Spatial XR creative collaboration platform has been featured in that past two Microsoft presentations at the Microsoft Build Keynote on Monday, May 6th as well as in the HoloLens 2 announcement at Mobile World Congress on Sunday, February 24, 2019. Spatial is using the spatial computing affordances of the HoloLens 2 in order to facilitate knowledge workers to collaborate on the design of spatial objects. They’re working with Mattel to streamline the design process of toys like Barbie or Hot Wheels using their Spatial XR software.
I had a chance to catch up with Spatial co-founder and CEO Anand Agarawala to talk about his vision of what spatial computing is going to make possible, how they’re trying to facilitate flow states of collective intelligence through a more intuitive and human-centered interfaces with technology, and some of the deeper ethical considerations that should be taken into account when designing an immersive computing platform.
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Here’s the Spatial demo at the HoloLens 2 announcement
Here’s the Spatial demo during the Microsoft Build 2019 keynote
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