The Agog Immersive Media Institute officially launched today by Grist-founder Chip Giller and philanthropist / investor Wendy Schmit. They describe Agog as “a groundbreaking initiative at the intersection of technology, communications, and...
I had a chance to speak with Blake Kammerdiener, the lead programmer of the SXSW XR Experience selection to get a sneak peak of the 36 projects that are being featured this year (14 projects in the XR Experience Competition, 18 projects in the XR...
Yale Anthropologist Lisa Messeri spent a year doing field work in Los Angeles in 2018 studying the political ecology of the VR community, and will be releasing her landmark book called In the Land of the Unreal: Virtual and Other Realities in Los...
Flashback to 2018 with Joanna Popper talking about the state of Location-Based VR. Popper is featured in the 7th chapter of Yale anthropologist Lisa Messeri’s In the Land of the Unreal: Virtual and Other Realities in Los Angeles field study...
Flashback to VRLA 2017 with Jacki Morie talking about her patented Scent Collar and VR history. Morie is featured in the 6th chapter of Yale anthropologist Lisa Messeri’s In the Land of the Unreal: Virtual and Other Realities in Los Angeles...
Flashback to VRLA 2018 with Carrie Shaw talking about the founding story of Embodied Labs, which provides VR training to care givers. Shaw is featured in the 5th chapter of Yale anthropologist Lisa Messeri’s In the Land of the Unreal: Virtual...
Flashback to SXSW 2019 with Marcie Jastrow talking about the Technicolor Experience Center, and the Mars Home Planet location-based experience. Jastrow is featured in the 3rd chapter of Yale anthropologist Lisa Messeri’s In the Land of the...
The Polys Awards brought together all four winners of the Ombudsperson of the Year Award for a panel discussion in Engage XR on Human Rights Day, December 10, 2023, to talk about the tech policy and ethical implications of XR technologies. The panel...
The book Our Next Reality: How the AI-powered Metaverse Will Reshape the World is structured as a debate between Alvin Wang Graylin and Louis Rosenberg, who each have over 30 years of experience in XR and AI. Graylin embodies the eternal optimist...
On February 13, 2024, Felix & Paul studios announced that they had secured multi-million dollar financing for their next Location-Based Entertainment (LBE) VR experience that was their “most ambitious project yet” and based upon a...
Stranger Things VR is part action adventure, psychological thriller, and deep dive character study of Vecna, who the main villain of the Stranger Things tv show introduced in Season 4. I have only seen Season 1, and so there there parts where I had...
Last Wednesday, Meta CEO Mark Zuckerberg posted a review of the Apple Vision Pro on his Instagram page where at the end he made the claim that Meta intends on being a much more open platform and ecosystem than Apple. While Meta has pushed forward...
One of the more popular apps for the Apple Vision Pro is Juno for YouTube, which iOS developer Christian Selig created in a week using the emulator to have ready in time for the February 2nd launch. Mark Gurman reported on January 18th that Spotify...
Bert Nepveu is a co-founder of VRvana, which made a enterprise mixed reality headset that was acquired by Apple in 2017 and provided a number of key innovations that have now shipped with the Apple Vision Pro. I had a chance to sit down with Nepveu...
Tom Furness has been working on virtual reality technologies since 1966, but most of his early work with the United States Air Force has remained fairly secret (see my previous interviews in episodes #245 and #347). Ivan Sutherland and Mort Heileg...
#1346: Apple Vision Pro First Impressions with Road to VR’s Ben Lang & the Comparisons to Meta Quest
The Apple Vision Pro launched on February 2nd, 2024, and I feel like it represents an inflection point in the XR industry where the screen resolution is high enough for it to be used as a viable screen replacement, the eye-tracking combined with...
I interviewed Being (the Digital Griot) creator Rashaad Newsome remotely during the Sundance 2024 Festival. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play...
I interviewed Turbulence: Jamais Vu creators Ben Joseph Andrews & Emma Roberts at IDFA DocLab 2023. See more context in the rough transcript below. Here are my 19 episodes from IDFA DocLab 2023: #1328: Kickoff of IDFA DocLab 2023:...
I interviewed Going Back Home Mother: VR creators Catalina Alarcon & Daniela Camino at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality :...
I interviewed Borderline Visible creator Ant Hampton at IDFA DocLab 2023. See more context in the rough transcript below.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
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I interviewed (this conversation is) Off the Record creator Nirit Peled at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play in new window...
I interviewed Yugo : The Non-Game creator Petrit Hoxha at IDFA DocLab 2023. See more context in the rough transcript below.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
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I interviewed The School, a World creators Iga Łapińska & Krzysztof Pijarski at IDFA DocLab 2023. See more context in the rough transcript below. Here’s a link to the web documentary of The School, a World so that you can explore it...
