Daniel O'Brien is the Vice President of Business Planning and Management for Virtual Reality at HTC. I had a chance to catch up with him at PAX Prime in the HTV Vive private demo area. Dan talks about the first time that he tried Valve's room-scale...
Evan Suma is an assistant professor at the University of Southern California Institute of Creative Technologies. He was at IEEE VR presenting a poster on 'Towards Context-Sensitive Reorientation for Real Walking in Virtual Reality' led by his USC...
Niels Christian Nilsson is a graduate student at the Aalborg University Copenhagen, and he was at the IEEE VR presenting a poster on Factors that Effect Perceived Naturalness of Virtual Walking Speeds.
Kasim Özacar is a Ph.D. Student at Tohoku University working with Virtual Reality. He was presenting a poster at IEEE VR 2015 about Physical-Virtual 3D Collaborative Interaction Environment with Coupled Clay.This is a really interesting mixed...
Ayana Burkins is a student at the Duke immersive Virtual Environment program at Duke University. She was at IEEE VR presenting a poster on 'Wayfinding by Auditory Cues in Virtual Environments.'
Alec Moore on The Effects of Olfaction on VR Training of Assembly Tasks
I catch up with Gudrun Klinker at IEEE VR 2015 to talk about the new Frontiers in Robotics and AI Journal for Virtual Worlds
I catch up with David Nahon of Dassault Systèmes to talk about his 'Never Blind VR,' which uses Augmenting Reality within VR.
I catch up with Dirk Reiners at IEEE VR to talk about Information Visualization, VR Industry Pioneers, & Mutli-Projection CAVES.
I catch up with Bernd Froehlich at IEEE VR 2015 to talk about Information Visualization in VR & Multi-User CAVE systems.Bernd Froehlich is a full professor with the Media Faculty at Bauhaus-Universität Weimar. His research interests include real...
Bobby Boyd of Anarchist VR talks about Information Visualization in VR and their Salesforce prototype that they built back in 2014. This interview was recorded at last year's Oculus Connect conference.
Sandra Whelan talks about the Virtual Reality Reviewer website that she runs with her husband David Whelan.
Tactical Haptics is working on bringing realistic haptic touch feedback to virtual reality applications. William Provancher was at SVVRCon 2015, and I had a chance to catch up with him again since our first interview at SVVRCon 2014. He had a lot of...
John Dewar of Studio Transcendent talks about their prototype VR experience called Rapid Fire: A Brief History of Flight. It's a first-person educational experience where you're standing on a virtual airfield where you see everything from the Wright...
Innerspace VR is made up of a group of people who met in art school, and have been experimenting with VR since 2011. Jason Ochoa was at SVVRCon, and shared a little bit about what types of cinematic VR experiences they're creating.Innerspace VR was...
I had the chance to catch up with Nicole Relyea, the community manager & VR evangelist at Jaunt VR at the Silicon Valley Virtual Reality Conference. Jaunt has produced a number of 360-degree video experiences that they were showing on the Google...
Aaron Lemke of Unello Design talks about his VR development strategy where he's prototyping and quickly iterating and refining a VR experience first for Google Cardboard, then updating it for Gear VR, and then increasing the graphical fidelity to...
Tomáš Mariančík (aka Frooxius) is one of the most innovative and mad genius VR developers that I've met. He is probably the most well known for SightLine: The Chair VR demo, which uses the mechanism of change blindness to cut between different...
Mel Slater is an ICREA Research Professor at the University of Barcelona, Spain, where he leads the Event Lab. Mel and his fellow Event Lab researchers have been doing some pioneering work in defining the key components of presence as well as the...
Jason Jerald has been working in virtual reality for 20 years now, and he's celebrating his 20th VR anniversary with the launch of an epic textbook called: The VR Book: Perception and Interaction Design for Virtual Reality. It's nearly 500 pages and...
Social VR experiences and telepresence applications are going to be one of the most compelling use cases for virtual reality, and watching sports events within a VR space with your friends has a lot of potential. Virtually Live is taking a really...