A Machine for Viewing was a series of three film essays that were shown to someone in virtual reality, whose first-person perspective was then projected onto the Egyptian movie theater screen at Sundance with a crowd who was watching the film essays...
The MIT Open Documentary Lab held it's first official event back on Tuesday, March 20, 2012 a day-long summit called 'The New Arts of Documentary.' Part of the MIT Open Doc Lab's mission is to bring 'storytellers, technologists, and scholars...
ARTE is a French German television network that promotes cultural programming that was started in 1992, and they've been pioneers in the digital space for a long time. They've also funded over 60 VR projects over the past 5 years including many...
Architects Anna Mill & Luke Jones spent eight years creating a graphic novel called Square Eyes that explores the speculative design of augmented reality technologies and interfaces. They see this project as an in-depth paper architecture...
Wesley Allsbrook is an artist, art director, and writer who started as editorial illustrator and comic book creator before working at Oculus Story Studio as the lead artist on Dear Angelica. Allsbrook has been working with Quill since 2015, and she...
Lawnmower Man director Brett Leonard is working on a project called Hollywood Rooftop, which is going to be shot both as an immersive 360 video as well as a 2D film. It's an experiment to discover some of the unique cinematic storytelling...
Each year, the Sundance New Frontier features VR experiences, films, and live performances that push the boundaries of storytelling. Cory McAbee did live performance of a piece called Deep Astronomy and the Romantic Sciences, which combines elements...
In 1978, a number of film scholars gathered at a conference in Brighton to re-evaluate the early days of film in terms of a developing new medium on it's own terms rather than though the lens of a mature narrative and storytelling communications...
Xárene Eskandar is an artist who has been exploring representations of time through the mediums of film and photography for many years, and she's has been starting to design VR experiences that alter the user's perception of time based upon insights...