Victoria Mapplebeck has been a storyteller for more than 30 years across different platforms, genres, and technologies. She's a self-shooting director who shifted to smartphone filmmaking, & more recently immersive 360 video & immersive sound. We...
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May Abdalla & Amy Rose are co-founders of Anagram, which has been exploring ways of telling non-fiction stories experientially using technology. There some of my favorite creators in this space, and they also think very deeply about the medium. We...
Tamara Shogaolu is an interdisciplinary artist & director who works in film and as a creative technologist that mixes analog with digital including VR, AR, and mixed media forms. We discussed these following immersive projects that she has had at...
Rahima Gambo is a multimedia journalist based between Abuja, Nigeria & London, UK, and presented 'A Rest Guide for a Tired Nigerian Artist,' which is a both a podcast series, series of book, and an immersive experience that was presented at DocLab...
Polymorpf is small design collective & studio based in Holland that creates of all kinds of different immersive experiences that usually revolving around the senses and the human body. I spoke with Polymorf founder Marcel van Brakel as well as Mark...
The IDFA DocLab is celebrating it's 15th year anniversary, and I collaborated with DocLab to produce a series of a dozen interviews reflecting on the evolution of immersive storytelling and interactive documentaries since 2007. I'm kicking off the...
I caught up with the XR Safety Initiative CEO & Founder Kavya Pearlman as well as Kristina Podnar, who is an independent Digital Policy Consultant, XRSI's Global Digital Policy Advisor, & the chair of XRSI's Metaverse Reality Check. We...
Felix & Paul Studios just released Episode #3 of their Space Explorers: ISS Experience, which features some absolutely stunning & breathtaking shots captured outside of the International Space Station. They gave a sneak peak of some of this footage...
Asad J. Malik is an AR artist who spent a lot time making work for the HoloLens on the film festival circuit, and then started a AR Hologram company named Jadu creating volumetric captures of celebrities and musicians using the high-end Microsoft...
On March 23, 2021, Rec Room announced that they raised $100M with a valuation of $1.25 billion, which makes them the first VR software company to achieve 'unicorn' status. Rec Room was launched for the Vive on June 1, 2016 after 99 days of...