Human Interact’s Starship Commander uses AI-enabled, voice-activated commands in order to participate within an interactive story. It was recently was released as a location-based entertainment arcade game, and I first talked to Alexander Mejia about it back in 2016. I was able to try to demo at GDC 2017, and I was really surprised with how being to engage in dialogue with virtual characters really deepened my overall sense of immersion and social presence. I talked about my experience with VP of business development and lead actress Sophia Wright where we discuss the existing storytelling applications of conversational AI, as well as all of the potential therapeutic applications that will be enabled in the future.
LISTEN TO THIS EPISODE OF THE VOICES OF VR PODCAST
Here’s the launch trailer:
https://youtu.be/eHVSBzAtkio
This is a listener-supported podcast through the Voices of VR Patreon.
Music: Fatality
https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net