Ikhet (Sound Pyramid) is a 14-channel spatial audio installation that included ButtKicker Haptics, LED tubes with diffractive glasses giving a ghostly, analog Holographic effect, experimental field recordings, and a harsh electronic music track that...
Ghana Airways by Hakeem Adam was shown at IDFA DocLab 2022 as an experimental, non-linear audio installation with accompanying visuals, but it is also available online on Bandcamp as a linear, one-hour, 3-part audio series. The piece is Adam’s...
Radio Ghost is a 70-minute, interactive and immersive audio piece for three people that's site-specific to a mall. It's meant to unpack the unseen stories of unethical consumption and deconstruct the design patterns of shopping malls. It's has an...
Paradise is an immersive audio piece exploring themes of domestic violence that was an interdisciplinary collaboration between Darkfield, VR documentary filmmaker Gabo Arora of Lightshed.io and researcher and clinician Nancy Glass from the Johns...
The immersive story of Notes on Blindness: Into the Darkness (2016) VR experience (Quest, Rift) was awarded with a Legacy Peabody Award for Digital & Interactive Storytelling along with 15 other projects on Thursday, March 24th. This experience has...
Rahima Gambo is a multimedia journalist based between Abuja, Nigeria & London, UK, and presented 'A Rest Guide for a Tired Nigerian Artist,' which is a both a podcast series, series of book, and an immersive experience that was presented at DocLab...
Darkfield Radio have released a couple of binaural audio performances that transform your home into a immersive audio stage. Their experiences are intended to be experienced with another person, each of their own mobile phones at a specific time so...
Look Inside is an immersive experience the premiered at IDFA DocLab 2019 where you get to take an audio tour of a complete stranger's home. This was one of the hottest tickets in all of IDFA DocLab selling out quickly, and being one of the hardest...
Duncan Speakman's Only Expansion was an augmented audio tour showing at the IDFA DocLab that was doing real-time modulation of the surrounding soundscape mixed with produced sounds in order to create a unique experience. The headphones had...
Richard Lemarchand directed a minimalist VR experience with the USC Game Innovation Lab
Chelley Sherman is an XR artist who has been working in VR for 4 years, creating audio-visual performances, and exploring how to created heightened, highly-perceptive experiences. Sherman says that her experience with scoliosis early in her life...
Larry Minikes is a technological pioneer in the consciousness hacking space having started in the space back in 1989 after seeing LED glasses at CES that flickered light in order to invoke different brainwave frequencies. Minikes went on to star AV...
The Collider is an immersive experience that uses your memories and your body as a platform to explore asymmetrical power dynamics with another person. It's a profound experience that pushes the limits of what it means to have you as the protagonist...
Jessica Brillhart's Vrai Pictures & Superbright launched a spatial audio platform at SXSW called Traverse, and they premiered a spatialized audio experience that turned your body into a mixer. As you walked around a space, then your movements...
The Bose AR platform with the Bose AR Frames and the QuietComfort 35 headphones was one of the most exciting announcements that happened at SXSW. These Bose AR Frames wearables feature spatialized audio and serve as a bluetooth headset that has an...
The Bose AR House at SXSW 2019 featured the first round of interactive audio experiences that are integrated with the Bose AR Frames and Quick Connect 35 noise-cancelling headphones. Devices on the Bose AR platform have an accelerometer, gyroscope...
Torkom Ji tells the story of how he used Resident Evil 7 VR as a form of fear resistance training, and transformational shadow work to overcome his fears. He’s also a co-founder of Visual Reality, which is bringing psychedelic culture and visionary...
Your brain can fuse together so many different layers of reality so seamlessly that it's quite flexible and capable of blending the digital and the real in a way that will soon be completely indistinguishable. The Dial at Sundance New Frontier...
Pilgrim is an AR audio documentary that I experienced at the IDFA DocLab premiere as I was walking through the streets of Amsterdam. Co-director Lauren Hutchinson captured audio stories of people as they were walking the Camino de Santiago trail in...
Pixel Ripped 1989 is one of the most ambitious and innovative VR experiences I've seen. It's a multi-dimensional experience with 2D game within a VR game within an immersive story. You're in a VR world set in 1989 while also playing a Game Boy-like...
OSSIC's Jason Riggs told me at CES last year that the future of music is going to be immersive and interactive. Interactive sound design where user agency is considered a part of the experience is a key ingredient to creating fully immersive audio...
OSSIC debuted their latest OSSIC X headphone prototype at CES this year with one of the best immersive audio demos that I've heard yet. OSSIC CEO Jason Riggs told me that their headphones do a dynamic calibration of your ears in order to render out...
It was on a San Jose sidewalk in 2015 that I first tried the SubPac, and it blew me away. I felt like I was immediately transported into a dance club standing in front of giant subwoofers with the soundwaves of bass rippling through my body, but yet...