<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
        xmlns:content="http://purl.org/rss/1.0/modules/content/"
        xmlns:wfw="http://wellformedweb.org/CommentAPI/"
        xmlns:dc="http://purl.org/dc/elements/1.1/"
        xmlns:atom="http://www.w3.org/2005/Atom"
        xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
        xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
        xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
        >
<channel>
                <title>Voices of VR Podcast &#8211; Designing for Virtual Reality</title>
        <atom:link href="http://voicesofvr.com/?feed=podcast" rel="self" type="application/rss+xml" />
        <link>http://voicesofvr.com</link>
        <description>Designing for Virtual Reality</description>
        <lastBuildDate>Fri, 14 Sep 2018 23:28:32 +0000</lastBuildDate>
        <language>en</language>
        <copyright>&#xA9; 2018 Voices of VR Podcast</copyright>
        <itunes:subtitle>Designing for Virtual Reality</itunes:subtitle>
        <itunes:author>Kent Bye</itunes:author>

        <itunes:owner>
                <itunes:name>Voices of VR Podcast</itunes:name>
                <itunes:email>kent@kentbye.com</itunes:email>
        </itunes:owner>
                <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2014/05/voices-of-vr-cover-image.jpg" />
        <image>
                <url>http://voicesofvr.com/wp-content/uploads/2014/05/voices-of-vr-cover-image.jpg</url>
                <title>Voices of VR Podcast &#8211; Designing for Virtual Reality</title>
                <link>http://voicesofvr.com</link>
        </image>
        
        

        <sy:updatePeriod>hourly</sy:updatePeriod>
        <sy:updateFrequency>1</sy:updateFrequency>
        <generator>https://wordpress.org/?v=3.9.1</generator>


                        <item>
                                                <title>#694: Ken Wilber on Transformational VR, Maps of Consciousness, &amp; Integral Philosophy</title>
                        <itunes:summary>Ken Wilber is a philosopher known for his &#8220;Integral Theory&#8221; framework that mapping of all dimensions of reality, consciousness, and stages of human development. He&#8217;s</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/09/Integral-Philosophy-400x400.jpg" />
                                                <link>http://voicesofvr.com/694-ken-wilber-on-transformational-vr-maps-of-consciousness-integral-philosophy/</link>
                        <pubDate>Fri, 14 Sep 2018 21:11:04 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5628</guid>
                        <description><![CDATA[Ken Wilber is a philosopher known for his &#8220;Integral Theory&#8221; framework that mapping of all dimensions of reality, consciousness, and stages of human development. He&#8217;s]]></description>
                        <content:encoded><![CDATA[Ken Wilber is a philosopher known for his &#8220;Integral Theory&#8221; framework that mapping of all dimensions of reality, consciousness, and stages of human development. He&#8217;s]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/09/Voices-of-VR-694-Ken-Wilber.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#693: Pain Management &amp; Other Medical Applications of VR</title>
                        <itunes:summary>Howard Rose is a pioneer in creating medical applications for Virtual Reality, and I had a chance to catch up with him about his company</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/09/firsthand-technology-400x356.jpg" />
                                                <link>http://voicesofvr.com/693-pain-management-other-medical-applications-of-vr/</link>
                        <pubDate>Fri, 07 Sep 2018 17:19:00 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5623</guid>
                        <description><![CDATA[Howard Rose is a pioneer in creating medical applications for Virtual Reality, and I had a chance to catch up with him about his company]]></description>
                        <content:encoded><![CDATA[Howard Rose is a pioneer in creating medical applications for Virtual Reality, and I had a chance to catch up with him about his company]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/09/Voices-of-VR-693-Howard-Rose.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#692: Using Immersive Anxiety to Symbolically Depict Racial Tension</title>
                        <itunes:summary>Dinner Party is a short VR story that premiered at Sundance, and it uses the story of the alien abduction of Barney and Betty Hill</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/dinner-party-400x400.jpg" />
                                                <link>http://voicesofvr.com/692-using-immersive-anxiety-to-symbolically-depict-racial-tension/</link>
                        <pubDate>Wed, 05 Sep 2018 20:57:18 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5618</guid>
                        <description><![CDATA[Dinner Party is a short VR story that premiered at Sundance, and it uses the story of the alien abduction of Barney and Betty Hill]]></description>
                        <content:encoded><![CDATA[Dinner Party is a short VR story that premiered at Sundance, and it uses the story of the alien abduction of Barney and Betty Hill]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/09/Voices-of-VR-692-Angel-Manuel-Soto.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#691: Using VR to Cultivate Culture Against Sexual Assault</title>
                        <itunes:summary>Morgan Mercer&#8217;s Vantage Point is creating virtual reality training experiences in order to cultivate the skills to break the stigma around sexual assault and and</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/vantage-point-400x400.jpg" />
                                                <link>http://voicesofvr.com/691-using-vr-to-cultivate-culture-against-sexual-assault/</link>
                        <pubDate>Thu, 30 Aug 2018 21:38:24 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5610</guid>
                        <description><![CDATA[Morgan Mercer&#8217;s Vantage Point is creating virtual reality training experiences in order to cultivate the skills to break the stigma around sexual assault and and]]></description>
                        <content:encoded><![CDATA[Morgan Mercer&#8217;s Vantage Point is creating virtual reality training experiences in order to cultivate the skills to break the stigma around sexual assault and and]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-691-Morgan-Mercer.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#690: Survey of Harassment in VR: Cultural Dynamics vs Tech Solutions</title>
                        <itunes:summary>On April 4th, Jessica Outlaw released a survey of 600 regular virtual reality users about harassment experiences in VR, which was funded by Pluto VR.</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/VR-harassment-study-400x400.png" />
                                                <link>http://voicesofvr.com/690-survey-of-harassment-in-vr-cultural-dynamics-vs-tech-solutions/</link>
                        <pubDate>Wed, 29 Aug 2018 16:55:13 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5595</guid>
                        <description><![CDATA[On April 4th, Jessica Outlaw released a survey of 600 regular virtual reality users about harassment experiences in VR, which was funded by Pluto VR.]]></description>
                        <content:encoded><![CDATA[On April 4th, Jessica Outlaw released a survey of 600 regular virtual reality users about harassment experiences in VR, which was funded by Pluto VR.]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-690-Lola-MacIsaac-Jessica-Outlaw.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#689: Ethnomusicology &amp; New Music Rituals in VR</title>
                        <itunes:summary>Marlon Fuentes is a ethnomusicologist who looks at the culture of how people relate to music through an anthropological lens. He&#8217;s an emerging technologist who</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/TheWaveVR-Rituals-400x400.jpg" />
                                                <link>http://voicesofvr.com/689-ethnomusicology-new-music-rituals-in-vr/</link>
                        <pubDate>Mon, 27 Aug 2018 23:11:48 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5590</guid>
                        <description><![CDATA[Marlon Fuentes is a ethnomusicologist who looks at the culture of how people relate to music through an anthropological lens. He&#8217;s an emerging technologist who]]></description>
                        <content:encoded><![CDATA[Marlon Fuentes is a ethnomusicologist who looks at the culture of how people relate to music through an anthropological lens. He&#8217;s an emerging technologist who]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-689-Marlon-Fuentes.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#688: A Sufi Zikr as Social VR Ritual</title>
                        <itunes:summary>Gabo Arora&#8217;s ZIKR: A Sufi Revival premiered at Sundance this year. It&#8217;s a 360-degree video capture of a number of different Sufi rituals, songs, and</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Zikr-Sufi-Revival-Sundance-400x400.jpg" />
                                                <link>http://voicesofvr.com/688-a-sufi-zikr-as-social-vr-ritual/</link>
                        <pubDate>Fri, 24 Aug 2018 19:19:36 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5579</guid>
                        <description><![CDATA[Gabo Arora&#8217;s ZIKR: A Sufi Revival premiered at Sundance this year. It&#8217;s a 360-degree video capture of a number of different Sufi rituals, songs, and]]></description>
                        <content:encoded><![CDATA[Gabo Arora&#8217;s ZIKR: A Sufi Revival premiered at Sundance this year. It&#8217;s a 360-degree video capture of a number of different Sufi rituals, songs, and]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-688-Gabo-Arora.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#687: Group Rituals in VR + 2D vs 3D Cinamatic Language Experiment</title>
                        <itunes:summary>Lawnmower Man director Brett Leonard is working on a project called Hollywood Rooftop, which is going to be shot both as an immersive 360 video</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/hollywood-rooftop-400x400.jpg" />
                                                <link>http://voicesofvr.com/687-group-rituals-in-vr-2d-vs-3d-cinamatic-language-experiment/</link>
                        <pubDate>Wed, 22 Aug 2018 22:10:47 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5574</guid>
                        <description><![CDATA[Lawnmower Man director Brett Leonard is working on a project called Hollywood Rooftop, which is going to be shot both as an immersive 360 video]]></description>
                        <content:encoded><![CDATA[Lawnmower Man director Brett Leonard is working on a project called Hollywood Rooftop, which is going to be shot both as an immersive 360 video]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-687-Brett-Leonard.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#686: Panel: VR &amp; Blockchain + Architecting the Decentralized Metaverse</title>
                        <itunes:summary>I facilitated a panel discussion at the Decentralized Web Summit that brought together some of the leading virtual reality creators who have been integrating blockchain</itunes:summary>
                                                <link>http://voicesofvr.com/686-panel-vr-blockchain-architecting-the-decentralized-metaverse/</link>
                        <pubDate>Tue, 14 Aug 2018 19:11:59 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5558</guid>
                        <description><![CDATA[I facilitated a panel discussion at the Decentralized Web Summit that brought together some of the leading virtual reality creators who have been integrating blockchain]]></description>
                        <content:encoded><![CDATA[I facilitated a panel discussion at the Decentralized Web Summit that brought together some of the leading virtual reality creators who have been integrating blockchain]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-686-Decentralized-VR-Panel.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#685: Otoy&#8217;s Render Token, AI rendering, &amp; Digital Lightfield Holodeck Walls</title>
                        <itunes:summary>Jules Urbach wants to create a photorealistic metaverse. He&#8217;s been working on rending technologies to render digital lightfields, and Otoy&#8217;s Octane renderer is used everywhere</itunes:summary>
                                                <link>http://voicesofvr.com/685-otoys-render-token-ai-rendering-digital-lightfield-holodeck-walls/</link>
                        <pubDate>Tue, 14 Aug 2018 19:09:12 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5556</guid>
                        <description><![CDATA[Jules Urbach wants to create a photorealistic metaverse. He&#8217;s been working on rending technologies to render digital lightfields, and Otoy&#8217;s Octane renderer is used everywhere]]></description>
                        <content:encoded><![CDATA[Jules Urbach wants to create a photorealistic metaverse. He&#8217;s been working on rending technologies to render digital lightfields, and Otoy&#8217;s Octane renderer is used everywhere]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-685-Jules-Urbach.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#684: Insight Engineering: Data Portability, Identity, VR, &amp; The IoT Edge</title>
                        <itunes:summary>Samantha Matthews Chase calls GDPR &#8211; General Data Portability Regulations rather than data protection. GDPR has forced many companies to make over a decade&#8217;s worth</itunes:summary>
                                                <link>http://voicesofvr.com/684-insight-engineering-data-portability-identity-vr-the-iot-edge/</link>
                        <pubDate>Tue, 14 Aug 2018 19:07:10 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5553</guid>
                        <description><![CDATA[Samantha Matthews Chase calls GDPR &#8211; General Data Portability Regulations rather than data protection. GDPR has forced many companies to make over a decade&#8217;s worth]]></description>
                        <content:encoded><![CDATA[Samantha Matthews Chase calls GDPR &#8211; General Data Portability Regulations rather than data protection. GDPR has forced many companies to make over a decade&#8217;s worth]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-684-Samantha-Mathews-Chase.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#683: Mesh Networks, Distributed Metaverse Protocols, &amp; Archiving Event Spaces</title>
                        <itunes:summary>Janus VR has been implementing an IPFS distributed file system option for creators for the past couple of years. I talk to &#8220;Taco Dog&#8221; who</itunes:summary>
                                                <link>http://voicesofvr.com/683-mesh-networks-distributed-metaverse-protocols-archiving-event-spaces/</link>
                        <pubDate>Tue, 14 Aug 2018 19:05:46 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5551</guid>
