The Swiss-based company Imverse built a Voxel rendering engine that can do real-time volumetric capture. It powered the Elastic Time experience at New Frontier last year, and this year they collaborated with artist Maria Guta on Interlooper that allowed you to record and loop segments of your embodiment. I had a chance to talk with Ruiz about their real-time volumetric capture solution, some of the neuroscience inspiration for their project, and why he thinks voxels are the future of volumetric capture.
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