Aaron-LemkeAaron Lemke of Unello Design talks about his VR development strategy where he’s prototyping and quickly iterating and refining a VR experience first for Google Cardboard, then updating it for Gear VR, and then increasing the graphical fidelity to create a release for the Oculus Rift.

The tagline for Unello Design is “Transcendence through Virtual Reality”, and so a lot of Aaron’s experiences are very relaxing and meditative. He’s probably most well known for Eden River, where you simply float down a river within VR and lean side to side in order to stear. He adds his own musical compositions, and then uses VR as a sort of music video and immersive experience to give people a feeling that goes beyond what a 2D medium can accomplish.

Some of his other experiences include Zen Zone, which uses the concept of mirror neurons to be able to watch a digital avatar in front of you and then focus on the highlighted areas of your body. Other experiences include Opera Nova, Nebuland, and Lunadroid 237. Aaron has also been exploring the possibility of using some of his experiences within a medical context for pain management.

Aaron also recently participated in the Austin Vive Jam, where he created a snake game that is kind of like operation for a room-scale maze where you’re trying to avoid touching virtual walls. Given that a Lighthouse tracked room is only 12 feet by 9 feet, then their design intention was to create an experience that turned people around and disoriented them so much that they forget where they’re located in the real physical room. By all accounts, they were able to achieve that.

Aaron also talks about some of the other highlights from the the Vive jam as well as from the SVVRCon.

Become a Patron! Support The Voices of VR Podcast Patreon

Theme music: “Fatality” by Tigoolio

Subscribe to the Voices of VR podcast.

Comments are closed.

Voices of VR Podcast © 2022