Solastalgia is a site-specific augmented reality experience on the HoloLens 2 where you explore the surface of a depopulated planet in ruin, and colonized by a number of human ghost holograms. “Solastalgia” is a neologism coined by philosopher Glenn Albrecht in 2005 that describes a form of emotional or existential distress caused by environmental change. At Sundance, I went through through this experience with another audience member, but there isn’t any social interactions built into the experience as we’re each experiencing different aspects of the narrative at our own pace.
I had a chance to catch up with Solastalgia co-creators Pierre-Alain Giraud and Antoine Viviani at Sundance where they talked about the evolution of this project, their experiential design process, the differences between the smaller and shorter Sundance version and the larger and longer version that’s playing at museums around the world, and how they wanted to use immersive technologies to look into the future of the Anthropocene epoch, and explore the “potentially redemptive power of technology and the scientific forecast of a compromised future.”
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