                        <description><![CDATA[Janus VR has been implementing an IPFS distributed file system option for creators for the past couple of years. I talk to &#8220;Taco Dog&#8221; who]]></description>
                        <content:encoded><![CDATA[Janus VR has been implementing an IPFS distributed file system option for creators for the past couple of years. I talk to &#8220;Taco Dog&#8221; who]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-683-Taco-Dog.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#682: IPFS Distributed File Storage &amp; the Decentralized Metaverse</title>
                        <itunes:summary>The decentralized metaverse will require the transferring of A LOT of data. Distributed, peer-to-peer file systems like IPFS could provide the backbone of the decentralized</itunes:summary>
                                                <link>http://voicesofvr.com/682-ipfs-distributed-file-storage-the-decentralized-metaverse/</link>
                        <pubDate>Tue, 14 Aug 2018 19:04:30 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5549</guid>
                        <description><![CDATA[The decentralized metaverse will require the transferring of A LOT of data. Distributed, peer-to-peer file systems like IPFS could provide the backbone of the decentralized]]></description>
                        <content:encoded><![CDATA[The decentralized metaverse will require the transferring of A LOT of data. Distributed, peer-to-peer file systems like IPFS could provide the backbone of the decentralized]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-682-David-Dias.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#681: Decentraland: Updates on the Virtual Real Estate Experiment</title>
                        <itunes:summary>Decentraland is a grand experiment of bringing together decentralized blockchain technologies and virtual worlds. Decentraland ICO raised over 26 million dollars, but it wasn&#8217;t without</itunes:summary>
                                                <link>http://voicesofvr.com/681-decentraland-updates-on-the-virtual-real-estate-experiment/</link>
                        <pubDate>Tue, 14 Aug 2018 19:02:01 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5547</guid>
                        <description><![CDATA[Decentraland is a grand experiment of bringing together decentralized blockchain technologies and virtual worlds. Decentraland ICO raised over 26 million dollars, but it wasn&#8217;t without]]></description>
                        <content:encoded><![CDATA[Decentraland is a grand experiment of bringing together decentralized blockchain technologies and virtual worlds. Decentraland ICO raised over 26 million dollars, but it wasn&#8217;t without]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-681-Trevor-Waldorf.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#680: ICOs are Disrupting VC Funding &amp; Ethereum Coopetition is Challenging VC Unicorn Dynamics</title>
                        <itunes:summary>ICOs are disrupting late stage venture capital. Shawn Cheng was working at the Vayner/RSE VC, but now he&#8217;s working with Ethereum co-founder Joe Lubin&#8217;s Consensys</itunes:summary>
                                                <link>http://voicesofvr.com/680-icos-are-disrupting-vc-funding-ethereum-coopetition-is-challenging-vc-unicorn-dynamics/</link>
                        <pubDate>Tue, 14 Aug 2018 19:00:25 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5545</guid>
                        <description><![CDATA[ICOs are disrupting late stage venture capital. Shawn Cheng was working at the Vayner/RSE VC, but now he&#8217;s working with Ethereum co-founder Joe Lubin&#8217;s Consensys]]></description>
                        <content:encoded><![CDATA[ICOs are disrupting late stage venture capital. Shawn Cheng was working at the Vayner/RSE VC, but now he&#8217;s working with Ethereum co-founder Joe Lubin&#8217;s Consensys]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-680-Shawn-Cheng.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#679: A Cryptocurrency Gift Economy Experiment to Foster Collaborative Ecosystems</title>
                        <itunes:summary>The threat of forking a blockchain project is a catalyst for cooperation, which means that there are many parallels between the blockchain and open source</itunes:summary>
                                                <link>http://voicesofvr.com/679-a-cryptocurrency-gift-economy-experiment-to-foster-collaborative-ecosystems/</link>
                        <pubDate>Tue, 14 Aug 2018 18:57:45 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5543</guid>
                        <description><![CDATA[The threat of forking a blockchain project is a catalyst for cooperation, which means that there are many parallels between the blockchain and open source]]></description>
                        <content:encoded><![CDATA[The threat of forking a blockchain project is a catalyst for cooperation, which means that there are many parallels between the blockchain and open source]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-679-Joseph-Poon.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#678: VR Blockchain Alliance on Identity, Currency, &amp; Ownership</title>
                        <itunes:summary>High Fidelity and Janus VR announced in March that they were creating a Virtual Reality Blockchain Alliance in order to determine the protocols for the</itunes:summary>
                                                <link>http://voicesofvr.com/678-vr-blockchain-alliance-on-identity-currency-ownership/</link>
                        <pubDate>Tue, 14 Aug 2018 18:56:05 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5541</guid>
                        <description><![CDATA[High Fidelity and Janus VR announced in March that they were creating a Virtual Reality Blockchain Alliance in order to determine the protocols for the]]></description>
                        <content:encoded><![CDATA[High Fidelity and Janus VR announced in March that they were creating a Virtual Reality Blockchain Alliance in order to determine the protocols for the]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-678-VR-Blockchain-Alliance.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#677: Cory Doctorow on the Risks of Permanent Regulatory Dominance</title>
                        <itunes:summary>Cory Doctorow is a science fiction author, a co-editor for Boing Boing, and consultant to the Electronic Frontier Foundation. He’s been closely tracking the relationship</itunes:summary>
                                                <link>http://voicesofvr.com/677-cory-doctorow-on-the-risks-of-permanent-regulatory-dominance/</link>
                        <pubDate>Tue, 14 Aug 2018 18:54:35 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5539</guid>
                        <description><![CDATA[Cory Doctorow is a science fiction author, a co-editor for Boing Boing, and consultant to the Electronic Frontier Foundation. He’s been closely tracking the relationship]]></description>
                        <content:encoded><![CDATA[Cory Doctorow is a science fiction author, a co-editor for Boing Boing, and consultant to the Electronic Frontier Foundation. He’s been closely tracking the relationship]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-677-Cory-Doctorow.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#676: ACLU&#8217;s Jennifer Granick on Surveillance, Privacy, &amp; Free Speech</title>
                        <itunes:summary>There’s a tension on the web today between creating a safe space to be online versions the costs to censorship and free speech. Spam, bots,</itunes:summary>
                                                <link>http://voicesofvr.com/676-aclus-jennifer-granick-on-surveillance-privacy-free-speech/</link>
                        <pubDate>Tue, 14 Aug 2018 18:52:44 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5537</guid>
                        <description><![CDATA[There’s a tension on the web today between creating a safe space to be online versions the costs to censorship and free speech. Spam, bots,]]></description>
                        <content:encoded><![CDATA[There’s a tension on the web today between creating a safe space to be online versions the costs to censorship and free speech. Spam, bots,]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-676-Jennifer-Granick.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#675: Internet Archive&#8217;s Brewster Kahle on the Future of the Decentralized Web</title>
                        <itunes:summary>Brewster Kahle told me that the average of a web page on the Internet is 100 days before it either changes or disappears completely. Kahle</itunes:summary>
                                                <link>http://voicesofvr.com/675-internet-archives-brewster-kahle-on-the-future-of-the-decentralized-web/</link>
                        <pubDate>Tue, 14 Aug 2018 18:51:18 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5535</guid>
                        <description><![CDATA[Brewster Kahle told me that the average of a web page on the Internet is 100 days before it either changes or disappears completely. Kahle]]></description>
                        <content:encoded><![CDATA[Brewster Kahle told me that the average of a web page on the Internet is 100 days before it either changes or disappears completely. Kahle]]></content:encoded>
                                                                                                <enclosure url="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-675-Brewster-Kahle.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#674: Tech, Law, Culture, &amp; Markets: A Holistic Look at the Decentralized Web Summit</title>
                        <itunes:summary>In “Code and Other Laws of Cyberspace,” Lawrence Lessig wrote about four socioeconomic regulators of society as being the law, cultural norms, economic markets, and</itunes:summary>
                                                <link>http://voicesofvr.com/674-tech-law-culture-markets-a-holistic-look-at-the-decentralized-web-summit/</link>
                        <pubDate>Tue, 14 Aug 2018 18:49:46 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5533</guid>
                        <description><![CDATA[In “Code and Other Laws of Cyberspace,” Lawrence Lessig wrote about four socioeconomic regulators of society as being the law, cultural norms, economic markets, and]]></description>
                        <content:encoded><![CDATA[In “Code and Other Laws of Cyberspace,” Lawrence Lessig wrote about four socioeconomic regulators of society as being the law, cultural norms, economic markets, and]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-674-Wendy-Hanamura.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#673: &#8220;Pixel Ripped 1989:&#8221; The Sound Design of a 2D Game within a VR Game</title>
                        <itunes:summary>Pixel Ripped 1989 is one of the most ambitious and innovative VR experiences I&#8217;ve seen. It&#8217;s a multi-dimensional experience with 2D game within a VR</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/pixel-ripped-art-400x400.jpg" />
                                                <link>http://voicesofvr.com/673-pixel-ripped-1989-the-sound-design-of-a-2d-game-within-a-vr-game/</link>
                        <pubDate>Thu, 09 Aug 2018 17:30:31 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5512</guid>
                        <description><![CDATA[Pixel Ripped 1989 is one of the most ambitious and innovative VR experiences I&#8217;ve seen. It&#8217;s a multi-dimensional experience with 2D game within a VR]]></description>
                        <content:encoded><![CDATA[Pixel Ripped 1989 is one of the most ambitious and innovative VR experiences I&#8217;ve seen. It&#8217;s a multi-dimensional experience with 2D game within a VR]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-673-Ana-Ribeiro.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#672: &#8220;TribeXR DJ School&#8221; Virtual Apprenticeships &amp; Immersive Education</title>
                        <itunes:summary>Each of the founders of TribeXR wanted to learn how to become a DJ, but they never got around to it. So they all went</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/tribexr-dj-school-400x400.jpg" />
                                                <link>http://voicesofvr.com/672-tribexr-dj-school-virtual-apprenticeships-immersive-education/</link>
                        <pubDate>Wed, 08 Aug 2018 20:39:17 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5507</guid>
                        <description><![CDATA[Each of the founders of TribeXR wanted to learn how to become a DJ, but they never got around to it. So they all went]]></description>
                        <content:encoded><![CDATA[Each of the founders of TribeXR wanted to learn how to become a DJ, but they never got around to it. So they all went]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-672-Tom-Impallomeni.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#671: &#8220;Electronauts&#8221; Democratizes Remix DJing &amp; Musical Improvisation</title>
                        <itunes:summary>Electronauts is a cross between a simplified DJ simulator and improvisational music tool from Survios that is launching today. It&#8217;s releasing with over 40 electronic</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Electronauts-768x432-400x400.jpg" />
                                                <link>http://voicesofvr.com/671-electronauts-democratizes-remix-djing-musical-improvisation/</link>
                        <pubDate>Tue, 07 Aug 2018 21:32:08 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5499</guid>
                        <description><![CDATA[Electronauts is a cross between a simplified DJ simulator and improvisational music tool from Survios that is launching today. It&#8217;s releasing with over 40 electronic]]></description>
                        <content:encoded><![CDATA[Electronauts is a cross between a simplified DJ simulator and improvisational music tool from Survios that is launching today. It&#8217;s releasing with over 40 electronic]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-671-Nathan-Burba.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#670: A Primer on Self-Sovereign Identity Standards with Kaliya Young</title>
                        <itunes:summary>Kaliya Young (aka Identity Woman) has been working on digital identities for the past 15 years including helping facilitate the twice-a-year Internet Identity Workshop. These</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Identity-Self-image-Identification-Image-Self-Man-795260-400x400.jpg" />
                                                <link>http://voicesofvr.com/670-a-primer-on-self-sovereign-identity-standards-with-kaliya-young/</link>
                        <pubDate>Tue, 07 Aug 2018 01:23:14 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5493</guid>
                        <description><![CDATA[Kaliya Young (aka Identity Woman) has been working on digital identities for the past 15 years including helping facilitate the twice-a-year Internet Identity Workshop. These]]></description>
