On March 18th, Facebook Reality Labs Research announced some of their research into next-generation neuromotor input devices for mixed reality applications. I paraphrased the most interesting insights from their press conferences announcement, but I...
Dream was a series of 10 live performances over 8 days that used motion captured actors who had virtual embodiments set within an immersive storyworld of Shakespeare's Midsummer Night's Dream powered by the Unreal Engine. This project was a research...
I participated in a Facebook press event on Tuesday, March 16th that featuring some Facebook Human-Computer Interaction Research on AR Neural Inputs, Haptics, Contextually-Aware-AI, & Intelligent Clicks. It was an on-the-record event for print...
Kiira Benzing's Loveseat was an ambitious fusion of live theater performance with VR technologies that premiered at the Venice Film Festival in 2019. They performed live for the audience in Venice while wearing VR headets as their performances were...
SXSW Online is happening March 16-20, and I had a chance to get a sneak peak of the SXSW Online XR world in VRChat and talk with the chief curator of the SXSW Virtual Cinema program Blake Kammerdiener about the program and special events that he's...
The Polys WebXR Awards was an awards show on February 20th, 2021 founded by Ben Irwin in collaboration with Sophia Moshasha and Julie Smithson. Irwin wanted to feature a lot of the work that's been happening on the immersive web in the year 2020...