of the pandemic where a lot of these projects probably were born out of people just not having a lot of other things to do or just committing themselves into doing a deep dive. And so I expect to see some pretty interesting stuff that's out there. And yeah, this looks like a really solid lineup overall. It sounds like they've collaborated with the city and be able to follow all different protocols. I think everybody has to make their own personal decision. For me, I'm on the fence, but I'm leaning towards just staying and watching it remotely and trying to catch what I can later or through other means. So, that's all I have for today, and I just wanted to thank you for listening to the Voices of VR podcast. And if you enjoyed the podcast, then please do spread the word, tell your friends, and consider becoming a member of the Patreon. This is an unlicensed supported podcast, and so I do rely upon donations from people like yourself in order to continue to bring you this coverage. So you could become a member and donate today at patreon.com slash voicesofvr. Thanks for listening.

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