Mark Steelman is a XR Access Working Group Member and Senior Unity Engineer at Transfr, which uses virtual reality to “train people for well-paying careers available now in high-demand fields.” Steelman was at XR Access showing off some...
One of the most intense interactive storytelling experiences I've ever had was the Accenture AVEnueS training application for child welfare caseworkers.
There's been a virtual reality training revolution that's been slowly brewing over the last five years, and STRIVR has been at the forefront of innovation working with everyone from elite athletes in the NFL to thousands of Walmart employees. STRIVR...
BehaviorMe is using virtual reality to enhance behavior therapy for children and young adults with Autism Spectrum Disorder (ASD). It's started by four people including two therapy practioners with fifteen years of experience working with clients...
Clorama Dorvilias' Debias VR is using virtual reality to make diversity training more immersive, interactive, and fun. There are various controversies around the Implicit Association Tests (IAT) that are related towards how far the abstractions of...
Morgan Mercer's Vantage Point is creating virtual reality training experiences in order to cultivate the skills to break the stigma around sexual assault and and to overcome the bystander effect. They're using the affordances of VR & 360 video in...
Each of the founders of TribeXR wanted to learn how to become a DJ, but they never got around to it. So they all went to DJ school, and they've been building virtual reality technologies to alleviate many of the pain points that slowed down their...
Jeremy Bailenson founding director of Stanford University's Virtual Human Interaction Lab, and his latest book Experience on Demand traces his academic journey through virtual reality. It's an intellectual memoir that focuses on his personal work in...
STRIVR started as a VR training platform for elite athletes for college and professional quarterbacks, but they've been recently expanding into corporate training for Walmart. Over 200 Walmart Academy location will soon be equipped with virtual...
Patrick Hagan is a technical specialist for the Houston Fire Department who had an opportunity to try out a VR demo by HTX Labs featuring an active shooter critical response training scenario. This demo inspired him to start collaborating with HTX...
UTURN is a 360-degree video that seamlessly blends together two 180-degree hemisphere worlds containing parallel storylines of two different perspectives at a tech start up. One perspective is from a male founder's point of view and the other...
Larry Hodges is a professor of human computer interaction at Clemson University, and he was one of the co-chairs of the very first IEEE VR academic in 1999. Hodges also co-founded a start-up named Recover, which originated from a successful research...
On today's episode, I talk with Dr. Benjamin Lok from the University of Florida about how they're using Virtual Humans as patients to train medical students. He talks about the key components for creating a plausible training scenario which include...
When Derek Belch was a kicker on Stanford's football team in 2004, he took a class with the Virtual Human Interaction Lab's Jeremy Bailenson where he was exposed to virtual reality technologies for the first time. Belch asked Bailenson if it was...
Team training scenarios are often difficult to schedule due to the logistics involved coordinating many different people's schedules. One solution has been to use virtual humans as stand-ins for actual humans in team training scenarios where the...