Ka Chun Yu is the Curator of Space Science at the Denver Museum of Nature and Science. He's in charge of the digital planetarium there, and has been studying the effectiveness of using immersive dome environments in teaching different astronomical...
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Ross Mead studies Human-Robot Interactions to make robots and virtual human non-player characters (NPCs) more realistic to engage with. There's a lot of overlap between designing body language for physical robots and for NPCs since they use the same...
Melissa Carrillo is the Director of New Media Technology for the Smithsonian Latino Center and the Smithsonian Latino Virtual Museum. She's been a pioneer in using immersive technologies for the Smithsonian.Because the Smithsonian Latino Center does...
Bryan Carter has been using virtual worlds for education since 1997, and he talks about the lessons learned from his Virtual Harlem project to immerse students into the literature and music from the 1920s. He talks about some of the resistance that...
Aaron Walsh talks about his journey into virtual reality, and how Jaron Lanier and the Lawnmower Man eventually led him to starting the Immersive Education Initiative. He taught the first college course that took place within a virtual world back in...
Kevin Williams has recently published a book on The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities.In this extensive interview, Kevin gives a comprehensive overview of the Digital Out-of-Home...
Sam Watts is a producer at Tammeka Games, and they're producing a futuristic arcade racing game called Radial-G that's built for VR but also playable on a 2D screen. They're currently running a Kickstarter campaign that is about 1/3 of the way...
Karl Krantz is one of the co-founders of the Silicon Valley Virtual Reality Meet-up and conference, and he's been strategically moving towards a full-time career within virtual reality for over 15 years. It started for him with exploring imaginal...
Scott Phillips was making 3D scans of people at the Silicon Valley Virtual Reality Conference and part of his toll was to listen to his pitch about his shoe-based, locomotion idea called the the VR Walker.I decided to record the pitch in this...
Max Geiger works at Wemo Lab, which is a content studio in LA that exploring gaming and simulation in VR, but also exploring panoramic VR capture and the software to make that happen. Wemo Lab is located in LA, and they have a number of award...
