Josh Farkas of Cubicle Ninjas talks about the Guided Meditation VR experience as a relaxing break for people.He also talks about the process of pitching VR to businesses, and what they're doing to counter the negative, stereotypical views of virtual...
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Tony Parisi has a vision of the Metaverse that's built on top of the open web with technologies like WebGL and three.js. Currently there are a lot of limitations and issues with latency that he believes will eventually be solved with browsers adding...
Matt Carrell has been working on Stompz for the last five years and tells the story of how it came about. Back in 2009, he was a runner in military training where he couldn't leave the fence line. He started to use the Trimersion Virtual Reality...
Peter Sassaman talks about Team Gauntl33t's Project Lance VR Haptic feedback glove that he brought to SVVRCon. This is an open source and open hardware approach for creating a haptic feedback glove that includes 3D printed materials, an Arduino...
Eric Greenbaum of Jema VR talks about some of the on hygiene considerations that you should take into account if you're giving public VR demos. Specifically, the open foam on the Oculus Rift DK1 should either replaced with closed-cell liner, or at a...
Cris Miranda is the host of the EnterVR podcast, and he talks about how his first mind-blowing experiences with VR motivated him to start a podcast so that he could contribute to the VR movement. He sees that the technical details of VR will be lost...
David Holz is the CTO of Leap Motion and he talks about how they're able to track two hands and ten fingers to sub-millimeter precision.The new Leap Motion beta SDK version has a full skeletal model that now treats fingers & hands are one entity...
Ebbe Altberg CEO of Linden Lab, talks about how Second Life is the currently the biggest and most successful virtual world. He shares all types of insights that he's gained over the years when it comes to identity, in-world economies, governance and...
Stefan Pernar of Virtual Reality Ventures talks about his Virtual Reality Fashion show. He's integrated the Marvelous Designer CAD program with Unity 3D, and created a pipeline so that designers could design fashion pieces and see how the fall and...
Nathan Burba of Survios talks about some of the custom VR hardware, software and games that they're developing after recently receiving a $4 million dollar investment.He talks about the Zombies on the Holodeck experience, and what they're creating...
