Jesse Joudrey of Jespionage Entertainment talks about the weekly VR Chat gatherings that have been happening, and how meeting people in virtual spaces compares to meeting them in real life. He talks about the what type of body language cues...
Latest episodes
I'm joined by the Kite and Lightning team including co-founders Cory Strassburger & Ikrima Elhassan as well as developer/VFX artist John Dewar.They talk about the creative process behind converting the mini-opera song of Senza Peso into a 2D...
Matt Bell of Matterport on their 3D camera for capturing physical spaces. The Matterport camera and software seems like a great solution if you wanted to quickly convert a physical space into a 3D model to use within a game context. Here's the 3D...
Tony Davidson is the developer of the puzzle-based, adventure game called Ethereon. He talks about the process of creating a world that you can explore and interact with where there are puzzles that are well-integrated into the environment and make...
Caitlyn Meeks is one of the creators and current manager of the Unity Asset Store, which is a marketplace that is changing game development for both game developers and content creators. She describes how Unity has built an extensible framework...
Mike Sutherland of YEI Technology talks about the PrioVR immersive body suit, which aims to immerse your whole body into VR experiences. YEI Technology is bringing this technology that they've been developing for the military into the consumer...
Philip Rosedale is the creator of Second Life, and more recently High Fidelity. He talks about a lot of the things that he's doing differently in creating a virtual world for the second time around including a focus on 3D audio, low latency, speed...
Four and a half years ago, George Burger was watching his son play Call of Duty, and thought that it'd be great if he would be able to run around instead of just sitting while playing video games. When he discovered that there weren't any...
I had a chance to catch up with Reverend Kyle of the Rev VR podcast at the end of day one of SVVRCon, which is right before the Ubercast and his interview with Palmer Luckey.
Denny Unger is the CEO & President of Cloudhead Games, and he's been working on the VR adventure game of The Gallery Six Elements since March 2013. Denny talks about the challenges of hardware integration as well as how to deal with rotations...
