I speak to CNET editor at large Scott Stein about his hands-on impression of the Apple Vision Pro that he had on Tuesday, June 6, 2023. Check out his full article: “Apple Vision Pro Hands-On: Far Better Than I Was Ready For.” Also see my...
I speak with UploadVR Editor Ian Hamilton about his hands-on impression of the Apple Vision Pro that he had on Tuesday, June 6, 2023. Check out his full article: “Apple Vision Pro Hands-On: Way Ahead of Meta In Critical Ways.” Also see...
I speak with Road to VR Editor Ben Lang about his hands-on impression of the Apple Vision Pro that he had on Monday, June 5, 2023. Check out his full article: “Hands-on: Apple Vision Pro isn’t for Gaming, But it Does Everything Else Better...
Roman Rappak’s Miro Shot band returned to SXSW again this year for an updated mixed reality, live concert performance with a much needed upgrade from the high-latency and outdated GearVR headsets to the much more cutting-edge HTC Elite mixed...
Eggscape is a mixed reality, table top platformer game similar to Lucky’s Tale, but since it’s mixed reality then there’s a lot more of moving your body through space as a control dynamic. I previously got the whole backstory about Eggscape from...
Bag of Worms is a live XR sketch comedy performance developed by Matt Romein in collaboration with Peter Mills Weiss and Julia Mounsey that showed as a part of the ONX + DocLab MoCap Stage at IDFA DocLab 2022. It’s difficult to fully describe the...
Eggscape is a mixed reality gaming prototype from the Argentinean 3Dar VR, film, & animation studio behind Gloomy Eyes and Paper Birds that leverages the black & white, mixed reality passthrough mode of the Meta Quest 2. It's a has a really...
#1082 Roman Rappak’s Mixed Reality Live Music Performance & an Art History Perspective on XR + music
Roman Rappak's Miro Shot band had a unique mixed reality performance of a single song at SXSW to an audience of 50 people who were wearing GearVR headsets. The experience was live mixed by Rappak, who was switching between a monoscopic VR...
One of my favorite experiences from SXSW was Vincent Morisset's Composition, which is a physical installation of a table with blocks that serves as the interface of a interactive music piece that continually shifts the algorithm for how it generates...
I had a chance to do a demo of the Lynx R-1 standalone mixed reality headset at the Augmented World Expo, which was a really compelling experience that blended the virtual and real better than any other headset I've seen do before. Part of the magic...
Aardvark is an AR platform within the context of virtual reality applications. Here's how Aardvark is described on it's Steam page:Aardvark is a new kind of web browser that allows users to bring multiple interactive, 3D 'gadgets' into any SteamVR...
Pluto VR is a general-purpose VR, telepresence application that hopes to provide the social presence glue for a standards-driven, multiple-application ecosystem using SteamVR on the PC. I had some new conceptual breakthroughs about the potential...
The IEEE VR 2020 Conference brought together the academic XR community to share their latest research, and to talk about topics that are of interest to the wider immersive technology industry. I participated on a panel discussion on Ethics and...
There were not a lot of AR or VR announcements that happened during the main keynotes of Microsoft Build 2020, but there were a number of announcements that I was covering as comprehensively as I could in real-time in this Twitter thread. But Azure...
Solastalgia is a site-specific augmented reality experience on the HoloLens 2 where you explore the surface of a depopulated planet in ruin, and colonized by a number of human ghost holograms. 'Solastalgia' is a neologism coined by philosopher Glenn...
Spaced Out is an aquatic virtual reality piece that premiered at the swimming pool at Sundance's Festival Headquarters at the Sheraton Park City Hotel. It uses Ballast VR's DIVR system that includes a waterproof VR headset, a snorkel,as well as a...
Your brain can fuse together so many different layers of reality so seamlessly that it's quite flexible and capable of blending the digital and the real in a way that will soon be completely indistinguishable. The Dial at Sundance New Frontier...
I talk with flow artist Swan about the story of behind the Beat Saber viral videos, and what it means to add style to VR with embodiment and VR.
I talked with Cix Liv, the CEO of Liv, about their mixed reality hardware and software solutions. Mixed reality shows what it feels like to be in VR better than any other depiction, and Cix is really interested to see how mixed reality is going to...
May 16th is the five-year anniversary for Silicon Valley Virtual Reality meetup, and founder Karl Krantz is announcing a couple of new initiatives as SVVR reorganizes itself as a public-benefit corporation. They're going to be formally announcing...
Each year, the Sundance New Frontier features VR experiences, films, and live performances that push the boundaries of storytelling. Cory McAbee did live performance of a piece called Deep Astronomy and the Romantic Sciences, which combines elements...
Otoy is a rendering company that pushing the limits of digital light fields and physically-based rendering. Now that Otoy's Octane Renderer has shipped in Unity, they're pivoting from focusing on licensing their rendering engine to selling cloud...
ARQUA! was one of the ARKit launch applications that was designed by VR veteran Isaac 'Cabbibo' Cohen, and it has the same indie charm and shader art aesthetic as his previous VR experiences of Blarp! and L U N E. ARQUA's gameplay involves you...
There was an amazing projection mapped, immersive theater piece at Sundance this year by Heartcorps called 'Riders of the Storyboard.' Trained street performers interacted with a virtual projection-mapped 2D objects, and through the slight of hand...
The HoloLens is the most impressive augmented reality HMD on the market today, and their developer kit is already being deployed into production in industries ranging from architecture, engineering, design, sales, medicine, and education. Microsoft...
Mark Pesce is a VR pioneer who has been thinking about networked virtual and augmented reality for over 20 years now. He developed the Ono-Sendai Sega VR helmet prototype, co-created VRML, and presented his Cyberspace Protocol spec at the first Web...