I interviewed VR researcher Julia Scott Stevenson at IDFA DocLab 2024 about her research into embodiment and AI within the context of immersive stories as well as her work around climate change. See the transcript down below for more context on our...
I interviewed co-directors Marcel van Brakel and Hazal Ertürkan about Future Botanica that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR...
I interviewed director Seán Hannan about You Can Sing Me on My Way that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon. Music:...
I interviewed director Steye Hallema about Ancestors that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play...
I interviewed co-directors Nienke Huitenga and Lieven Heeremans about Drift that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon...
I interviewed director Gregor Petrikovič about Sincerely Victor Pike that showed at IDFA DocLab 2024. You can watch this short film here. See the transcript down below for more context on our conversation. This is a listener-supported podcast...
I interviewed director Emeline Courcier about Burn From Absence that showed at IDFA DocLab 2024. See the transcript down below for more context on our conversation. This is a listener-supported podcast through the Voices of VR Patreon. Music:...
From Dust is a 24-minute VR Opera by composer Michel van der Aa that is premiering this week at the Rotterdam Immersive Tech Week, and I had a chance to get a sneak peak at the end of my trip covering IDFA DocLab in Amsterdam. The emotional core of...
About a Hero is a documentary that reenacts an imaginal, true crime documentary script written by an AI language model that was trained on a corpus of Werner Herzog content. It’s a film that blends and blurs the lines between what’s...
I speak with the curators of the 28 immersive documentary projects being featured at the 18th edition of IDFA DocLab including Caspar Sonnen, Nina van Doren, and Toby Coffey. The theme of this year’s program is “This is Not a...
I interviewed Tipatat Chennavasin, General Partner and co-founder of Venture Reality Fund, at Meta Connect 2024 about why he has gone all-in with Gaussian Splatting by investing in the Gracia.ai and their viewer that’s on the Quest store. We...
I interviewed Marcello Typrin Product Director at Reality Labs, at Meta Connect 2024 about the Hyperscape Demo. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality :...
I interviewed In The Realm Of Ripley director Soo Eung Chuck Chae at Venice Immersive 2024. See more context in the rough transcript below. Here’s their artist statement: This is a listener-supported podcast through the Voices of VR Patreon...
I interviewed Duchampiana director Lilian Hess at Venice Immersive 2024. See more context in the rough transcript below. Here is their artist statement: This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play in...
I interviewed The Golden Key co-directors Matthew Niederhauser & Marc Da Costa remotely during SXSW XR Experience 2024. See more context in the rough transcript below. Here is all of my coverage of projects in and around SXSW XR Experience 2024:...
I interviewed Being (the Digital Griot) creator Rashaad Newsome remotely during the Sundance 2024 Festival. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play...
I interviewed (this conversation is) Off the Record creator Nirit Peled at IDFA DocLab 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality : Play in new window...
I interviewed The Vivid Unknown creator John Fitzgerald at IDFA DocLab 2023. See more context in the rough transcript below.
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
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Voice in My Head is a provocative immersive exploration by Kyle McDonald and Lauren Lee McCarthy that takes large language models the logical extreme of remixing and modulating your inner monologue. Audience participants are invited to customize...
#1293: The Personalized AI-Driven “Tulpamancer” VR Sandpaintings with AI Text to Audio & VR Workflow
I interviewed Tulpamancer co-directors Marc Da Costa and Matthew Niederhauser as well as AI Engineer Aaron Santiago at Venice Immersive 2023. See more context in the rough transcript below. This is a listener-supported podcast through the Voices of...
Sandra Rodriguez is a director and creative director of immersive experiences that use AI to create spaces where you interact with sentient-like entities. I had a chance to catch up with her during Tribeca Immersive 2023 to unpack three of her...
Adrian Biedrzycki (aka Avaer) won the Poly Awards’ WebXR developer of the year in 2021, and has been working on creating an open metaverse technology stack for many years now. He’s the co-founder of Webaverse, Moemate virtual assistant...
#1267: Frontiers of XR & AI Integrations with ONX Studio Technical Directors & Sensorium Co-Founders
Matthew Niederhauser and John Fitzgerald are both co-founders Sensorium as well technical directors at ONX Studio. They both have been working on a number of different immersive XR projects that are including the latest generative AI and large...
Brandon Powers is a creative director and choreographer who is creating experiences across physical and virtual space at the intersection of performance and technology. He was showing a dance performance at ONX Studios during Tribeca Immersive that...
Brendan Bradley is an actor and storyteller who got into real-time animation systems and social VR during the pandemic, and then starting putting on live theatre shows in Virtual Reality both onsite, hybrid, and in-venue, and fully virtual. He co...
Matt Kim is the technical creative director at inworld.ai creating demos to show off their NPC platform, which was featured in my previous episode #1263 in the MeetWol demo by Liquid City and Niantic. I was really impressed with how my interactions...
Keiichi Matsuda is one of the deepest thinkers in the field of XR. He is trained as an architect, and he’s currently the director of Liquid City, a small design studio based in London that is engaged developing cutting-edge AR applications and...
