Andrew Eiche was in the Digital Interactive Group leading the Serious Games division at Booz Allen Hamilton at the time of this interview at Oculus Connect. He talks about CelluVR, which is an interactive educational experience through the...
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Keep Talking and Nobody Explodes is a cooperative party game with one person is in VR who has to defuse a bomb, but has to be instructed by friends outside of VR who reading a paper manual based upon the descriptions provided by the other player...
eleVR is a three-person research and design group doing a number of different spherical video experiments as well as developing their own WebVR-compatible web video player. eleVR includes Andrea Hawksley as the developer, Vi Hart as the director, &...
Magic Leap has been relatively quiet about the details of their digital light field technology after raising $542 million from Google, but they're starting to be more public about what they're doing. The most detailed information comes from a hands...
Lesley Klassen is the Chief Innovation Officer for The Campfire Union, which is an education-based, start-up based in Winnipeg.The Campfire Union is taking one of the most innovative and sustainable approaches that I've seen to developing...
Nick Whiting is a lead engineer at Epic Games and has been a VR evangelist there. Nick had worked with Brendan Iribe and Nate Mitchell at Scaleform, and so they sent him an Oculus developer's kit to integrate into Unreal Engine 4. He ended up...
Sergio Hidalgo is an indie game developer who developed the Dreadhalls horror experience, which received an honorable mention in the Oculus VR game jam in 2013. He's in the process of making a full commercial version as well as a mobile version for...
Justin Moravetz of Zero Transform is a one of the most passionate and dedicated indie VR game developer that I've met. He's been thinking about Virtual Reality since the 90s, and he talks about the evolution of developing both Proton Pulse and...
E McNeill is the developer for Darknet, which is a cyberpunk hacking game developed for the Gear VR. It was originally developed in three weeks as the game, which was the winner of the game jam that Oculus sponsored back in the summer of 2013...
Cymatic Bruce is the head of developer relations at AltSpace VR, and he talks about the three main goals for their company:
