Myriam Achard is the Chief of New Media Partnership as well as PR Officer at Montreal’s Phi Centre. Part of Achard’s job is to travel around the work searching for the best immersive storytelling, art, music at festivals and gatherings...
Astrea is the publishing arm of Atlas V that aims to close the current gap in distribution for immersive stories that debut on the film festival circuit, but then often don’t make it wider distribution. There’s a lot of optimization, porting, and...
I had a chance to catch up with Eddie Lou, who is the Founder of Sandman Studios and Director of Sandbox Immersive Festival that’s based in China. I get an update as to what’s happening with the Chinese ecosystem for immersive stories...
In my final interview from IDFA DocLab 2022, I had a chance to catch up with DocLab founder Caspar Sonnen to reflect on the 2022 program and the ecological points made by the piece Okawari, to comment on the “Nervous System” in this...
Google discontinued their Daydream VR headset and support for Pixel 4 in October 2019, but they still have a number of different initiatives within virtual reality including Tilt Brush, Google Earth VR, games from Owlchemy Labs, WebXR integrations...
Caspar Sonnen founded the DocLab as a part of the International Documentary Festival in Amsterdam (IDFA) in 2007 after a period of being really skeptical about some of the early overstated and inflated claims of the transformative power of...
For two years, the BBC VR Hub was producing VR content to test out the potential for immersive technologies to help fulfill the BBC's mission to inform, educate, and entertain the public. The BBC was able to produce at least 10 projects with half of...
Nathaniel de Jong is a VR content creator on YouTube as 'Nathie' who is focusing on Virtual Reality games. I had a chance to talk with him at the Oculus Connect about the VR content ecosystem for games, the curation policies of Oculus and the...
Jakob Kudsk Steensen is a Danish artist who has been creating virtual landscapes for 15 years, and has recently been creating virtual reality environments. Steensen comes from the fine arts world, and he's been working as a VR artist with different...
The Oculus Quest is a gamechanger for the VR industry as the inside-out tracking is an engineering marvel, & the untethered experience lowers the friction for being to easy jump into VR. My biggest hesitations with the Quest have more to do with my...
Disney Animation was showing Cycles, which is their first narrative VR short film that they produced during private screenings in Park City during Sundance. It's a beautifully-produced piece that explores the connection to place, memories and...
Colum Slevin is Facebook/Oculus' Head of Experiences, and I had a chance to talk about how they're supporting independent storytellers in a quest of trying to discover some of the fundamental components of an immersive story. Slevin says that the...
The YouTube VR application just released some social viewing features as well as finally released a version for Gear VR, although there isn't any specific updates on if or when there will be an Oculus Go or Oculus Rift version released. When I asked...
Visbit is a B2B, 360-video streaming distribution company based out of Silicon Valley, and co-founder and CEO CY Zhou is originally from China. I caught up with CY at CES 2017 to talk about some of the basic streaming services and application SDK...
The Dark Corner app is creating a new distribution channel for immersive horror experiences and 360-degree videos. Guy Shelmerdine and Teal Greyhavens are hoping that fans of the horror genre will be enthusiastic enough about the potential of VR to...
VR World NYC is a new VR arcade that opened on June 24th in New York City right next to the Empire State Building. They have three floors with 55 different VR experiences, and they're using an all-you-eat buffet business model of paying $39-$49 to...
At Sundance this year, I had a chance to catch up with a couple of representatives from Google to talk about what's happening on the YouTube VR platform with 360 videos. I talked with Jamie Byrne, YouTube's Director of Global Creator & Enterprise...
April 4th was the one-year anniversary of the HTC Vive, and HTC released the subscription service for Viveport for $6.99 to try out five new VR applications per month. I had a chance to catch up with Viveport president Rikard Steiber at GDC to talk...
On October 4th, Google revealed Daydream View, which is their reference design for their mobile VR headset. Google CEO Sandar Pichai also announced the first Daydream-ready phone designed called Pixel, which also has native hardware support for...
Once a developer creates a VR experience, then the real difficult phase begins in trying to market their experience. VR is a new communication medium, and so traditional photos or videos don't always do the experience justice. At Casual Connect, I...
The story of how DODOcase started the Google Cardboard VR ecosystem within 24 hours, and became responsible for producing 20% of all of the Cardboard headsets is really quite an incredible story. I had a chance to catch up with CEO and founder Craig...