                        <content:encoded><![CDATA[Kaliya Young (aka Identity Woman) has been working on digital identities for the past 15 years including helping facilitate the twice-a-year Internet Identity Workshop. These]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-670-Kaliya-Young.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#669: Internet Co-Inventor Vint Cerf on Decentralized Internet Challenges</title>
                        <itunes:summary>Vint Cerf is a co-inventor of the Internet, and he&#8217;s currently working as a Vice President at Google at their Chief Internet Evangelist. With all</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/vint-cerf-400x400.jpg" />
                                                <link>http://voicesofvr.com/669-internet-co-inventor-vint-cerf-on-decentralized-internet-challenges/</link>
                        <pubDate>Fri, 03 Aug 2018 23:29:45 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5485</guid>
                        <description><![CDATA[Vint Cerf is a co-inventor of the Internet, and he&#8217;s currently working as a Vice President at Google at their Chief Internet Evangelist. With all]]></description>
                        <content:encoded><![CDATA[Vint Cerf is a co-inventor of the Internet, and he&#8217;s currently working as a Vice President at Google at their Chief Internet Evangelist. With all]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/08/Voices-of-VR-669-Vint-Cerf.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#668: Guns, Money, &amp; Morals: A Debate on the Ethics of VR Simulation, Capitalism, &amp; the Limits of Decentralized Techno-Utopianism</title>
                        <itunes:summary>Hotdogs, Horseshoes, and Hand Grenades (aka H3) is an open-ended sandbox VR experience where you can play with a variety of exotic firearms. It&#8217;s a</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/Hotdogs-Horseshoes-Hand-Grenades-400x394.jpg" />
                                                <link>http://voicesofvr.com/668-guns-money-morals-a-debate-on-the-ethics-of-vr-simulation-capitalism-the-limits-of-decentralized-techno-utopianism/</link>
                        <pubDate>Tue, 31 Jul 2018 04:05:02 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5474</guid>
                        <description><![CDATA[Hotdogs, Horseshoes, and Hand Grenades (aka H3) is an open-ended sandbox VR experience where you can play with a variety of exotic firearms. It&#8217;s a]]></description>
                        <content:encoded><![CDATA[Hotdogs, Horseshoes, and Hand Grenades (aka H3) is an open-ended sandbox VR experience where you can play with a variety of exotic firearms. It&#8217;s a]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/Voices-of-VR-668-Anton-Hand.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#667: JanusVR&#8217;s Vesta Hub is the Beginnings of the Decentralized Metaverse</title>
                        <itunes:summary>There is a lot of promise of a decentralized metaverse built on top of the open web, but the idealism of that promise isn&#8217;t yet</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/janusvr-400x400.jpg" />
                                                <link>http://voicesofvr.com/667-janusvrs-vesta-hub-is-the-beginnings-of-the-decentralized-metaverse/</link>
                        <pubDate>Fri, 27 Jul 2018 22:05:45 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5469</guid>
                        <description><![CDATA[There is a lot of promise of a decentralized metaverse built on top of the open web, but the idealism of that promise isn&#8217;t yet]]></description>
                        <content:encoded><![CDATA[There is a lot of promise of a decentralized metaverse built on top of the open web, but the idealism of that promise isn&#8217;t yet]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/Voices-of-VR-667-James-Baicoianu.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#666: Updates on YouTube VR, VR180 Livestreaming Cameras, &amp; Social VR</title>
                        <itunes:summary>The YouTube VR application just released some social viewing features as well as finally released a version for Gear VR, although there isn&#8217;t any specific</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/youtube-vr-400x400.jpg" />
                                                <link>http://voicesofvr.com/666-updates-on-youtube-vr-vr180-livestreaming-cameras-social-vr/</link>
                        <pubDate>Thu, 26 Jul 2018 00:16:16 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5461</guid>
                        <description><![CDATA[The YouTube VR application just released some social viewing features as well as finally released a version for Gear VR, although there isn&#8217;t any specific]]></description>
                        <content:encoded><![CDATA[The YouTube VR application just released some social viewing features as well as finally released a version for Gear VR, although there isn&#8217;t any specific]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/Voices-of-VR-666-Julia-Hamilton-Trost-Erin-Teague.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#665: Using VR for Interdisciplinary Collaboration &amp; Social Science Research</title>
                        <itunes:summary>One of the recurring themes that was coming up at the IEEE VR academic conference was how VR is starting to catalyze interdisciplinary collaborations between</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/virtual-social-interaction-panel-400x294.png" />
                                                <link>http://voicesofvr.com/665-using-vr-for-interdisciplinary-collaboration-social-science-research/</link>
                        <pubDate>Mon, 23 Jul 2018 20:58:24 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5455</guid>
                        <description><![CDATA[One of the recurring themes that was coming up at the IEEE VR academic conference was how VR is starting to catalyze interdisciplinary collaborations between]]></description>
                        <content:encoded><![CDATA[One of the recurring themes that was coming up at the IEEE VR academic conference was how VR is starting to catalyze interdisciplinary collaborations between]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/Voices-of-VR-665-Xueni-Pan.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#664: VR in China: Taoist &amp; Buddhist Insights into the Yin Archetypal Story</title>
                        <itunes:summary>I gave a talk about Metaphors of Presence at the Sandbox Immersive Festival in Qingdao, China where I talked about how Chinese Philosophy insights about</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/yang-yin-400x400.jpg" />
                                                <link>http://voicesofvr.com/663-vr-in-china-taoist-buddhist-insights-into-the-yin-archetypal-story/</link>
                        <pubDate>Wed, 04 Jul 2018 13:25:02 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5452</guid>
                        <description><![CDATA[I gave a talk about Metaphors of Presence at the Sandbox Immersive Festival in Qingdao, China where I talked about how Chinese Philosophy insights about]]></description>
                        <content:encoded><![CDATA[I gave a talk about Metaphors of Presence at the Sandbox Immersive Festival in Qingdao, China where I talked about how Chinese Philosophy insights about]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/Voices-of-VR-664-Cosmos-Deng.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#663: VR in China: Wireless VR with TPCast</title>
                        <itunes:summary>TPCast is a Chinese company that was one of the first in the world to provide a wireless VR peripheral solution that could viably eliminate</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/tpcast.jpg" />
                                                <link>http://voicesofvr.com/663-vr-in-china-wireless-vr-with-tpcast/</link>
                        <pubDate>Wed, 04 Jul 2018 12:58:30 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5450</guid>
                        <description><![CDATA[TPCast is a Chinese company that was one of the first in the world to provide a wireless VR peripheral solution that could viably eliminate]]></description>
                        <content:encoded><![CDATA[TPCast is a Chinese company that was one of the first in the world to provide a wireless VR peripheral solution that could viably eliminate]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/Voices-of-VR-663-David-Jiang.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#662: VR in China: 360 Video Distribuion with Visbit</title>
                        <itunes:summary>Visbit is a B2B, 360-video streaming distribution company based out of Silicon Valley, and co-founder and CEO CY Zhou is originally from China. I caught</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/visbit-400x400.jpg" />
                                                <link>http://voicesofvr.com/662-vr-in-china-360-video-distribuion-with-visbit/</link>
                        <pubDate>Wed, 04 Jul 2018 12:42:32 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5448</guid>
                        <description><![CDATA[Visbit is a B2B, 360-video streaming distribution company based out of Silicon Valley, and co-founder and CEO CY Zhou is originally from China. I caught]]></description>
                        <content:encoded><![CDATA[Visbit is a B2B, 360-video streaming distribution company based out of Silicon Valley, and co-founder and CEO CY Zhou is originally from China. I caught]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/Voices-of-VR-662-CY-Zhou.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#661: VR in China: Nolo VR&#8217;s 6DoF Hardware Accessory</title>
                        <itunes:summary>The VR hardware ecosystem in China is fairly self-contained, and Nolo VR ran a successful Kickstarter campaign to bring 6DoF hand tracking to mobile VR</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/nolo-vr-400x400.png" />
                                                <link>http://voicesofvr.com/661-vr-in-china-nolo-vrs-6dof-hardware-accessory/</link>
                        <pubDate>Wed, 04 Jul 2018 12:26:15 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5446</guid>
                        <description><![CDATA[The VR hardware ecosystem in China is fairly self-contained, and Nolo VR ran a successful Kickstarter campaign to bring 6DoF hand tracking to mobile VR]]></description>
                        <content:encoded><![CDATA[The VR hardware ecosystem in China is fairly self-contained, and Nolo VR ran a successful Kickstarter campaign to bring 6DoF hand tracking to mobile VR]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/Voices-of-VR-661-Lisa-Zhou.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#660: VR in China: Nordic Trolls Game Development Studio</title>
                        <itunes:summary>The Nordic Trolls is a VR development company based in Beijing, China. I had a chance to catch up with the CEO Thorbjørn Olsen (originally</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/nordic-trolls-400x400.jpg" />
                                                <link>http://voicesofvr.com/660-vr-in-china-nordic-trolls-game-development-studio/</link>
                        <pubDate>Wed, 04 Jul 2018 12:05:52 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5441</guid>
                        <description><![CDATA[The Nordic Trolls is a VR development company based in Beijing, China. I had a chance to catch up with the CEO Thorbjørn Olsen (originally]]></description>
                        <content:encoded><![CDATA[The Nordic Trolls is a VR development company based in Beijing, China. I had a chance to catch up with the CEO Thorbjørn Olsen (originally]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/Voices-of-VR-660-Chen-Lin-Thorbjorn-Olsen.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#659: VR in China: Bridging the East &amp; West with LumiereVR&#8217;s Jenny Guo</title>
                        <itunes:summary>LumièreVR&#8217;s Jenny Guo is building bridges between the East and West through virtual reality. She&#8217;s producing 360 content for the Netflix of China, &amp; she&#8217;s</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/lumierevr-400x400.jpg" />
                                                <link>http://voicesofvr.com/659-vr-in-china-bridging-the-east-west-with-lumierevrs-jenny-guo/</link>
                        <pubDate>Wed, 04 Jul 2018 11:49:20 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5439</guid>
                        <description><![CDATA[LumièreVR&#8217;s Jenny Guo is building bridges between the East and West through virtual reality. She&#8217;s producing 360 content for the Netflix of China, &#038; she&#8217;s]]></description>
                        <content:encoded><![CDATA[LumièreVR&#8217;s Jenny Guo is building bridges between the East and West through virtual reality. She&#8217;s producing 360 content for the Netflix of China, &#038; she&#8217;s]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/Voices-of-VR-659-Jenny-Guo.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#658: VR in China: Storytelling &amp; Sandbox Immersive Festival</title>
                        <itunes:summary>Eddie Lou is the founder of Sandman Studios in Beijing, and he is also the founder of the Sandbox Immersive Festival that took place in</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/sandbox-immersive-festival.jpg" />
                                                <link>http://voicesofvr.com/658-vr-in-china-storytelling-sandbox-immersive-festival/</link>
                        <pubDate>Wed, 04 Jul 2018 11:34:38 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5416</guid>
                        <description><![CDATA[Eddie Lou is the founder of Sandman Studios in Beijing, and he is also the founder of the Sandbox Immersive Festival that took place in]]></description>
                        <content:encoded><![CDATA[Eddie Lou is the founder of Sandman Studios in Beijing, and he is also the founder of the Sandbox Immersive Festival that took place in]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/07/Voices-of-VR-658-Eddie-Lou.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#657: Using Neuroscience Theory for Experiential Design + The Nature of Consciousness</title>
                        <itunes:summary>Danielle Perszyk is a cognitive scientist, and co-founder and lead scientist at Oscillations who is using neuroscience theory of synchrony in order to make predictions</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/06/Screenshot_20180623-081438-400x400.png" />
                                                <link>http://voicesofvr.com/657-using-neuroscience-theory-for-experiential-design-the-nature-of-consciousness/</link>
                        <pubDate>Sat, 23 Jun 2018 14:36:47 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5403</guid>
                        <description><![CDATA[Danielle Perszyk is a cognitive scientist, and co-founder and lead scientist at Oscillations who is using neuroscience theory of synchrony in order to make predictions]]></description>
                        <content:encoded><![CDATA[Danielle Perszyk is a cognitive scientist, and co-founder and lead scientist at Oscillations who is using neuroscience theory of synchrony in order to make predictions]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/06/Voices-of-VR-657-Danielle-Perszek.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#656: Racial Justice: Using AR to Reclaim History with Site-Specific Context</title>
                        <itunes:summary>Our stores of the past shape our future. There is a growing movement to use augmented reality technologies to reclaim suppressed histories by creating site-specific</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/06/glenn-contave-400x400.png" />
                                                <link>http://voicesofvr.com/656-racial-justice-using-ar-to-reclaim-history-with-site-specific-context/</link>
                        <pubDate>Mon, 18 Jun 2018 13:34:53 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5396</guid>
                        <description><![CDATA[Our stores of the past shape our future. There is a growing movement to use augmented reality technologies to reclaim suppressed histories by creating site-specific]]></description>
                        <content:encoded><![CDATA[Our stores of the past shape our future. There is a growing movement to use augmented reality technologies to reclaim suppressed histories by creating site-specific]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/06/Voices-of-VR-656-Glenn-Contave.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#655: Orpheus Technodelics is Publishing Consciousness Hacking VR Experiences</title>
                        <itunes:summary>Sound Self developer Robin Arnott is starting a publishing label named Orpheus Technodelics to curate and distribute consciousness hacking VR experiences. &#8220;Technodelics&#8221; are digital psychedelics</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/06/orpheus-technodelics-400x400.png" />
                                                <link>http://voicesofvr.com/655-orpheus-technodelics-consciousness-hacking-vr-experiences/</link>
                        <pubDate>Mon, 11 Jun 2018 21:50:56 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5387</guid>
                        <description><![CDATA[Sound Self developer Robin Arnott is starting a publishing label named Orpheus Technodelics to curate and distribute consciousness hacking VR experiences. &#8220;Technodelics&#8221; are digital psychedelics]]></description>
                        <content:encoded><![CDATA[Sound Self developer Robin Arnott is starting a publishing label named Orpheus Technodelics to curate and distribute consciousness hacking VR experiences. &#8220;Technodelics&#8221; are digital psychedelics]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/06/Voices-of-VR-655-Robin-Arnott.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#654: Indigenous Futurism &amp; Aboriginal Territories in Cyberspace with Jason Edward Lewis</title>
                        <itunes:summary>I talk with Jason Edward Lewis about the Aboriginal Territories in Cyberspace initiative, as well as the two 2167 Indigenous Storytelling in VR that he</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/06/aboriginal-territories-cyberspace-400x400.jpg" />
                                                <link>http://voicesofvr.com/654-indigenous-futurism-aboriginal-territories-in-cyberspace-with-jason-edward-lewis/</link>
                        <pubDate>Fri, 08 Jun 2018 16:45:58 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5379</guid>
                        <description><![CDATA[I talk with Jason Edward Lewis about the Aboriginal Territories in Cyberspace initiative, as well as the two 2167 Indigenous Storytelling in VR that he]]></description>
                        <content:encoded><![CDATA[I talk with Jason Edward Lewis about the Aboriginal Territories in Cyberspace initiative, as well as the two 2167 Indigenous Storytelling in VR that he]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/06/Voices-of-VR-654-Jason-Edward-Lewis.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#653: Indian Philosophy Insights into VR Presence: The Five Koshas</title>
                        <itunes:summary>LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality Support Voices</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/mike-sapiro-400x400.jpg" />
                                                <link>http://voicesofvr.com/653-indian-philosophy-insights-into-vr-presence-the-five-koshas/</link>
                        <pubDate>Wed, 23 May 2018 13:45:58 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5376</guid>
                        <description><![CDATA[LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality Support Voices]]></description>
                        <content:encoded><![CDATA[LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality Support Voices]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/Voices-of-VR-653-Mike-Sapiro.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#652: Design Principles for Embodiment</title>
                        <itunes:summary>LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality Support Voices</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/cris-beasley.jpg" />
                                                <link>http://voicesofvr.com/652-design-principles-for-embodiment/</link>
                        <pubDate>Wed, 23 May 2018 13:43:41 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5373</guid>
                        <description><![CDATA[LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality Support Voices]]></description>
                        <content:encoded><![CDATA[LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST This is a listener-supported podcast through the Voices of VR Patreon. Music: Fatality Support Voices]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/Voices-of-VR-652-Cris-Beasley.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#651: Anime-Inspired, Embodied Game Design &amp; the Spectacle of VR eSports with &#8220;Light Strike Array&#8221;</title>
                        <itunes:summary>LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST Here&#8217;s a bit more information on the game mechanics of Light Strike Array: https://twitter.com/i/moments/942110609348337664 This</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/light-strike-array-400x400.jpg" />
                                                <link>http://voicesofvr.com/651-anime-inspired-embodied-game-design-the-spectacle-of-vr-esports-with-light-strike-array/</link>
                        <pubDate>Wed, 23 May 2018 13:41:32 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5371</guid>
                        <description><![CDATA[LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST Here&#8217;s a bit more information on the game mechanics of Light Strike Array: https://twitter.com/i/moments/942110609348337664 This]]></description>
                        <content:encoded><![CDATA[LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST Here&#8217;s a bit more information on the game mechanics of Light Strike Array: https://twitter.com/i/moments/942110609348337664 This]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/Voices-of-VR-651-Chris-Woytowitz.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#650: Flow Artist Swan on Stylized Embodiment: The Story Behind Beat Saber&#8217;s Viral Videos</title>
                        <itunes:summary>I talk with flow artist Swan about the story of behind the Beat Saber viral videos, and what it means to add style to VR</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/swan-400x400.jpg" />
                                                <link>http://voicesofvr.com/650-flow-artist-swan-on-stylized-embodiment-the-story-behind-beat-sabers-viral-videos/</link>
                        <pubDate>Wed, 23 May 2018 13:33:43 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5369</guid>
                        <description><![CDATA[I talk with flow artist Swan about the story of behind the Beat Saber viral videos, and what it means to add style to VR]]></description>
                        <content:encoded><![CDATA[I talk with flow artist Swan about the story of behind the Beat Saber viral videos, and what it means to add style to VR]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/Voices-of-VR-650-Swan.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#649: LIV&#8217;s Mixed Reality Shows the Nuances of Human Movement in VR</title>
                        <itunes:summary>I talked with Cix Liv, the CEO of Liv, about their mixed reality hardware and software solutions. Mixed reality shows what it feels like to</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/LIV-mixed-reality-400x400.jpg" />
                                                <link>http://voicesofvr.com/649-livs-mixed-reality-shows-the-nuances-of-human-movement-in-vr/</link>
                        <pubDate>Wed, 23 May 2018 13:29:14 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5367</guid>
                        <description><![CDATA[I talked with Cix Liv, the CEO of Liv, about their mixed reality hardware and software solutions. Mixed reality shows what it feels like to]]></description>
                        <content:encoded><![CDATA[I talked with Cix Liv, the CEO of Liv, about their mixed reality hardware and software solutions. Mixed reality shows what it feels like to]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/Voices-of-VR-649-Cix.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#648: New ARCore Features, Google I/O Highlights, &amp; Open Questions about Ethics &amp; Privacy</title>
                        <itunes:summary>Google announced some new features for ARCore at Google I/O last week including Sceneform to help Java developers integrated 3D content into apps, augmented images</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/arcore-augmented-images-400x400.jpg" />
                                                <link>http://voicesofvr.com/648-new-arcore-features-google-io-highlights-open-questions-about-ethics-privacy/</link>
                        <pubDate>Sat, 19 May 2018 04:26:20 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5338</guid>
                        <description><![CDATA[Google announced some new features for ARCore at Google I/O last week including Sceneform to help Java developers integrated 3D content into apps, augmented images]]></description>
                        <content:encoded><![CDATA[Google announced some new features for ARCore at Google I/O last week including Sceneform to help Java developers integrated 3D content into apps, augmented images]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/Voices-of-VR-648-Nathan-Martz.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#647: Merging IRL events with VR via SVVR&#8217;s Reality Portals &amp; Metaverse Intiative</title>
                        <itunes:summary>May 16th is the five-year anniversary for Silicon Valley Virtual Reality meetup, and founder Karl Krantz is announcing a couple of new initiatives as SVVR</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/reality-portal-400x400.jpg" />
                                                <link>http://voicesofvr.com/647-merging-irl-events-with-vr-via-svvrs-reality-portals-metaverse-intiative/</link>
                        <pubDate>Wed, 16 May 2018 19:25:01 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5331</guid>
                        <description><![CDATA[May 16th is the five-year anniversary for Silicon Valley Virtual Reality meetup, and founder Karl Krantz is announcing a couple of new initiatives as SVVR]]></description>
                        <content:encoded><![CDATA[May 16th is the five-year anniversary for Silicon Valley Virtual Reality meetup, and founder Karl Krantz is announcing a couple of new initiatives as SVVR]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/Voices-of-VR-647-Karl-Krantz.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#646: Immersive Education with Google Expeditions, AR, &amp; Virtual Tours</title>
                        <itunes:summary>Google&#8217;s mission statement is to &#8220;organize the world&#8217;s information and make it universally accessible and useful,&#8221; and so it&#8217;s a natural fit that they&#8217;d be</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/tour_creator-400x400.jpg" />
                                                <link>http://voicesofvr.com/646-immersive-education-with-google-expeditions-ar-virtual-tours/</link>
                        <pubDate>Mon, 14 May 2018 17:55:28 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5320</guid>
                        <description><![CDATA[Google&#8217;s mission statement is to &#8220;organize the world&#8217;s information and make it universally accessible and useful,&#8221; and so it&#8217;s a natural fit that they&#8217;d be]]></description>
                        <content:encoded><![CDATA[Google&#8217;s mission statement is to &#8220;organize the world&#8217;s information and make it universally accessible and useful,&#8221; and so it&#8217;s a natural fit that they&#8217;d be]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/Voices-of-VR-646-Jennifer-Holland-Brit-Mennuti.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#645: Oculus Go + Open Questions Around Facebook, Privacy, Free Speech, &amp; Virtual Governance</title>
                        <itunes:summary>The Oculus Go was released on Tuesday, May 1st at the Facebook F8 developer conference, and it is a self-contained, 3-DoF mobile VR HMD with</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/oculus-go-400x400.jpg" />
                                                <link>http://voicesofvr.com/645-oculus-go-open-questions-around-facebook-privacy-free-speech-virtual-governance/</link>
                        <pubDate>Mon, 07 May 2018 19:14:11 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5314</guid>
                        <description><![CDATA[The Oculus Go was released on Tuesday, May 1st at the Facebook F8 developer conference, and it is a self-contained, 3-DoF mobile VR HMD with]]></description>
                        <content:encoded><![CDATA[The Oculus Go was released on Tuesday, May 1st at the Facebook F8 developer conference, and it is a self-contained, 3-DoF mobile VR HMD with]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/Voices-of-VR-645-Madhu-Muthukumar.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#644: Beat Saber Lets You Become the Music Through Puzzles Your Body Solves</title>
                        <itunes:summary>Beat Saber is a rhythm game that is like an embodied puzzle game that creates a visceral connection to 10 custom music tracks. It&#8217;s similar</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/beat-saber-400x400.png" />
                                                <link>http://voicesofvr.com/644-beat-saber-lets-you-become-the-music-through-puzzles-your-body-solves/</link>
                        <pubDate>Tue, 01 May 2018 15:56:38 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5308</guid>
                        <description><![CDATA[Beat Saber is a rhythm game that is like an embodied puzzle game that creates a visceral connection to 10 custom music tracks. It&#8217;s similar]]></description>
                        <content:encoded><![CDATA[Beat Saber is a rhythm game that is like an embodied puzzle game that creates a visceral connection to 10 custom music tracks. It&#8217;s similar]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/Voices-of-VR-644-Jan-Ilavsky-Jaroslav-Beck.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#643: Matt Miesnieks on the State of the AR Ecosystem</title>
                        <itunes:summary>Matt Miesnieks is creating an AR cloud with 6D.AI, which aims to &#8220;synchronize 3D computer vision data across devices, time and space&#8221; in order to</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/6dai-400x315.png" />
                                                <link>http://voicesofvr.com/643-matt-miesnieks-on-the-state-of-the-ar-ecosystem/</link>
                        <pubDate>Tue, 01 May 2018 11:28:07 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5303</guid>
                        <description><![CDATA[Matt Miesnieks is creating an AR cloud with 6D.AI, which aims to &#8220;synchronize 3D computer vision data across devices, time and space&#8221; in order to]]></description>
                        <content:encoded><![CDATA[Matt Miesnieks is creating an AR cloud with 6D.AI, which aims to &#8220;synchronize 3D computer vision data across devices, time and space&#8221; in order to]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/05/Voices-of-VR-643-Matt-Miesnieks.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#642: Experiential Design Insights from Chinese Philosophy &amp; Natural Philosophy</title>
                        <itunes:summary>One of the things that inspires me to do the Voices of VR podcast is being able to talk with hundreds of people listening for</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/yang-yin-graphic-400x400.jpg" />
                                                <link>http://voicesofvr.com/642-experiential-design-insights-from-chinese-philosophy-natural-philosophy/</link>
                        <pubDate>Wed, 25 Apr 2018 23:20:47 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5292</guid>
                        <description><![CDATA[One of the things that inspires me to do the Voices of VR podcast is being able to talk with hundreds of people listening for]]></description>
                        <content:encoded><![CDATA[One of the things that inspires me to do the Voices of VR podcast is being able to talk with hundreds of people listening for]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/Voices-of-VR-642-Kent-Bye.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#641: Oculus&#8217; Privacy Architects on their Open-Ended Privacy Policy &amp; Biometric Data</title>
                        <itunes:summary>Oculus will be releasing a new Privacy Policy and Terms of Service tomorrow that will go into effect on May 20th, just five days before</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/Mark-Zuckerberg-samsung-gear-vr-1021x580-400x400.jpg" />
                                                <link>http://voicesofvr.com/461-oculus-privacy-architects-on-their-open-ended-privacy-policy-biometric-data/</link>
                        <pubDate>Thu, 19 Apr 2018 14:00:05 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5281</guid>
                        <description><![CDATA[Oculus will be releasing a new Privacy Policy and Terms of Service tomorrow that will go into effect on May 20th, just five days before]]></description>
                        <content:encoded><![CDATA[Oculus will be releasing a new Privacy Policy and Terms of Service tomorrow that will go into effect on May 20th, just five days before]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/Voices-of-VR-641-Jenny-Hall-Max-Cohen.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#640: John Root on VRLA, AR, Privacy, &amp; eSports in VR</title>
                        <itunes:summary>John Root co-founded VRLA with Cosmo Scharf in 2014, and it has organically grown into a thriving VR event with over 10,000 attendees in the</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/VRLA_2018-400x313.jpg" />
                                                <link>http://voicesofvr.com/640-john-root-on-vrla-ar-privacy-esports-in-vr/</link>
                        <pubDate>Sat, 14 Apr 2018 00:29:23 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5276</guid>
                        <description><![CDATA[John Root co-founded VRLA with Cosmo Scharf in 2014, and it has organically grown into a thriving VR event with over 10,000 attendees in the]]></description>
                        <content:encoded><![CDATA[John Root co-founded VRLA with Cosmo Scharf in 2014, and it has organically grown into a thriving VR event with over 10,000 attendees in the]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/Voices-of-VR-640-John-Root.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#639: AR as the Democratization of Architecture, Hands-On Spatial Computing, &amp; Leap Motion&#8217;s North Star AR HMD</title>
                        <itunes:summary>Keiichi Matsuda went from being a dystopian filmmaker to becoming the vice president of design at hand-tracking company Leap Motion. Matsuda is probably the most</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/image17-400x400.png" />
                                                <link>http://voicesofvr.com/639-ar-as-the-democratization-of-architecture-hands-on-spatial-computing-leap-motions-north-star-ar-hmd/</link>
                        <pubDate>Mon, 09 Apr 2018 23:17:01 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5267</guid>
                        <description><![CDATA[Keiichi Matsuda went from being a dystopian filmmaker to becoming the vice president of design at hand-tracking company Leap Motion. Matsuda is probably the most]]></description>
                        <content:encoded><![CDATA[Keiichi Matsuda went from being a dystopian filmmaker to becoming the vice president of design at hand-tracking company Leap Motion. Matsuda is probably the most]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/Voices-of-VR-639-Keiichi_Matsuda.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#638: Updates on the Decentralized Metaverse: WebVR, A-Frame, &amp; Supermedium VR</title>
                        <itunes:summary>The open metaverse is going to be built on web standards like the WebXR Device API (formly WebVR), but the larger community of web developers</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/supermedium-400x400.jpg" />
                                                <link>http://voicesofvr.com/638-updates-on-the-decentralized-metaverse-webvr-a-frame-supermedium-vr/</link>
                        <pubDate>Fri, 06 Apr 2018 01:46:26 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5262</guid>
                        <description><![CDATA[The open metaverse is going to be built on web standards like the WebXR Device API (formly WebVR), but the larger community of web developers]]></description>
                        <content:encoded><![CDATA[The open metaverse is going to be built on web standards like the WebXR Device API (formly WebVR), but the larger community of web developers]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/Voices-of-VR-638-Diego-Marcos.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#637: The Yang and the Yin of Immersive Storytelling with Oculus&#8217; Yelena Rachitsky</title>
                        <itunes:summary>The future of VR storytelling will be immersive and interactive. Yelena Rachitsky is an executive producer of experiences at Oculus, and she&#8217;s been inspired by</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/yang-yin-400x400.jpg" />
                                                <link>http://voicesofvr.com/637-the-yang-and-the-yin-of-immersive-storytelling-with-oculus-yelena-rachitsky/</link>
                        <pubDate>Tue, 03 Apr 2018 02:32:04 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5254</guid>
                        <description><![CDATA[The future of VR storytelling will be immersive and interactive. Yelena Rachitsky is an executive producer of experiences at Oculus, and she&#8217;s been inspired by]]></description>
                        <content:encoded><![CDATA[The future of VR storytelling will be immersive and interactive. Yelena Rachitsky is an executive producer of experiences at Oculus, and she&#8217;s been inspired by]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/04/Voices-of-VR-637-Yelena-Rachitsky.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#636: VRChat is the Closest VR Experience to the OASIS in Ready Player One</title>
                        <itunes:summary>Ready Player One was released on March 29th, and the current VR experience that comes the closest to realizing the vision of the OASIS depicted</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/vrchat-400x400.png" />
                                                <link>http://voicesofvr.com/636-vrchat-is-the-closest-vr-experience-to-the-oasis-in-ready-player-one/</link>
                        <pubDate>Sat, 31 Mar 2018 19:27:44 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5244</guid>
                        <description><![CDATA[Ready Player One was released on March 29th, and the current VR experience that comes the closest to realizing the vision of the OASIS depicted]]></description>
                        <content:encoded><![CDATA[Ready Player One was released on March 29th, and the current VR experience that comes the closest to realizing the vision of the OASIS depicted]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/Voices-of-VR-636-Graham-Gaylor-Ron-Millar.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#635: Candid Assessment of the VR Industry from a Leading Indie Developer</title>
                        <itunes:summary>What is happening with the VR industry? Is the adoption and growth still on target to support a vibrant and diverse ecosystem of independent VR</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/gartner-hype-cycle-400x400.png" />
                                                <link>http://voicesofvr.com/635-candid-assessment-of-the-vr-industry-from-a-leading-indie-developer/</link>
                        <pubDate>Tue, 27 Mar 2018 23:39:06 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5240</guid>
                        <description><![CDATA[What is happening with the VR industry? Is the adoption and growth still on target to support a vibrant and diverse ecosystem of independent VR]]></description>
                        <content:encoded><![CDATA[What is happening with the VR industry? Is the adoption and growth still on target to support a vibrant and diverse ecosystem of independent VR]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/Voices-of-VR-635-Denny-Unger.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#634: VR Porn Livestreaming &amp; Emotional Intimacy with CAM4VR</title>
                        <itunes:summary>Ela Darling calls herself the &#8220;Queen of VR porn&#8221; as she co-founded CAM4 and became the first virtual reality cam girl from VR tech integrations</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/cam4-400x400.jpg" />
                                                <link>http://voicesofvr.com/634-vr-porn-livestreaming-emotional-intimacy-with-cam4vr/</link>
                        <pubDate>Mon, 19 Mar 2018 09:35:19 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5234</guid>
                        <description><![CDATA[Ela Darling calls herself the &#8220;Queen of VR porn&#8221; as she co-founded CAM4 and became the first virtual reality cam girl from VR tech integrations]]></description>
                        <content:encoded><![CDATA[Ela Darling calls herself the &#8220;Queen of VR porn&#8221; as she co-founded CAM4 and became the first virtual reality cam girl from VR tech integrations]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/Voices-of-VR-634-Ela-Darling.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#633: Julie Heyde on Using VR for Consensual Trolling &amp; Personal Pain Management</title>
                        <itunes:summary>The VR Unicorns use a rapid iteration, game jamming approach to VR development, and co-founder Julie Heyde does daily playtesting and quality assurance gathering feedback</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/vrunicorns-400x400.jpg" />
                                                <link>http://voicesofvr.com/633-julie-heyde-on-using-vr-for-consensual-trolling-personal-pain-management/</link>
                        <pubDate>Thu, 15 Mar 2018 22:39:58 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5226</guid>
                        <description><![CDATA[The VR Unicorns use a rapid iteration, game jamming approach to VR development, and co-founder Julie Heyde does daily playtesting and quality assurance gathering feedback]]></description>
                        <content:encoded><![CDATA[The VR Unicorns use a rapid iteration, game jamming approach to VR development, and co-founder Julie Heyde does daily playtesting and quality assurance gathering feedback]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/Voices-of-VR-633-Julie-Heyde.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#632: Bringing VR to Underprivileged Communities with The Glover Center</title>
                        <itunes:summary>Darryll Starr is a former game developer who now teaching underprivileged youth how to create VR experiences with Unity at the David E Glover Education</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/david-glover-education-center-400x400.jpg" />
                                                <link>http://voicesofvr.com/632-bringing-vr-to-underprivileged-communities-with-the-glover-center/</link>
                        <pubDate>Mon, 12 Mar 2018 21:52:29 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5221</guid>
                        <description><![CDATA[Darryll Starr is a former game developer who now teaching underprivileged youth how to create VR experiences with Unity at the David E Glover Education]]></description>
                        <content:encoded><![CDATA[Darryll Starr is a former game developer who now teaching underprivileged youth how to create VR experiences with Unity at the David E Glover Education]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/Voices-of-VR-632-Darryl-Starr.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#631: Using AI to Drive Conversations, Create Culture, &amp; Foster Understanding</title>
                        <itunes:summary>The Columbia Digital Storytelling Lab had a design research project at Sundance that is exploring new models of cooperative storytelling and collaborative sensemaking, but it</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/frankenstein-ai-400x400.jpg" />
                                                <link>http://voicesofvr.com/631-using-ai-to-drive-conversations-create-culture-foster-understanding/</link>
