Luca Marchetti is the CEO of Studio Evil and he talks about developing a serious game called Relive. Relive is a sci-fi adventure game set on Mars that is designed to teach people CPR. There were demos taking place in the hallways at Oculus Connect...
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Yon Visell is an assistant professor at Drexel University focusing on Haptic display engineering at the RE Touch Lab. His research is in trying to figure out the neuroscientific and physical basis of human tactile sensation and perception. It's in...
At the time of this interview, Rob Swatton was the Research & Development Manager at Earth & Sky Ltd, which is an New Zealand-based astronomy organization. They do public outreach and education at Earth & Sky as well as scientific research into...
Diðrik Steinsson has a vision of a future where virtual reality headsets can provide a more ideal work environment. MureVR is creating VR workplace environments that are designed to eliminate stress and increase productivity with the help of...
One of the most compelling use cases for Virtual Reality is going to sharing social experiences with your friends and family. Patrick Martin is a developer on the Synergy mod Development Team, which is a popular co-op mod for Half-Life 2 and other...
Stefan Pernar of Virtual Reality Ventures has looked into the industry sectors that he thinks will be the most disrupted by these new immersive technologies. He's looked through over a thousand peer-reviewed research articles and narrowed the list...
Doing text and data entry into virtual or augmented reality can be a challenge since it's difficult to see or find the keyboard. It's an open problem within the VR space, and so people started suggesting to Mark Parker that his handheld TREWGrip...
Sébastien Kuntz is the founder of MiddleVR, which is a middleware VR solution that integrates the latest VR input controller and tracking technologies into platforms like Unity and Unreal Engine, as well as some of the higher-end VR tracking...
Maximilian Landeck is a student in the HCI Group at the University of Würzburg, and he presented a poster at IEEE VR conference investigating the impacts of avatar embodiment on virtual fitness training. He was initially interested in seeing whether...
Robyn Gray and Michael Murdock talk about the spectrum of experiences that they've created at Otherworld Interactive, which includes horror, music, social, educational, and room-scale.