Don Allen Stevenson III aspires by become the Bob Ross of the Metaverse by creating AR filters and creative technology XR projects, and XR developer that he promotes on this social media channels (@donalleniii on Instagram, X (Twitter), and TikTok)...
I had a chance to catch up with Jeri Ellsworth, co-founder and CEO of Tilt Five again at Augmented World Expo 2023. Be sure to catch my previous conversation in episode #1021 where she gives her full epic backstory in inventing Tilt Five at Valve...
Javier Fadul is Director of Innovation at HTX Labs, and I ran into him on the expo floor of the Augmented World Expo 2023. We talked about how he’s been using ChatGPT via AR Glasses as a impromptu research assistant, curriculum planner, and...
I had a chance to participate in a panel discussion exploring “The Intersection of AI and the Metaverse: What’s Next?” on the main stage of Augmented World Expo on the opening day on May 31, 2023. The discussion was moderated by...
Michael Running Wolf is a Northern Cheyenne/Lakota/Blackfeet indigenous man who grew up in Montana. He’s worked for Amazon, but eventually left in order to pursue his lifelong goal of building XR experiences that integrate with AI for language...
I was invited to give an opening keynote talk about AI at a half-day seminar titled “Tech Talks: AI Tools, Tips, & Traps” on April 20, 2023 that was put on by San Jose State University’s King Library Experiential Virtual...
The Unclaimed Masterpiece won the best student VR project at Laval Virtual as it has a novel integration of a conversational interface with a virtual assistant / character who is assisting you as you try to find the correct virtual painting to steal...
Christina Kinne (aka XaosPrincess) wanted to seed social VR worlds with AI chatbots in order to help catalyze larger social VR gatherings, and so she created the The Quantum Bar in Neos VR, which features a robot bartender that does speech to text...
Violeta Ayala is a filmmaker, film futurist, and creative technologist who using semantics to create immersive art with ChatGPT and generative AI programs. I had a chance to catch up with her at NewImages France where she talked about how AI has...
The intersection of XR and Artificial Intelligence is a hot topic, and this is the start of a 17-part Voices of VR podcast series where I’ve interviewed different immersive artists and XR developers over the past four months about how...
In Search of Time is a 2D film that premiered at Tribeca Immersive, and it uses a lot of generative AI style transfer techniques on top of footage of Pierre Zandrowicz’s children. Atlas V co-founder Zandrowicz’s co-directed this piece...
The VOID was a location-based entertainment company that shut down during the pandemic and maybe coming back at some point. The VOID Co-founder & Chief Creative Officer Curtis Hickman convinced his partners to allow him to reflect upon and share...
Sean Dougherty and Jeffrey Colon are Access Technology Experts who work for the LightHouse for the Blind and Visually Impaired non-profit, and they were very active at the XR Access Symposium during a number of sessions focusing on the NSF-grant...
Liv Erickson is the ecosystem development lead at Mozilla focusing on innovation in spatial computing and AI technologies, and they are the former director of the Mozilla Hubs team. They gave a presentation at the XR Access Symposium that they...
Consensus Gentium is took him the Grand Jury prize for SXSW Immersive 2023, and it’s the most immersive phone-based experience that I’ve ever had. The Latin title translated means that “If everyone believes it, it must be true,” and it’s a near-term...
I speak with HTC’s Alvin Wang Graylin, who is the President of HTC China & Global VP of Corporate Development at HTC about HTC’s investment strategy and what’s happening in the enterprise XR space. We talk about how hardware subsidies have distorted...
There’s an upcoming Virtual World Initiative (aka the Metaverse Initiative) at the European Commission on May 31st, and I had a chance to get Florence G’sell’s thoughts on it. She’s a law professor in France teaching at the University of Lorraine...
The European Union’s AI Act is pending legislation that is classifying different AI applications across different tiers of risk, and there are a number of ways that this legislation could shape the future of how the Metaverse unfolds, especially as...
Future Rights was a prototype at SXSW that aimed to bring bringing Stravinsky's ballet The Rite of Spring into VR. They were showing a short demo at SXSW, but they have plans for a sort of dance autotune and collaborative performance that uses AI to...
The third annual Virtual Beings & Virtual Societies Summit happened on October 29-30, and I had a chance to attend and unpack it with the co-founder of Fable Studio and instigator of a new Decentralized Autonomous Organization (DAO) called the The...
#1004: ANANDALA is an Awe-Inspiring, Generative Art of Embodied AI that Cultivates Perpetual Novelty
Kevin Mack's Anandala is an awe-inspiring piece of VR-native, generative, abstract art with some really compelling experiments in interactive, embodied NPC entities he calls 'blorts.' There are 130 of these blorts spread out throughout a massive...
I participated in a Facebook press event on Tuesday, March 16th that featuring some Facebook Human-Computer Interaction Research on AR Neural Inputs, Haptics, Contextually-Aware-AI, & Intelligent Clicks. It was an on-the-record event for print...
Human Interact's Alexander Mejia has a hard time describing what exactly Starship Commander: Arcade is. For movie lovers, he says it's a choose-your-adventure narrative where your the main character of your own movie. For gamers, he calls it a...