                        <pubDate>Fri, 09 Mar 2018 18:41:58 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5215</guid>
                        <description><![CDATA[The Columbia Digital Storytelling Lab had a design research project at Sundance that is exploring new models of cooperative storytelling and collaborative sensemaking, but it]]></description>
                        <content:encoded><![CDATA[The Columbia Digital Storytelling Lab had a design research project at Sundance that is exploring new models of cooperative storytelling and collaborative sensemaking, but it]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/Voices-of-VR-631-Lance-Weiler-Rachel-Ginsberg.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#630: A Live Musical Graphic Novel Lecture: Cory McAbee&#8217;s Mixed Modality Performance</title>
                        <itunes:summary>Each year, the Sundance New Frontier features VR experiences, films, and live performances that push the boundaries of storytelling. Cory McAbee did live performance of</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/deep-astronomy-400x400.jpg" />
                                                <link>http://voicesofvr.com/630-a-live-musical-graphic-novel-lecture-cory-mcabees-mixed-modality-performance/</link>
                        <pubDate>Thu, 08 Mar 2018 19:49:58 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5209</guid>
                        <description><![CDATA[Each year, the Sundance New Frontier features VR experiences, films, and live performances that push the boundaries of storytelling. Cory McAbee did live performance of]]></description>
                        <content:encoded><![CDATA[Each year, the Sundance New Frontier features VR experiences, films, and live performances that push the boundaries of storytelling. Cory McAbee did live performance of]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/Voices-of-VR-630-Cory-McAbee.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#629: Embodied Storytelling Innovations from Sundance 2018 with Shari Frilot</title>
                        <itunes:summary>The Sundance Film Festival&#8217;s New Frontier Program featured over 20 different VR, AR, and AI experiences that were pushing the boundaries of immersive storytelling. After</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/hero2-400x400.jpg" />
                                                <link>http://voicesofvr.com/629-embodied-storytelling-innovations-from-sundance-2018-with-shari-frilot/</link>
                        <pubDate>Wed, 07 Mar 2018 17:04:07 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5200</guid>
                        <description><![CDATA[The Sundance Film Festival&#8217;s New Frontier Program featured over 20 different VR, AR, and AI experiences that were pushing the boundaries of immersive storytelling. After]]></description>
                        <content:encoded><![CDATA[The Sundance Film Festival&#8217;s New Frontier Program featured over 20 different VR, AR, and AI experiences that were pushing the boundaries of immersive storytelling. After]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/Voices-of-VR-629-Shari-Frilot.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#628: VR 2025: Current &amp; Future State of VR &amp; AR Industry</title>
                        <itunes:summary>Tony Parisi is the Head of AR &amp; VR strategy at Unity so he has an insider&#8217;s perspective of not only where the VR and</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/tonyparisi2014bw-cropped-medres-400x400.png" />
                                                <link>http://voicesofvr.com/628-vr-2025-current-future-state-of-vr-ar-industry/</link>
                        <pubDate>Fri, 02 Mar 2018 17:33:40 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5192</guid>
                        <description><![CDATA[Tony Parisi is the Head of AR &#038; VR strategy at Unity so he has an insider&#8217;s perspective of not only where the VR and]]></description>
                        <content:encoded><![CDATA[Tony Parisi is the Head of AR &#038; VR strategy at Unity so he has an insider&#8217;s perspective of not only where the VR and]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/03/Voices-of-VR-628-Tony-Parisi.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#627: VirtualSelf Full Body Tracking in Cloudgate Studios&#8217; &#8220;Island 359&#8243;</title>
                        <itunes:summary>The full release of CloudGate Studios&#8217; VR survival game Island 359 is now available, and there&#8217;s some special embodiment features for anyone who has 1-3</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/island-359-400x317.jpg" />
                                                <link>http://voicesofvr.com/627-virtualself-full-body-tracking-in-cloudgate-studios-island-359/</link>
                        <pubDate>Wed, 28 Feb 2018 18:03:25 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5183</guid>
                        <description><![CDATA[The full release of CloudGate Studios&#8217; VR survival game Island 359 is now available, and there&#8217;s some special embodiment features for anyone who has 1-3]]></description>
                        <content:encoded><![CDATA[The full release of CloudGate Studios&#8217; VR survival game Island 359 is now available, and there&#8217;s some special embodiment features for anyone who has 1-3]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/Voices-of-VR-627-Steve-Bowler.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#626: Exploring Space &amp; Experiential Modulation of Time with Felix &amp; Paul Studios</title>
                        <itunes:summary>Felix &amp; Paul Studios had two experiences at Sundance this year. One featured the training of NASA astronauts in Space Explorers, and the other was</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/space-explorers-400x400.jpg" />
                                                <link>http://voicesofvr.com/626-exploring-space-experiential-modulation-of-time-with-felix-paul-studios/</link>
                        <pubDate>Sat, 24 Feb 2018 01:13:34 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5176</guid>
                        <description><![CDATA[Felix &#038; Paul Studios had two experiences at Sundance this year. One featured the training of NASA astronauts in Space Explorers, and the other was]]></description>
                        <content:encoded><![CDATA[Felix &#038; Paul Studios had two experiences at Sundance this year. One featured the training of NASA astronauts in Space Explorers, and the other was]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/Voices-of-VR-626-Felix-Lajeunesse.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#625: Decentralizing Identity in VR with Holonet &amp; Self-Sovereign Identity</title>
                        <itunes:summary>Holonet is an open source project that implements the Decentralized Identity Specifications for open web VR platforms like WebXR. A self-sovereign identity system could enable</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/Self-Sovereign-Identity-400x400.jpg" />
                                                <link>http://voicesofvr.com/625-decentralizing-identity-in-vr-with-holonet-self-sovereign-identity/</link>
                        <pubDate>Wed, 21 Feb 2018 22:19:25 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5163</guid>
                        <description><![CDATA[Holonet is an open source project that implements the Decentralized Identity Specifications for open web VR platforms like WebXR. A self-sovereign identity system could enable]]></description>
                        <content:encoded><![CDATA[Holonet is an open source project that implements the Decentralized Identity Specifications for open web VR platforms like WebXR. A self-sovereign identity system could enable]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/Voices-of-VR-625-Alberto-Elias.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#624: Exploring Near-Future Moral Quandaries with INVAR Studios</title>
                        <itunes:summary>Rose Colored by INVAR Studios &amp; Adam Cosco won the award for best live-acton VR experience at the Advanced Imaging Society&#8217;s Lumiere Awards on February</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/06/Rose-Colored-400x400.jpg" />
                                                <link>http://voicesofvr.com/624-exploring-near-future-moral-quandaries-with-invar-studios/</link>
                        <pubDate>Mon, 19 Feb 2018 18:54:10 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5154</guid>
                        <description><![CDATA[Rose Colored by INVAR Studios &#038; Adam Cosco won the award for best live-acton VR experience at the Advanced Imaging Society&#8217;s Lumiere Awards on February]]></description>
                        <content:encoded><![CDATA[Rose Colored by INVAR Studios &#038; Adam Cosco won the award for best live-acton VR experience at the Advanced Imaging Society&#8217;s Lumiere Awards on February]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/Voices-of-VR-624-Vincent-Edwards-Austin-Conroy.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#623: Training AI &amp; Robots in VR with NVIDIA&#8217;s Project Holodeck</title>
                        <itunes:summary>At SIGGRAPH 2017, NVIDIA was showing off their Isaac Robot that had been trained to play dominos within a virtual world environment of NVIDIA&#8217;s Project</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/NVIDIA-Isaac-Robot-400x400.jpg" />
                                                <link>http://voicesofvr.com/623-training-ai-robots-in-vr-with-nvidias-project-holodeck/</link>
                        <pubDate>Wed, 14 Feb 2018 20:23:12 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5145</guid>
                        <description><![CDATA[At SIGGRAPH 2017, NVIDIA was showing off their Isaac Robot that had been trained to play dominos within a virtual world environment of NVIDIA&#8217;s Project]]></description>
                        <content:encoded><![CDATA[At SIGGRAPH 2017, NVIDIA was showing off their Isaac Robot that had been trained to play dominos within a virtual world environment of NVIDIA&#8217;s Project]]></content:encoded>
                                                                                                <enclosure url="https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/Voices-of-VR-623-Omer-Shapira.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#622: The Making of &#8220;Sun Ladies VR:&#8221; Former ISIS Sex Slaves Create an All-Female Fighting Unit</title>
                        <itunes:summary>The Sun Ladies VR is an amazing story about a group of Yazidi women from the Northern Iraq community of Sinjar, who escaped as sex</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/Sun-Ladies-VR-400x400.jpg" />
                                                <link>http://voicesofvr.com/622-the-making-of-sun-ladies-vr-former-isis-sex-slaves-create-an-all-female-fighting-unit/</link>
                        <pubDate>Fri, 09 Feb 2018 01:12:16 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5134</guid>
                        <description><![CDATA[The Sun Ladies VR is an amazing story about a group of Yazidi women from the Northern Iraq community of Sinjar, who escaped as sex]]></description>
                        <content:encoded><![CDATA[The Sun Ladies VR is an amazing story about a group of Yazidi women from the Northern Iraq community of Sinjar, who escaped as sex]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/Voices-of-VR-622-Celine-Tricart-Christian-Stephen.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#621: Balancing Player Control &amp; Authorial Control with &#8220;Virtual Virtual Reality&#8221;</title>
                        <itunes:summary>Tender Claws&#8216; Virtual Virtual Reality is a Daydream-exclusive interactive story that won the best VR experience at the 2017 Google Play Awards VR, and it&#8217;s</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/virtual-virtual-reality-400x400.jpg" />
                                                <link>http://voicesofvr.com/621-balancing-player-control-authorial-control-with-virtual-virtual-reality/</link>
                        <pubDate>Mon, 05 Feb 2018 22:13:30 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5121</guid>
                        <description><![CDATA[Tender Claws&#8216; Virtual Virtual Reality is a Daydream-exclusive interactive story that won the best VR experience at the 2017 Google Play Awards VR, and it&#8217;s]]></description>
                        <content:encoded><![CDATA[Tender Claws&#8216; Virtual Virtual Reality is a Daydream-exclusive interactive story that won the best VR experience at the 2017 Google Play Awards VR, and it&#8217;s]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/Voices-of-VR-621-Samantha-Gorman-Danny-Cannizzaro.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#620: AR &amp; AI Storytelling Innovations from Tender Claws&#8217; &#8220;TendAR&#8221;</title>
                        <itunes:summary>Tender Claws, the creators of the award-winning interactive VR narrative Virtual Virtual Reality, premiered a new, site-specific, interactive AR narrative experience at the Sundance New</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/tendAR-400x400.jpg" />
                                                <link>http://voicesofvr.com/620-ar-ai-storytelling-innovations-from-tenderclaws-tendar/</link>
                        <pubDate>Sat, 03 Feb 2018 00:08:46 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5112</guid>
                        <description><![CDATA[Tender Claws, the creators of the award-winning interactive VR narrative Virtual Virtual Reality, premiered a new, site-specific, interactive AR narrative experience at the Sundance New]]></description>
                        <content:encoded><![CDATA[Tender Claws, the creators of the award-winning interactive VR narrative Virtual Virtual Reality, premiered a new, site-specific, interactive AR narrative experience at the Sundance New]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/Voices-of-VR-620-Samantha-Gorman.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#619: Grabbing Virtual Objects with the HaptX Glove (Formerly AxonVR)</title>
                        <itunes:summary>The HaptX Glove that was showed at Sundance was one of the most convincing haptics experiences that I&#8217;ve had in VR. While it was still</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/haptx-glove-400x400.jpg" />
                                                <link>http://voicesofvr.com/619-grabbing-virtual-objects-with-the-haptx-glove-formerly-axonvr/</link>
                        <pubDate>Thu, 01 Feb 2018 23:08:22 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5105</guid>
                        <description><![CDATA[The HaptX Glove that was showed at Sundance was one of the most convincing haptics experiences that I&#8217;ve had in VR. While it was still]]></description>
