#828 OC6: Tested’s Norm Chan on OC6 highlights & the Future of XR input

Tested editor Norm Chan has been covering the evolution of Virtual Reality since seeing a early prototype of the Oculus Rift at CES 2013, which was after the initial debut at E3 2012 & the successful Kickstarter in August 2012. So Chan has been reviewing virtual reality hardware consistently for nearly seven years now, and has attended all of the Oculus Connect gatherings. When I attended GDC in 2015, I didn’t have a press pass and was unable to get in to see a demo of the HTC Vive that was showing at the Vive booth, and so I eagerly watched Chan & Will Smith deconstruct their experiences with what was hottest demo at GDC 2015.

I had a chance to talk to Chan at Oculus Connect to hear about some of his highlights from the conference, as well as some of his thoughts on the future of XR input. He covers a lot of other topics on technology as well as the maker culture, special effects, niche communities and pop culture gatherings like ComicCon. We talk about some of the VR games that he really likes to play, as well as his interest in immersive theater and the future of experiential entertainment. We also talk a bit about why he doesn’t cover issues around design ethics or privacy as they’re more focused on the technological road map and engineering tradeoffs.


Here’s some of Chan’s Oculus Connect 6 coverage for Tested

Oculus Link and Oculus Horizon Hands-On Impressions!

Oculus Quest Hand Tracking Demo and Impressions!

Live from Oculus Connect 6!

Medal of Honor: Above and Beyond VR Hands-On!

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Music: Fatality