On April 22, 2020, Magic Leap announced layoffs of somewhere between 600 to 1000 employees, which amounted to around 1/3 to 1/2 of their total staff. On December 2019, The Information reported that Magic Leap had only sold 6,000 AR headsets against...
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Brittan Heller is a human rights lawyer who recently published a paper pointing out that there are some significant gaps in privacy laws that do not cover the types of physiological and biometric data that will be available from virtual and...
On March 18th, Facebook Reality Labs Research announced some of their research into next-generation neuromotor input devices for mixed reality applications. I paraphrased the most interesting insights from their press conferences announcement, but I...
Dream was a series of 10 live performances over 8 days that used motion captured actors who had virtual embodiments set within an immersive storyworld of Shakespeare's Midsummer Night's Dream powered by the Unreal Engine. This project was a research...
I participated in a Facebook press event on Tuesday, March 16th that featuring some Facebook Human-Computer Interaction Research on AR Neural Inputs, Haptics, Contextually-Aware-AI, & Intelligent Clicks. It was an on-the-record event for print...
Kiira Benzing's Loveseat was an ambitious fusion of live theater performance with VR technologies that premiered at the Venice Film Festival in 2019. They performed live for the audience in Venice while wearing VR headets as their performances were...
SXSW Online is happening March 16-20, and I had a chance to get a sneak peak of the SXSW Online XR world in VRChat and talk with the chief curator of the SXSW Virtual Cinema program Blake Kammerdiener about the program and special events that he's...
The Polys WebXR Awards was an awards show on February 20th, 2021 founded by Ben Irwin in collaboration with Sophia Moshasha and Julie Smithson. Irwin wanted to feature a lot of the work that's been happening on the immersive web in the year 2020...
One of my favorite pieces at Sundance New Frontier 2021 this year was a series of four open web experiences created as a part of the piece Traveling the Interstitium with Octavia Butler. Born out of The Guild of Future Architects' Futurist Writer...
Worldbuilding and speculative design was a big theme at Sundance New Frontier 2021, and I had a chance to participate in an experience that facilitated a collaborative & deliberative process of worldbuilding that was called Beyond the Breakdown...