I interviewed Redemption creator Mariana Luiza at IDFA DocLab 2023. See more context in the rough transcript below.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
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I interviewed One Two creator Christian Bakalov at IDFA DocLab 2023. See more context in the rough transcript below.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
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I interviewed Close creator Hana Umeda at IDFA DocLab 2023. See more context in the rough transcript below.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
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#1335: Retrospective on Lodz Film School’s Visual Narratives Lab and “Whispers” with Jacek Nagłowski
I interviewed Lodz Film School’s Visual Narratives Lab director Jacek Nagłowski at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play...
I interviewed Anouschka creator Tamara Shogaolu at IDFA DocLab 2023. See more context in the rough transcript below.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
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I interviewed The Vivid Unknown creator John Fitzgerald at IDFA DocLab 2023. See more context in the rough transcript below.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
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I interviewed Texada creators Josephine Anderson & Claire Sanford at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play in new window |...
I interviewed Buried in the Rock creators Shehani Fernando & Anetta Jones at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play in new...
I interviewed Squeeker: The Mouse Coach creator Jiabao Li at IDFA DocLab 2023. See more context in the rough transcript below.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
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#1329: Mixed Reality “PHANTOM” Installation Explores Dark Sides of Mental Illness with Gallows Humor
I interviewed PHANTOM creator Aluta Null at IDFA DocLab 2023. See more context in the rough transcript below.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
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I interviewed Natalie’s Trifecta creator Natalie Paneng at IDFA DocLab 2023. See more context in the rough transcript below. Here are my 19 interviews that I conducted at IDFA DocLab 2023: #1328: Kickoff of IDFA DocLab 2023 Coverage:...
Voice in My Head is a provocative immersive exploration by Kyle McDonald and Lauren Lee McCarthy that takes large language models the logical extreme of remixing and modulating your inner monologue. Audience participants are invited to customize...
Lauren Lee McCarthy showed Surrogate during the pandemic at Sundance 2022 as an experimental web documentary and immersive performance. Here’s the synopsis: “To become a surrogate. I offer my body to carry someone else’s baby while they use an app...
Traversing the Mist premiered at IDFA DocLab 2023, and is the conclusion of the Mist trilogy by Taiwanese VR director Tung-Yen CHOU. In the Mist was a 360 video, Gazing, in the Mist was a mixed reality installation, and Traversing the Mist is an...
Tung-Yen CHOU’s In the Mist is a 360 video that premiered at Venice during the pandemic in 2021. The synopsis of the piece is “In a dim-lighted room filled with mist, blurred figures of men are sipping the desire and loneliness from each other. You...
Lance Weiler’s Where There’s Smoke is an immersive experience that he used to process his grief from losing his father, who was a volunteer firefighter and amateur photographer who would take pictures of fires and take Lance with him on these...
In 2019, Lance Weiler premiered Where There’s Smoke at Tribeca Immersive, which has since had four major iterations focusing on different innovations in immersive storytelling. It’s a very personal story where Weiler interviews his father about his...
Asgard’s Wrath 2 is one of the most epic games I’ve had a chance to play, and I think it’s fair to say that it’s like Meta’s Half-Life: Alyx in terms of a premium AAA game that could be a system seller for the Quest 3...
The co-founders of the first iPhoneDevCamp in 2007, Raven Zachary and Dom Sagolla, are planning on hosting the inaugural VisionDevCamp in the Bay Area a week or two after the Apple Vision Pro launch, which is currently expected sometime in the first...
Raindance Immersive is back with 40 independent VR experiences across eight categories of Immersive World, Immersive Experience, Immersive Art Experience, Immersive Music Experience, Immersive Narrative, Immersive Game, and two new categories of...
On October 10, 2023 Andre Elijah Immersive filed a $353 million dollar lawsuit against Meta Platforms Technologies and Alo LLC (PDF & Exhibits via UploadVR) claiming both a breach of contract for how Meta terminated a fitness application that it...
I got consent from Qualcomm to publish Hugo Swart’s press briefing that he gave to journalists a week ahead of Meta Connect 2023 where he announced the new XR2 Gen 2 and AR1 Gen 1 chips for the first time. Here is the announcement video teaser...
I interviewed Dirk Van Welden, Studio Lead and Creative Director at I-Illusions, at Meta Connect 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play in...
I interviewed Noah Robinson, Founder and CEO of Innerworld VR, at Meta Connect 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play in new window |...
I interviewed Cloudhead Games CEO & Creative Director Denny Unger at Meta Connect 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play in new window |...
I interviewed Dean Takahashi, Lead Writer at Games Beat and Venture Beat, at Meta Connect 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play in new...
I interviewed VR filmmakers Hugh Hou & Keeley Turner at Meta Connect 2023. See more context in the rough transcript below.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
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