ikrimi-elhassen
Ikrima Elhassen of Kite & Lightning talks about the process of developing the INSURGENT: Shatter Reality virtual reality to promote the Lion’s Gate film called The Divergent Series: INSURGENT. He talks how the project came about as well as many of the lessons learned along the way.

Ikrima also talks about the two plugins that they developed for the Unreal Engine 4 in order to complete this project

  • UE4 Stereo 360 Movie Export Plugin – to easily create GearVR ports of their passive desktop experiences. It’ll be available as an open sourced & free plug-in here soon.
  • Alembic Cache Playback – enables playback of Alembic files in UE4 so that they can import vertex cache animation such as water simulations or rigid motion animation to handle up to 10k fragments.

They wanted to have the widest release possible for the INSURGENT experience, and so it’s available via:

  • A DK2 Version
  • A Gear VR Movie Theater experience to watch the movie trailer and GearVR port of the DK2 Version (via Oculus Home on GearVR)
  • A traveling city tour with a custom designed/built chair from the VR experience with full haptic feedback and 4D components
  • Google Cardboard mobile apps (Android & iOS)

Theme music: “Fatality” by Tigoolio

Subscribe to the Voices of VR podcast.

Comments are closed.

Voices of VR Podcast © 2022