                        <content:encoded><![CDATA[The HaptX Glove that was showed at Sundance was one of the most convincing haptics experiences that I&#8217;ve had in VR. While it was still]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/Voices-of-VR-619-Jake-Rubin-Joe-Michaels.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#618: &#8220;Dinner Party&#8221; is a Symbolic Exploration of Alien Abduction &amp; Race in America</title>
                        <itunes:summary>Dinner Party is an immersive exploration of Betty and Barney Hill&#8217;s alien abduction story that premiered at the Sundance New Frontier. Rather than using normal</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/dinner-party-400x400.jpg" />
                                                <link>http://voicesofvr.com/618-dinner-party-is-a-symbolic-exploration-of-alien-abduction-race-in-america/</link>
                        <pubDate>Thu, 01 Feb 2018 02:10:23 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5096</guid>
                        <description><![CDATA[Dinner Party is an immersive exploration of Betty and Barney Hill&#8217;s alien abduction story that premiered at the Sundance New Frontier. Rather than using normal]]></description>
                        <content:encoded><![CDATA[Dinner Party is an immersive exploration of Betty and Barney Hill&#8217;s alien abduction story that premiered at the Sundance New Frontier. Rather than using normal]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/02/Voices-of-VR-618-Laura-Wexler-Charlotte-Stoudt.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#617: Journey into a Black Hole with &#8220;SPHERES: Songs of Spacetime&#8221;</title>
                        <itunes:summary>Sundance New Frontier had a solid line-up of VR experiences this year with a number of immersive storytelling innovations including SPHERES: Songs of Spacetime, which</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/spheres-blackhole-400x400.jpg" />
                                                <link>http://voicesofvr.com/617-journey-into-a-black-hole-with-spheres-songs-of-spacetime/</link>
                        <pubDate>Tue, 30 Jan 2018 22:18:29 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5086</guid>
                        <description><![CDATA[Sundance New Frontier had a solid line-up of VR experiences this year with a number of immersive storytelling innovations including SPHERES: Songs of Spacetime, which]]></description>
                        <content:encoded><![CDATA[Sundance New Frontier had a solid line-up of VR experiences this year with a number of immersive storytelling innovations including SPHERES: Songs of Spacetime, which]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/Voices-of-VR-617-Eliza-McNitt.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#616: Jeremy Bailenson&#8217;s Academic Journey in VR with &#8220;Experience on Demand&#8221;</title>
                        <itunes:summary>Jeremy Bailenson founding director of Stanford University&#8217;s Virtual Human Interaction Lab, and his latest book Experience on Demand traces his academic journey through virtual reality.</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/Experience-on-Demand-by-Jeremy-Bailenson-1280x720-400x400.jpg" />
                                                <link>http://voicesofvr.com/616-jeremy-bailensons-academic-journey-in-vr-with-experience-on-demand/</link>
                        <pubDate>Mon, 29 Jan 2018 21:25:53 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5078</guid>
                        <description><![CDATA[Jeremy Bailenson founding director of Stanford University&#8217;s Virtual Human Interaction Lab, and his latest book Experience on Demand traces his academic journey through virtual reality.]]></description>
                        <content:encoded><![CDATA[Jeremy Bailenson founding director of Stanford University&#8217;s Virtual Human Interaction Lab, and his latest book Experience on Demand traces his academic journey through virtual reality.]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/Voices-of-VR-616-Jeremy-Bailenson.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#615: LARPing: The Future of Live-Action Role Playing in Immersive Entertainment</title>
                        <itunes:summary>Live Action Role Playing (LARPing) is something that emerged out of table top games like Dungeons &amp; Dragons in the 1970s driven by a desire</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/just-a-little-lovin-400x400.jpg" />
                                                <link>http://voicesofvr.com/615-larping-the-future-of-live-action-role-playing-in-immersive-entertainment/</link>
                        <pubDate>Fri, 26 Jan 2018 17:47:54 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5076</guid>
                        <description><![CDATA[Live Action Role Playing (LARPing) is something that emerged out of table top games like Dungeons &#038; Dragons in the 1970s driven by a desire]]></description>
                        <content:encoded><![CDATA[Live Action Role Playing (LARPing) is something that emerged out of table top games like Dungeons &#038; Dragons in the 1970s driven by a desire]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/Voices-of-VR-615-Sharang-Biswas.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#614: Designing Around Disruptive Audience Members for Interactive Narratives</title>
                        <itunes:summary>Tommy Honton is an experiential designer in the immersive theater space, and he&#8217;s helped to design interactive narratives that can handle a range of different</itunes:summary>
                                                <link>http://voicesofvr.com/614-designing-around-disruptive-audience-members-for-interactive-narratives/</link>
                        <pubDate>Wed, 24 Jan 2018 17:49:11 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5071</guid>
                        <description><![CDATA[Tommy Honton is an experiential designer in the immersive theater space, and he&#8217;s helped to design interactive narratives that can handle a range of different]]></description>
                        <content:encoded><![CDATA[Tommy Honton is an experiential designer in the immersive theater space, and he&#8217;s helped to design interactive narratives that can handle a range of different]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/Voices-of-VR-614-Tommy-Honton.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#613: Storytelling in VR from a Depth Psychological &amp; Mythological Perspective</title>
                        <itunes:summary>John Bucher wrote a book titled &#8220;Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives&#8221; where he includes interviews with dozens of VR</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/Storytelling-for-Virtual-Reality-400x400.jpg" />
                                                <link>http://voicesofvr.com/613-storytelling-in-vr-from-a-depth-psychological-mythological-perspective/</link>
                        <pubDate>Thu, 18 Jan 2018 13:35:33 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5059</guid>
                        <description><![CDATA[John Bucher wrote a book titled &#8220;Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives&#8221; where he includes interviews with dozens of VR]]></description>
                        <content:encoded><![CDATA[John Bucher wrote a book titled &#8220;Storytelling for Virtual Reality: Methods and Principles for Crafting Immersive Narratives&#8221; where he includes interviews with dozens of VR]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/Voices-of-VR-613-John-Bucher.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#612: Capturing Group Dynamics with Felix &amp; Paul&#8217;s &#8220;Miyubi&#8221;</title>
                        <itunes:summary>Miyubi is Felix &amp; Paul Studios&#8217; first scripted narrative piece that is 40 minutes in length, and it transports you to the early 1980s as</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/miyubi-400x400.jpg" />
                                                <link>http://voicesofvr.com/611-capturing-group-dynamics-with-felix-pauls-miyubi/</link>
                        <pubDate>Mon, 15 Jan 2018 20:59:10 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5054</guid>
                        <description><![CDATA[Miyubi is Felix &#038; Paul Studios&#8217; first scripted narrative piece that is 40 minutes in length, and it transports you to the early 1980s as]]></description>
                        <content:encoded><![CDATA[Miyubi is Felix &#038; Paul Studios&#8217; first scripted narrative piece that is 40 minutes in length, and it transports you to the early 1980s as]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/Voices-of-VR-612-Felix-and-Paul.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#611: &#8220;Sleep No More&#8221; Creative Producer on Blurring the Lines of Reality with Punchdrunk&#8217;s Immersive Theater</title>
                        <itunes:summary>Punchdrunk&#8217;s immersive theater piece of Sleep No More opened in March 2011, and it&#8217;s inspired countless experiential designers of immersive theater, and virtual and augmented</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/sleep-no-more-masks-400x400.jpg" />
                                                <link>http://voicesofvr.com/611-sleep-no-more-creative-producer-on-blurring-the-lines-of-reality-with-punchdrunks-immersive-theater/</link>
                        <pubDate>Tue, 09 Jan 2018 19:48:28 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5049</guid>
                        <description><![CDATA[Punchdrunk&#8217;s immersive theater piece of Sleep No More opened in March 2011, and it&#8217;s inspired countless experiential designers of immersive theater, and virtual and augmented]]></description>
                        <content:encoded><![CDATA[Punchdrunk&#8217;s immersive theater piece of Sleep No More opened in March 2011, and it&#8217;s inspired countless experiential designers of immersive theater, and virtual and augmented]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/Voices-of-VR-611-Colin-Nightingale.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#610: Designing Escape Rooms with Laura E Hall</title>
                        <itunes:summary>The Immersive Design Summit brought together over 150 of the top experiential designers from around the world, mostly from the performance community of immersive theater</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/60-minutes-to-escape-400x366.jpg" />
                                                <link>http://voicesofvr.com/610-designing-escape-rooms-with-laura-e-hall/</link>
                        <pubDate>Tue, 09 Jan 2018 00:10:42 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5036</guid>
                        <description><![CDATA[The Immersive Design Summit brought together over 150 of the top experiential designers from around the world, mostly from the performance community of immersive theater]]></description>
                        <content:encoded><![CDATA[The Immersive Design Summit brought together over 150 of the top experiential designers from around the world, mostly from the performance community of immersive theater]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/Voices-of-VR-610-Laura-E-Hall.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#609: Collaborative Storytelling Guidelines from Columbia University&#8217;s Digital Storytelling Lab</title>
                        <itunes:summary>The Columbia University School of the Arts&#8217; Digital Storytelling Lab has been conducting interactive storytelling experiments to create guidelines, rules, and structures for facilitating emergent</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/sherlock-holmes-400x400.jpg" />
                                                <link>http://voicesofvr.com/609-collaborative-storytelling-guidelines-from-columbia-universitys-digital-storytelling-lab/</link>
                        <pubDate>Fri, 05 Jan 2018 05:42:39 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5030</guid>
                        <description><![CDATA[The Columbia University School of the Arts&#8217; Digital Storytelling Lab has been conducting interactive storytelling experiments to create guidelines, rules, and structures for facilitating emergent]]></description>
                        <content:encoded><![CDATA[The Columbia University School of the Arts&#8217; Digital Storytelling Lab has been conducting interactive storytelling experiments to create guidelines, rules, and structures for facilitating emergent]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/Voices-of-VR-609-Lance-Weiler.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#608: Live Streaming VR on Twitch with Zimtok5</title>
                        <itunes:summary>VRChat is becoming one of the top streamed VR game as different Twitch personalities like pokelawls, dyrus, greekgodx, and LIRIK and YouTube personalities Jameskii &amp;</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/zimtok5-stream-400x400.jpg" />
                                                <link>http://voicesofvr.com/608-live-streaming-vr-on-twitch-with-zimtok5/</link>
                        <pubDate>Wed, 03 Jan 2018 00:38:37 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5018</guid>
                        <description><![CDATA[VRChat is becoming one of the top streamed VR game as different Twitch personalities like pokelawls, dyrus, greekgodx, and LIRIK and YouTube personalities Jameskii &#038;]]></description>
                        <content:encoded><![CDATA[VRChat is becoming one of the top streamed VR game as different Twitch personalities like pokelawls, dyrus, greekgodx, and LIRIK and YouTube personalities Jameskii &#038;]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2018/01/Voices-of-VR-608-Zimtok5.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#607: Principles of Immersive Sound Design with Sally Kellaway</title>
                        <itunes:summary>OSSIC&#8217;s Jason Riggs told me at CES last year that the future of music is going to be immersive and interactive. Interactive sound design where</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/immersive-sound-design-400x400.jpeg" />
                                                <link>http://voicesofvr.com/607-principles-of-immersive-sound-design-with-sally-kellaway/</link>
                        <pubDate>Fri, 29 Dec 2017 21:29:31 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=5005</guid>
                        <description><![CDATA[OSSIC&#8217;s Jason Riggs told me at CES last year that the future of music is going to be immersive and interactive. Interactive sound design where]]></description>
                        <content:encoded><![CDATA[OSSIC&#8217;s Jason Riggs told me at CES last year that the future of music is going to be immersive and interactive. Interactive sound design where]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/Voices-of-VR-607-Sally-Kellaway.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#606: Workflow for Interactive Narratives with Spatial Stories Toolset</title>
                        <itunes:summary>Emilie Joly says that the rules of interaction are the stories within interactive narratives, and Apelab is creating the Spatial Stories plug-in and toolset in</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/spatialstories-400x400.jpg" />
