The RLab is a publicly-Funded XR center for research, entrepreneurship, and education located in Brooklyn Navy Yard in New York. It's being managed under NYU's Tandon School of Engineering in collaboration with Columbia, CUNY, & New School. The RLab...
Latest episodes
Ethical design of technology is a hot topic right now, and Tristan Harris has been catalyzing a lot of broader discussion about the perils of persuasive technologies. He quit his job as a design ethicist at Google after feeling limited in his...
The XR Safety Initiative (XRSI) was co-founded by Kavya Pearlman and formally announced at the Open AR Cloud Symposium on Tuesday, May 28, 2019. XRSI is going to be looking at the safety and security issues within XR in collaboration with security...
Mozilla Hubs is an open source social VR platform built using open web technologies. You can create your own 3D scenes using their Spoke platform, or launch your own private Hubs server using the open sourced infrastructure code for Hubs. Mozilla...
Jessica Outlaw is a culture and behavioral researcher who released a qualitative study of the experiences of 13 women in social VR in October 17 2017, and then on April 4, 2018, she released a survey of 600 users in social VR getting some robust...
Nancy Baker Cahill is a multidisciplinary artist from Los Angeles, and she's created a public art application called The 4th Wall AR app that allows people to place augmented reality art onto contested sites. Cahill used her 4th Wall AR app to place...
The Valve Index officially launches today, and it provides a strong vision for the future of high-end PC VR with solid tracking, fidelity, and hand-tracked Index controllers that provide a deep sense of hand presence. Valve sent me hardware to...
The Multiplinary Association for Psychedelic Studies has been doing frontier research into the therapeutic uses of psychedelics for the past 33 years, and they're currently in Phase 3 FDA trials for MDMA-assisted psychotherapy for the treatment of...
Radix Motion is creating a trippy, asynchronous communication platform called MEU that starts to play with our experience of embodiment. CEO Sarah Hashkes is a cognitive neuroscientist who previously studied psychedelics through the lens of a...
Andromeda Entertainment is creating and distributing immersive entertainment experiences for healing and self actualization. I previously talked with CEO Robin Arnott about his Sound Self experience, as well as a previous incarnation of Andromeda...
