Virtual Reality can make you feel like you're in another world, and it turns out that this can have quite a therapeutic effect for people experiencing chronic pain. VR pain management has been researched in clinical studies for over a decade, and...
Eric Greenbaum was at a New York Virtual Reality Meetup when someone from the financial industry came up to him with some ideas for how to use VR to analyze stock market data. They decided to collaborate on QuantVR and develop a prototype demo of a...
Ben Lang has been covering the VR ecosystem for The Road to VR since 2011, which is before the Oculus Rift kickstarter even launched in 2012. I had a chance to interview Ben at last year's Silicon Valley Virtual Reality Conference 2014, which was...
Agata Soccini is a Research Fellow Università degli Studi di Torino at Thales Alenia Space. She talks about how virtual reality is used to train astronauts, visualize galactic data, as well as analyze thermal data about space ships. Specifically...
One of the most common reactions that I hear after giving someone their first VR experience is 'Oh my God! This is going to change everything. Imagine how this will change education!' David Whelan & Mike Armstrong are doing just that with Lecture...
Ela Darling is an adult entertainer who is collaborating to create Holographic 3D VR Porn with a couple of technologists that she met on Reddit. Porn and VR is something that is often cited as something as an inevitability, but I suspect that the...
Alexx Henry is a photographer who has created an array of dozens of cameras in order to create extremely high-resolution captures and avatars for people. He's based out of LA and has a number of different clients from the movie and entertainment...
Philip Rosedale has a lot of really brilliant dreams and visions for how to create a sustainable and open metaverse with High Fidelity. Being that he's the founder of Second Life, we talked last year about some of the lessons learned in how he's...
Graham Gaylor & Jesse Joudrey have been working on VR Chat for well over a year now, and they've been consistently providing social spaces for some early experimentation with Social VR experiences. They talk about some of the latest features that...
When Shawn Whiting and Hayden Lee decided to create a social VR application, they decided to create the simplest minimal viable product. It was literally just a cube and a name that was tied to head movements, but they had a dance party where over...
Hallie McConlogue has been waiting for virtual reality to go mainstream for over 20 years now. She used to spend many consecutive hours within a VR design and drawing tool called HoloSketch at Sun Microsystems' VR lab where she did interface design...
Nick Donaldson is a Senior Designer at Epic Games, and I caught up with him at Oculus Connect to talk about the design process behind The Showdown Demo. This demo was meant to be the highest fidelity VR experience with AAA-game polish up to that...
Ryan McMahan is Assistant Professor of Computer Science at the University of Texas at Dallas, where his research focuses on the effects of system fidelity for virtual reality (VR) applications and systems. He had an interest in VR training...
Luca Marchetti is the CEO of Studio Evil and he talks about developing a serious game called Relive. Relive is a sci-fi adventure game set on Mars that is designed to teach people CPR. There were demos taking place in the hallways at Oculus Connect...
Yon Visell is an assistant professor at Drexel University focusing on Haptic display engineering at the RE Touch Lab. His research is in trying to figure out the neuroscientific and physical basis of human tactile sensation and perception. It's in...
At the time of this interview, Rob Swatton was the Research & Development Manager at Earth & Sky Ltd, which is an New Zealand-based astronomy organization. They do public outreach and education at Earth & Sky as well as scientific research into...
Diðrik Steinsson has a vision of a future where virtual reality headsets can provide a more ideal work environment. MureVR is creating VR workplace environments that are designed to eliminate stress and increase productivity with the help of...
One of the most compelling use cases for Virtual Reality is going to sharing social experiences with your friends and family. Patrick Martin is a developer on the Synergy mod Development Team, which is a popular co-op mod for Half-Life 2 and other...
Stefan Pernar of Virtual Reality Ventures has looked into the industry sectors that he thinks will be the most disrupted by these new immersive technologies. He's looked through over a thousand peer-reviewed research articles and narrowed the list...
Doing text and data entry into virtual or augmented reality can be a challenge since it's difficult to see or find the keyboard. It's an open problem within the VR space, and so people started suggesting to Mark Parker that his handheld TREWGrip...
Sébastien Kuntz is the founder of MiddleVR, which is a middleware VR solution that integrates the latest VR input controller and tracking technologies into platforms like Unity and Unreal Engine, as well as some of the higher-end VR tracking...
Maximilian Landeck is a student in the HCI Group at the University of Würzburg, and he presented a poster at IEEE VR conference investigating the impacts of avatar embodiment on virtual fitness training. He was initially interested in seeing whether...
Robyn Gray and Michael Murdock talk about the spectrum of experiences that they've created at Otherworld Interactive, which includes horror, music, social, educational, and room-scale.
The major players within the consumer virtual reality space seem to be settling in with Valve & HTC Vive, Oculus Rift, Sony Morpheus, Samsung Gear VR, & Google Cardboard. However, none of these HMD manufacturers have expressed any interest in...