Rob Morgan is a game writer, narrative designer and voice director. He got into the realm of writing for VR experiences from his experience at Sony London Studio, and then freelanced with nDreams on their Gear VR game Gunner as well as their...
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Rod Haxton is the lead software developer for VisiSonics, which created the RealSpace™ 3D Audio technology that Oculus has licensed to put 3D audio into VR.
Tobias Baumann is the director of game development for Perception Neuron, which is an IMU-based motion capture system. It might eventually be used as a VR input device, but Tobias acknowledges that the current price for the full system is a bit...
Anush Elangovan is the Founder and CEO of Nod, which produces the Nod Gesture-Control Ring. The Nod ring exposes motions, gestures, swipe, and tactile feedback and enables user interactions ranging from tap, double tap, swipe up and swipe down...
Joel Green is a producer and audio director at Cloudhead Games working on the The Gallery: Six Elements adventure game. He talks about the process of being invited to a secret meeting at Valve to experience the HTC Vive for the first time, and then...
Patrick O'Luanaigh founded nDreams based out of Farnborough, UK in 2006 originally creating content for the PlayStation Home. After seeing some of the early consumer virtual reality head mounted displays, he quickly pivoted to focusing exclusively...
Danny Woodall is the Creative Director at Sixense, and he talks about how the electromagnetic STEM controllers can help to bring full-body presence into VR. He talks about the SDK improvements that they've been making, and some of the updates that...
Henrik Johansson of Tobii Technology talks about some of their eye tracking technology that's started to be integrated into different video games like Assassin's Creed to be able to have an 'Infinity Screen' user interface to 2D video games.Eye...
Alex Chu is an Interaction Designer at Samsung Research America, and he talks about the process and insights that came from designing Milk VR 360-degree video player for the Samsung Gear VR that's powered by Oculus.
Julie Heyde & Mariam Zakarian talk about the process of bringing the stories of Norse mythology to life with their RagnarökVR experience. Julie talks about going from hacking in Unity3d by herself to doing a series of game jams to eventually...