Peter Sassaman talks about Team Gauntl33t's Project Lance VR Haptic feedback glove that he brought to SVVRCon. This is an open source and open hardware approach for creating a haptic feedback glove that includes 3D printed materials, an Arduino...
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Eric Greenbaum of Jema VR talks about some of the on hygiene considerations that you should take into account if you're giving public VR demos. Specifically, the open foam on the Oculus Rift DK1 should either replaced with closed-cell liner, or at a...
Cris Miranda is the host of the EnterVR podcast, and he talks about how his first mind-blowing experiences with VR motivated him to start a podcast so that he could contribute to the VR movement. He sees that the technical details of VR will be lost...
David Holz is the CTO of Leap Motion and he talks about how they're able to track two hands and ten fingers to sub-millimeter precision.The new Leap Motion beta SDK version has a full skeletal model that now treats fingers & hands are one entity...
Ebbe Altberg CEO of Linden Lab, talks about how Second Life is the currently the biggest and most successful virtual world. He shares all types of insights that he's gained over the years when it comes to identity, in-world economies, governance and...
Stefan Pernar of Virtual Reality Ventures talks about his Virtual Reality Fashion show. He's integrated the Marvelous Designer CAD program with Unity 3D, and created a pipeline so that designers could design fashion pieces and see how the fall and...
Nathan Burba of Survios talks about some of the custom VR hardware, software and games that they're developing after recently receiving a $4 million dollar investment.He talks about the Zombies on the Holodeck experience, and what they're creating...
Jesse Joudrey of Jespionage Entertainment talks about the weekly VR Chat gatherings that have been happening, and how meeting people in virtual spaces compares to meeting them in real life. He talks about the what type of body language cues...
I'm joined by the Kite and Lightning team including co-founders Cory Strassburger & Ikrima Elhassan as well as developer/VFX artist John Dewar.They talk about the creative process behind converting the mini-opera song of Senza Peso into a 2D...
Matt Bell of Matterport on their 3D camera for capturing physical spaces. The Matterport camera and software seems like a great solution if you wanted to quickly convert a physical space into a 3D model to use within a game context. Here's the 3D...