Brandon Jones is a WebGL developer who started implementing WebVR into the Chrome web browswer as a part of his 20% project at Google. He's been working on it for the past year in order to get VR into the browser. You can find the latest WebVR...
Latest episodes
Ikrima Elhassen of Kite & Lightning talks about the process of developing the INSURGENT: Shatter Reality virtual reality to promote the Lion's Gate film called The Divergent Series: INSURGENT. He talks how the project came about as well as many of...
#110: Elyse Bromser-Kloeden on Vrideo’s 360-degree video streaming, environment art & educational VR
Elyse Bromser-Kloeden is a 3D environment artist and VR developer who is working on a 360-degree video streaming site called Vrideo. Vrideo is focused on making VR streaming work, and they're doing some special optimizations provide a better quality...
Trevor Claiborne is a product manager for Google Cardboard, and he talks about the evolution of Cardboard from being a 20% side project to now shipping over 500,000 cardboard units. The Google Cardboard was a very secretive project within Google...
Kyle Monti talks about HapTech's Haptic Peripherals for VR. They have a patent for electronic recoil for haptic feedback using linear motors, and they're creating a generalized haptic device to be able to simulate everything from pool sticks...
Paul Bettner is the founder and CEO of Playful Corp, and he's best known for creating the iPhone game Words with Friends. Dan Hurd is studio design lead at Playful and led an epic 3-4 month jam that produced 38 VR game prototypes exploring various...
Josh Carpenter is a researcher and interaction and user interaction designer for figuring out how to use virtual reality on the web with WebVR. Mozilla has been increasing the size of the team working on WebVR because they're betting that immersive...
Sarah Amsellem is a lead engineer for Faceshift, which uses a 3D camera to capture facial animations. She talks about the workflow for getting Faceshift up and running, and says that having a good 3D model is key. Faceshift is being used for High...
The Khronos Group is an open standards organization for compute, graphics and media, and they provide interoperability APIs to enable the portability of hardware. Neil Trevett is the President of the Khronos Group, and he talks about the three main...
Alex Schwartz is the Chief Scientist and Founder of Owlchemy Labs, and he talks about the process of developing Job Simulator with Valve's SteamVR and the HTC Vive. They wanted to create a series of mini games like the WarioWare of VR, and he shares...
