Mark Steelman is a XR Access Working Group Member and Senior Unity Engineer at Transfr, which uses virtual reality to “train people for well-paying careers available now in high-demand fields.” Steelman was at XR Access showing off some...
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Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC...
Dylan Fox is the Director of Operations for the XR Access Initiative, where he focuses on outreach and advocacy for making virtual and augmented reality accessible for people who have disabilities. I previously interviewed Fox for the white paper on...
I had a chance to do six brief interviews during the poster session of XR Access Symposium 2023 that I’ve compiled into this single podcast episode. This gives a great overview of some of the emerging topics for XR accessibility including XR...
Christian Vogler leads the Technical Access Program at Gallaudet University, and has been looking into captions for VR and 3D spatial environments for folks who are deaf and hard of hearing. I had a chance to catch up with him at the XR Access...
Reginé Gilbert is the author of the book Inclusive Design for a Digital World: Designing with Accessibility in Mind, and teaches at the New York University in the Tandon School of Engineering. She has been teaching UX for nearly a decade now, and is...
Christine Hemphill started Open Inclusion in 2018 as a disability-inclusive research and design organization that is working at the intersection between accessibility and emerging technologies. She makes sense of the broad spectrum of disabilities...
This is the first of fifteen in a Voices of VR podcast series on XR Accessibility based upon my coverage from the XR Access Symposium 2023 that happened in New York City on June 15th and 16th. I’m kicking off my 8 hours of coverage with an...
Wagner James Au‘s latest book Making a Metaverse that Matters: From Snow Crash & Second Life to A Virtual World Worth Fighting For releases on June 27 after the 20th anniversary of Second Life is on June 23, 2023. Au started as an embedded...
I had a chance to speak with Tribeca Immersive curator Ana Brzezińska to break down each one of this year’s selection of 13 immersive stories. I’ll be in NYC from June 7-16th covering the festival, and so stay tuned for more coverage...