                                                <link>http://voicesofvr.com/606-workflow-for-interactive-narratives-with-spatial-stories-toolset/</link>
                        <pubDate>Thu, 21 Dec 2017 15:27:49 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=4999</guid>
                        <description><![CDATA[Emilie Joly says that the rules of interaction are the stories within interactive narratives, and Apelab is creating the Spatial Stories plug-in and toolset in]]></description>
                        <content:encoded><![CDATA[Emilie Joly says that the rules of interaction are the stories within interactive narratives, and Apelab is creating the Spatial Stories plug-in and toolset in]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/Voices-of-VR-606-Emilie-Joly.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#605: Future of Mixed Reality Lightfields with Otoy</title>
                        <itunes:summary>Otoy is a rendering company that pushing the limits of digital light fields and physically-based rendering. Now that Otoy&#8217;s Octane Renderer has shipped in Unity,</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/otoy-2017-400x400.jpg" />
                                                <link>http://voicesofvr.com/605-future-of-mixed-reality-lightfields-with-otoy/</link>
                        <pubDate>Mon, 18 Dec 2017 23:52:31 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=4994</guid>
                        <description><![CDATA[Otoy is a rendering company that pushing the limits of digital light fields and physically-based rendering. Now that Otoy&#8217;s Octane Renderer has shipped in Unity,]]></description>
                        <content:encoded><![CDATA[Otoy is a rendering company that pushing the limits of digital light fields and physically-based rendering. Now that Otoy&#8217;s Octane Renderer has shipped in Unity,]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/Voices-of-VR-605-Jules-Urbach.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#604: Danny Bittman&#8217;s Journey to Full-Time VR Artist</title>
                        <itunes:summary>Over the past couple of years, Danny Bittman has logged over 1800 hours in programs like Tiltbrush &amp; Google Blocks on his way to becoming</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/danny-bittman-art-400x400.jpg" />
                                                <link>http://voicesofvr.com/604-danny-bittmans-journey-to-full-time-vr-artist/</link>
                        <pubDate>Fri, 15 Dec 2017 22:00:41 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=4985</guid>
                        <description><![CDATA[Over the past couple of years, Danny Bittman has logged over 1800 hours in programs like Tiltbrush &#038; Google Blocks on his way to becoming]]></description>
                        <content:encoded><![CDATA[Over the past couple of years, Danny Bittman has logged over 1800 hours in programs like Tiltbrush &#038; Google Blocks on his way to becoming]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/Voices-of-VR-604-Danny-Bittman.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#603: Soundboxing: VR Exercise, Capturing Embodiment, &amp; Virtual Economy Architecture</title>
                        <itunes:summary>Soundboxing is a VR rhythm game that has found a community of people who use it for exercising in VR, with some people reporting that</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/soundboxing-shot-400x400.jpg" />
                                                <link>http://voicesofvr.com/603-soundboxing-vr-exercise-capturing-embodiment-virtual-economy-architecture/</link>
                        <pubDate>Wed, 13 Dec 2017 21:10:40 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=4977</guid>
                        <description><![CDATA[Soundboxing is a VR rhythm game that has found a community of people who use it for exercising in VR, with some people reporting that]]></description>
                        <content:encoded><![CDATA[Soundboxing is a VR rhythm game that has found a community of people who use it for exercising in VR, with some people reporting that]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/Voices-of-VR-603-Eric-Florenzano.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#602: Funding Landscape for Cinematic VR with Kaleidoscope VR</title>
                        <itunes:summary>After talking to a lot of independent VR storytellers, Kaleidoscope VR&#8217;s René Pinnell identified that funding was one of the biggest blockers for continued experimentation.</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/first-look-400x400.jpg" />
                                                <link>http://voicesofvr.com/602-funding-landscape-for-cinematic-vr-with-kaleidoscope-vr/</link>
                        <pubDate>Tue, 12 Dec 2017 00:27:15 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=4967</guid>
                        <description><![CDATA[After talking to a lot of independent VR storytellers, Kaleidoscope VR&#8217;s René Pinnell identified that funding was one of the biggest blockers for continued experimentation.]]></description>
                        <content:encoded><![CDATA[After talking to a lot of independent VR storytellers, Kaleidoscope VR&#8217;s René Pinnell identified that funding was one of the biggest blockers for continued experimentation.]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/Voices-of-VR-602-Rene-Pinnell.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#601: VR in the 90s: Bootstrapping the Commercial VR Industry</title>
                        <itunes:summary>Linda Jacobson got into VR when she helped organize the 1990 CyberArts International gathering of artists and technologists who were using virtual reality technologies. She</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/cyberarts.jpg" />
                                                <link>http://voicesofvr.com/601-vr-in-the-90s-bootstrapping-the-commercial-vr-industry/</link>
                        <pubDate>Fri, 08 Dec 2017 00:48:32 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=4957</guid>
                        <description><![CDATA[Linda Jacobson got into VR when she helped organize the 1990 CyberArts International gathering of artists and technologists who were using virtual reality technologies. She]]></description>
                        <content:encoded><![CDATA[Linda Jacobson got into VR when she helped organize the 1990 CyberArts International gathering of artists and technologists who were using virtual reality technologies. She]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/Voices-of-VR-601-Linda-Jacobson.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#600: Jaron Lanier&#8217;s Journey into VR: &#8220;Dawn of the New Everything&#8221;</title>
                        <itunes:summary>Jaron Lanier is a pioneer of the first commercially-available virtual reality systems with his VPL Research Inc startup that was founded in 1984. He has</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/dawn-of-the-new-everything-400x400.jpg" />
                                                <link>http://voicesofvr.com/600-jaron-laniers-journey-into-vr-dawn-of-the-new-everything/</link>
                        <pubDate>Tue, 05 Dec 2017 00:34:03 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=4950</guid>
                        <description><![CDATA[Jaron Lanier is a pioneer of the first commercially-available virtual reality systems with his VPL Research Inc startup that was founded in 1984. He has]]></description>
                        <content:encoded><![CDATA[Jaron Lanier is a pioneer of the first commercially-available virtual reality systems with his VPL Research Inc startup that was founded in 1984. He has]]></content:encoded>
                                                                                                <enclosure url="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/Voices-of-VR-600-Jaron-Lanier.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#599: Visualizing Bardo States from the Tibetan Book of the Dead in VR</title>
                        <itunes:summary>Every culture around the world has their own beliefs around what happens to us after we die, and virtual reality may be a great medium</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/Zhi-Khro-Bardo-Thodol-400x400.jpg" />
                                                <link>http://voicesofvr.com/599-visualizing-bardo-states-from-the-tibetan-book-of-the-dead-in-vr/</link>
                        <pubDate>Fri, 01 Dec 2017 00:00:42 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=4945</guid>
                        <description><![CDATA[Every culture around the world has their own beliefs around what happens to us after we die, and virtual reality may be a great medium]]></description>
                        <content:encoded><![CDATA[Every culture around the world has their own beliefs around what happens to us after we die, and virtual reality may be a great medium]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/12/Voices-of-VR-599-John-Benton.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#598: Cinema of Attractions: What VR Can Learn from the Early Days of Film</title>
                        <itunes:summary>In 1978, a number of film scholars gathered at a conference in Brighton to re-evaluate the early days of film in terms of a developing</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/11/tip-to-the-moon-400x400.jpg" />
                                                <link>http://voicesofvr.com/598-cinema-of-attractions-what-vr-can-learn-from-the-early-days-of-film/</link>
                        <pubDate>Tue, 28 Nov 2017 15:53:14 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=4940</guid>
                        <description><![CDATA[In 1978, a number of film scholars gathered at a conference in Brighton to re-evaluate the early days of film in terms of a developing]]></description>
                        <content:encoded><![CDATA[In 1978, a number of film scholars gathered at a conference in Brighton to re-evaluate the early days of film in terms of a developing]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/11/Voices-of-VR-598-Rebecca-Rouse.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#597: &#8216;Becoming Homeless&#8217;: Stanford&#8217;s Empathy Experiment in Embodied Perspective-Taking</title>
                        <itunes:summary>Stanford&#8217;s Virtual Human Interaction Lab (VHIL) premiered an experience called Becoming Homeless: A Human Experience at the Tribeca Film Festival in April. It was an</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/11/becoming-homeless-400x400.jpg" />
                                                <link>http://voicesofvr.com/597-becoming-homeless-stanfords-empathy-experiment-in-embodied-perspective-taking/</link>
                        <pubDate>Thu, 23 Nov 2017 05:01:41 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=4934</guid>
                        <description><![CDATA[Stanford&#8217;s Virtual Human Interaction Lab (VHIL) premiered an experience called Becoming Homeless: A Human Experience at the Tribeca Film Festival in April. It was an]]></description>
                        <content:encoded><![CDATA[Stanford&#8217;s Virtual Human Interaction Lab (VHIL) premiered an experience called Becoming Homeless: A Human Experience at the Tribeca Film Festival in April. It was an]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/11/Voices-of-VR-597-Elise-Ogle-Tobin-Asher.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#596: Researching Empathy in VR with Cognitive Science &amp; Phenomenology</title>
                        <itunes:summary>Cognitive scientist and phenomenologist Lynda Joy Gerry got into virtual reality after seeing the body swap experiments by Machine to Be Another as well as</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/11/Virtual-Reality-as-a-Tool-to-Facilitate-Empathy-Embodied-Simulations-and-Perspective-Taking-in-the-Body-of-Another-400x400.jpg" />
                                                <link>http://voicesofvr.com/596-researching-empathy-in-vr-with-cognitive-science-phenomenology/</link>
                        <pubDate>Mon, 20 Nov 2017 18:44:04 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=4923</guid>
                        <description><![CDATA[Cognitive scientist and phenomenologist Lynda Joy Gerry got into virtual reality after seeing the body swap experiments by Machine to Be Another as well as]]></description>
                        <content:encoded><![CDATA[Cognitive scientist and phenomenologist Lynda Joy Gerry got into virtual reality after seeing the body swap experiments by Machine to Be Another as well as]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/11/Voices-of-VR-596-Lynda-Joy-Gerry.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
                        <item>
                                                <title>#595: The Neuroscience of VR Training with STRIVR&#8217;s Michael Casale</title>
                        <itunes:summary>STRIVR started as a VR training platform for elite athletes for college and professional quarterbacks, but they&#8217;ve been recently expanding into corporate training for Walmart.</itunes:summary>
                                                                        <itunes:image href="http://d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/11/strivr-training-400x400.jpg" />
                                                <link>http://voicesofvr.com/595-the-neuroscience-of-vr-training-with-strivrs-michael-casale/</link>
                        <pubDate>Fri, 17 Nov 2017 23:04:29 +0000</pubDate>
                        <dc:creator>kentbye</dc:creator>
                        <guid isPermaLink="false">http://voicesofvr.com/?p=4917</guid>
                        <description><![CDATA[STRIVR started as a VR training platform for elite athletes for college and professional quarterbacks, but they&#8217;ve been recently expanding into corporate training for Walmart.]]></description>
                        <content:encoded><![CDATA[STRIVR started as a VR training platform for elite athletes for college and professional quarterbacks, but they&#8217;ve been recently expanding into corporate training for Walmart.]]></content:encoded>
                                                                                                <enclosure url="http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/11/Voices-of-VR-595-Michael-Casale.mp3" length="" type="audio/mpeg"></enclosure>
                                                        
                        <itunes:explicit>No</itunes:explicit>
                        <itunes:author>kentbye</itunes:author>
                                        </item>
        </channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using disk
Page Caching using disk: enhanced (Requested URI contains query)
Database Caching 1/5 queries in 0.017 seconds using disk
Object Caching 6726/6733 objects using disk
Content Delivery Network via Amazon Web Services: CloudFront: d1icj85yqthyoq.cloudfront.net

 Served from: voicesofvr.com @ 2018-09-18 04:06:01 by W3 Total Cache -->