Sound Self developer Robin Arnott is starting a publishing label named Orpheus Technodelics to curate and distribute consciousness hacking VR experiences. 'Technodelics' are digital psychedelics that provide peak experiences, and Arnott hopes till...
Latest episodes
I talk with Jason Edward Lewis about the Aboriginal Territories in Cyberspace initiative, as well as the two 2167 Indigenous Storytelling in VR that he helped to produce. How do we reckon the past, present, and the future, and what types of...
I speak with Mike Sapiro about the Indian Philosophy concept of the five koshas and insights that might provide into VR presence.
I speak to Cris Beasley about her design principles for embodiment.
Here's a bit more information on the game mechanics of Light Strike Array:
I talk with flow artist Swan about the story of behind the Beat Saber viral videos, and what it means to add style to VR with embodiment and VR.
I talked with Cix Liv, the CEO of Liv, about their mixed reality hardware and software solutions. Mixed reality shows what it feels like to be in VR better than any other depiction, and Cix is really interested to see how mixed reality is going to...
Google announced some new features for ARCore at Google I/O last week including Sceneform to help Java developers integrated 3D content into apps, augmented images to trigger immersive AR experiences off of trained images, and cloud anchors to...
May 16th is the five-year anniversary for Silicon Valley Virtual Reality meetup, and founder Karl Krantz is announcing a couple of new initiatives as SVVR reorganizes itself as a public-benefit corporation. They're going to be formally announcing...
Google's mission statement is to 'organize the world's information and make it universally accessible and useful,' and so it's a natural fit that they'd be a leader in creating educational experiences for AR & VR. Google Expeditions continues to...