René Pinnell originally created Kaleidoscope VR in order to show immersive art and stories around the world. After talking with creators, he realized that the biggest blocker for creating immersive art was securing funding and resources to make the art. So he’s been focusing on creating opportunities face-to-face and online through his private social network in order to match funders with creators. A lot of the immersive art that is being creating is trying to bring about some sort of social change or impact towards helping to make the world a better place. This movement has broadly been referred to as “VR for Good” or “XR for Change.
Kaleidoscope VR collaborated with Vulcan Productions in Seattle to bring funders and creators together for the Impact Reality Summit, which was held at Vulcan Productions headquarters in Seattle, Washington on January 9 & 10th. I had a chance to catch up with René for him to share all the things he’s doing with Kaleidoscope VR to connect immersive artists and storytellers with funders.
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