Ray Davis is the Studio Manager of Epic Games Seattle, and he talks about working on Bullet Train, which is Epic's latest VR tech demo that uses the Oculus Touch controllers and debuted at the Oculus Connect 2 gathering. I had a chance to catch up...
Latest episodes
Ben Lang says that we've been at Year Zero of VR for three years now, and the official release of the Gear VR today marks the first official launch of a consumer-ready virtual ready head-mounted display. Ben joins me on the podcast to talk about...
Nick Ochoa is a co-founder of UploadVR, and he was recently at the VRX Virtual Reality Intelligence conference hosting a panel on social VR. Nick talks about of his open questions about social VR such as what does it mean to be a social VR app, and...
Matt McIlwain is a managing director at the Madrona Venture Group, which recently announced their first investment in the virtual reality space with a $4 million Series A round of funding for Envelop VR. Matt talks about why Seattle is one of the...
Tom Furness has been pioneering virtual and augmented reality for the past 50 years, which is longer than anyone else in the world. He has an amazing history that started back in 1966 while he was in the Air Force building some of the first helmet...
Layla Mah is the lead architect of virtual reality and advanced rendering at AMD. She talks about AMD's LiquidVR technology built to help bring comfort, compatibility and content to virtual reality. VR requires a lot of graphics processing...
Daniel 'SvenViking' Fearon is a developer behind the Scorched Battalion turn-based artillery game, which won the Silver prize for the Oculus Mobile Game Jam. Daniel talks about some of the design principles between alternating between first and...
Specular Theory CMO Ryan Pulliam and founder Morris May talk about some of the 360-degree video experiences that they've produced over the last year including an edgy Sundance film called Perspective: The Party, which tells the story of a sexual...
Jason Storey (aka apieceoffruit) is a VR developer, Left-Handed VR podcast co-host, and all-around VR enthusiast who has worked on number of different VR experiences. He talks about working on the gaze-control mechanism in the cinematic VR...
Tony Parisi has been working towards creating an open ecosystem of virtual reality helping to co-create the Virtual Reality Modeling Language in the early 90s. He recently took a position at WEVR, and while he's not revealing too much about the...
