Isabel Meyer is the branch manager for the Smithsonian's Digital Asset Management System (DAMS), and she talks about the process of digitizing different collections within the Smithsonian to better support its mission of 'increase and diffusion of...
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Terry Beaubois is the director of Montana State University's Creative Research Lab, and he talks about how he used Second Life to teach architecture classes and the different limitations he faced from having an imprecise physics model in the virtual...
Kevin Joyce is the editor-in-chief at VRFocus, and he talks about how they're covering everything to do with virtual reality gaming and entertainment at VRFocus. He talks about how it was founded and funded by nDreams CEO Patrick O'Luanaigh, who is...
Ivan Blaustein is a co-founder of the Orange Country VR meetup, which happens to be in the same location as the headquarters for Oculus VR. Their first meet up had 180 people, and they had five meetings within their first month including a couple of...
Mike Arevalo talks about the process of creating the VR Typing Trainer, which was created as part of the Orange Country Virtual Reality Meetup's 48-hour Educational Game Jam.Mike talks about the process of developing the game, and the structure of...
Kieran Nolan is a network administrator who has been creating different elearning applications with immersive technologies. He's 3D printing objects that students either create or modify from Thingiverse withing Google SketchUp. He'll take a digital...
Philip Lunn is the CEO of Nurulize, which is an entity created by the collision of VFX and video gaming for Virtual Reality. Co-founder of Nurulize has developed a process to be able to capture the world in a high-resolution, photorealistic way with...
Daniel Green is the Co-Chairman of the Mid-America Chapter of the Immersive Education Initiative, and has been involved in teaching coding skills with immersive technologies. He points to a lot of educational resources at code.org that they use...
Ka Chun Yu is the Curator of Space Science at the Denver Museum of Nature and Science. He's in charge of the digital planetarium there, and has been studying the effectiveness of using immersive dome environments in teaching different astronomical...
Ross Mead studies Human-Robot Interactions to make robots and virtual human non-player characters (NPCs) more realistic to engage with. There's a lot of overlap between designing body language for physical robots and for NPCs since they use the same...